Player Matchup

Gilgamesh
Gilgamesh
Aioli_Man_
Gilgamesh
Level 26
God Stats
1W - 2L
1,217 SR
Queue Stats
53W - 63L
1,348 Elo+
Party 2
Cthulhu
Cthulhu
MEYSON59
Cthulhu
Level 6
God Stats
0W - 1L
1,248 SR
Queue Stats
0W - 2L
1,159 Elo+
Solo
Artemis
Artemis
Sebastian17004
Artemis
Level 29
God Stats
14W - 14L
1,452 SR
Queue Stats
49W - 60L
1,357 Elo+
Solo
Anubis
Anubis
hichiiro
Anubis
Level 18
God Stats
42W - 66L
1,421 SR
Queue Stats
87W - 124L
1,405 Elo+
Solo
Odin
Odin
pombo80
Odin
Level 29
God Stats
2W - 2L
1,544 SR
Queue Stats
65W - 82L
1,360 Elo+
Party 2
Team Averages
Level 22
1,376 SR
1,326 Elo+

VS

Team Averages
Level 20
1,511 SR
1,410 Elo+
Neith
Neith
CaliceTemperado
Neith
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
41W - 27L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
CodexC
Gilgamesh
Level 25
God Stats
16W - 14L
1,558 SR
Queue Stats
72W - 79L
1,445 Elo+
Party 1
Fenrir
Fenrir
DHG Insomnia
Fenrir
Level 24
God Stats
20W - 23L
1,360 SR
Queue Stats
30W - 31L
1,333 Elo+
Solo
Ao Kuang
Ao Kuang
MilestonePeak
Ao Kuang
Level 8
God Stats
15W - 6L
1,614 SR
Queue Stats
67W - 88L
1,392 Elo+
Party 1
Yemoja
Yemoja
galletita kawai
Yemoja
Level 29
God Stats
2W - 2L
1,525 SR
Queue Stats
109W - 137L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Aioli_Man_
Gilgamesh
11
0 / 2 / 1
7,433
372
2,168
13,670
11,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
MEYSON59
Cthulhu
9
0 / 10 / 0
6,491
325
1,425
13,724
5,398
13
5 / 8 / 0
8,985
449
5,981
15,630
5,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
hichiiro
Anubis
15
4 / 9 / 2
10,453
523
10,089
15,752
6,762
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Odin
pombo80
Odin
15
2 / 2 / 5
9,522
476
10,420
12,241
11,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 5
10,390
520
10,747
9,601
3,346
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
CodexC
Gilgamesh
14
3 / 4 / 5
9,366
468
7,010
14,122
8,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
18
11 / 3 / 3
12,085
604
14,729
15,776
9,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
MilestonePeak
Ao Kuang
17
13 / 1 / 5
11,347
567
13,121
16,749
5,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 1 / 1
7,688
384
1,264
3,218
1,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
50
11
Kills
31
31
Deaths
11
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Aioli_Man_
Gilgamesh
0
2
1
0.25
W
4
2
5
3.25
W
Gilgamesh
CodexC
Gilgamesh
3
4
5
1.38
W
Fenrir
11
3
3
4.17
L
Cthulhu
MEYSON59
Cthulhu
0
10
0
0
W
Ao Kuang
MilestonePeak
Ao Kuang
13
1
5
15.5
L
5
8
0
0.63
W
0
1
1
0.5
L
Anubis
hichiiro
Anubis
4
9
2
0.56
L
Odin
pombo80
Odin
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,083
Damage
46,871
71,017
Taken
59,466
40,373
Mitigated
28,393
13,051
Healing
22,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Aioli_Man_
Gilgamesh
2,168
282
0
588
13,670
11,769
0
2,346
11,324
0
48,288
W
10,747
2,888
0
3,581
9,601
3,346
290
1,754
7,327
0
54,517
W
Gilgamesh
CodexC
Gilgamesh
7,010
2,085
0
1,966
14,122
8,355
1,334
4,074
9,905
0
39,192
W
Fenrir
14,729
5,198
116
7,147
15,776
9,520
2,138
2,999
12,605
0
64,099
L
Cthulhu
MEYSON59
Cthulhu
1,425
110
36
0
13,724
5,398
0
1,203
12,521
14,522
0
W
Ao Kuang
MilestonePeak
Ao Kuang
13,121
5,189
0
9,031
16,749
5,630
2,494
4,951
11,464
74,304
0
L
5,981
2,222
0
2,027
15,630
5,308
0
2,380
13,250
0
38,325
W
1,264
101
195
504
3,218
1,542
398
0
3,218
15,153
0
L
Anubis
hichiiro
Anubis
10,089
1,598
0
6,387
15,752
6,762
955
4,677
11,075
46,705
0
L
Odin
pombo80
Odin
10,420
1,928
0
4,013
12,241
11,136
0
3,779
8,462
9,933
30,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,884
Gold Earned
50,876
329
Minions Killed
408
0
Camps Cleared
0
1,579,674
Distance Traveled
1,517,758
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,433
372
78
4
0
353,996
1
W
Neith
10,390
520
114
6
0
264,149
3
W
Gilgamesh
9,366
468
59
3
0
347,558
3
W
Fenrir
12,085
604
127
6
0
379,008
0
L
Cthulhu
6,491
325
30
2
0
343,830
1
W
Ao Kuang
11,347
567
88
4
0
395,122
3
L
Artemis
8,985
449
65
3
0
270,457
1
W
Yemoja
7,688
384
20
1
0
131,921
2
L
Anubis
10,453
523
78
4
0
247,163
0
L
Odin
9,522
476
78
4
0
364,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role