Player Matchup

Thoth
Thoth
 
Thoth
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Galha
Kumbhakarna
Level 89
God Stats
5W - 2L
1,531 SR
Queue Stats
99W - 97L
1,510 Elo+
Solo
Team Averages
Level 135
1,510 SR
1,503 Elo+

VS

Team Averages
Level 102
1,567 SR
1,471 Elo+
Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DianaBacana
Morgan Le Fay
Level 8
God Stats
1W - 1L
1,630 SR
Queue Stats
2W - 3L
1,471 Elo+
Solo
Fenrir
Fenrir
Vitinho85RJ
Fenrir
Level 152
God Stats
38W - 43L
1,571 SR
Queue Stats
362W - 410L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
8 / 3 / 6
9,072
907
12,365
8,009
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
 
Izanami
11
4 / 3 / 7
7,487
749
7,583
6,414
2,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
Galha
Kumbhakarna
11
2 / 4 / 8
6,888
689
1,703
6,350
4,615
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
3 / 4 / 2
6,446
645
5,212
6,986
2,034
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
DianaBacana
Morgan Le Fay
12
3 / 5 / 7
7,365
737
6,333
8,325
2,698
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
11
4 / 5 / 4
7,770
777
4,718
10,803
8,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
23
14
Kills
10
10
Deaths
14
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
8
3
6
3.67
W
Izanami
 
Izanami
4
3
7
2.5
L
Artemis
 
Artemis
3
4
2
1
L
Morgan Le Fay
DianaBacana
Morgan Le Fay
3
5
7
1.3
W
Kumbhakarna
Galha
Kumbhakarna
2
4
8
1.5
L
Fenrir
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,651
Damage
16,263
20,773
Taken
26,114
9,210
Mitigated
13,663
3,335
Healing
4,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,365
236
0
1,129
8,009
2,222
0
2,805
5,204
39,030
0
W
Izanami
 
Izanami
7,583
4,007
0
1,162
6,414
2,373
0
1,395
5,019
0
24,142
L
Artemis
 
Artemis
5,212
2,022
0
1,118
6,986
2,034
0
3,627
3,167
0
17,283
L
Morgan Le Fay
DianaBacana
Morgan Le Fay
6,333
1,198
9
934
8,325
2,698
0
4,289
3,712
23,177
0
W
Kumbhakarna
Galha
Kumbhakarna
1,703
88
0
1,044
6,350
4,615
0
2,424
3,926
4,908
0
L
Fenrir
4,718
746
0
1,995
10,803
8,931
0
5,673
4,778
0
13,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,447
Gold Earned
21,581
122
Minions Killed
94
6
Camps Cleared
2
511,313
Distance Traveled
446,730
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,072
907
73
7
3
189,484
2
W
Izanami
7,487
749
44
4
3
149,949
3
L
Artemis
6,446
645
38
4
0
137,436
2
L
Morgan Le Fay
7,365
737
35
4
1
144,091
4
W
Kumbhakarna
6,888
689
5
1
0
171,880
2
L
Fenrir
7,770
777
21
2
1
165,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role