Player Matchup

Chaac
Chaac
AbuSaud97
Chaac
Level 28
God Stats
34W - 46L
1,138 SR
Queue Stats
86W - 117L
1,349 Elo+
Solo
Bakasura
Bakasura
BYega
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
Jesse_Nixx
Skadi
Level 18
God Stats
1W - 2L
1,391 SR
Queue Stats
35W - 39L
1,295 Elo+
Party 1
Chronos
Chronos
Lantharès
Chronos
Level 25
God Stats
3W - 3L
1,327 SR
Queue Stats
17W - 17L
1,530 Elo+
Solo
Ymir
Ymir
TamanDevil
Ymir
Level 8
God Stats
0W - 5L
1,208 SR
Queue Stats
38W - 44L
1,207 Elo+
Party 1
Team Averages
Level 16
1,313 SR
1,376 Elo+

VS

Team Averages
Level 24
1,486 SR
1,424 Elo+
Ganesha
Ganesha
DivineAcrobat48
Ganesha
Level 29
God Stats
2W - 0L
1,542 SR
Queue Stats
45W - 57L
1,313 Elo+
Solo
Heimdallr
Heimdallr
MTime_
Heimdallr
Level 25
God Stats
3W - 3L
1,383 SR
Queue Stats
40W - 48L
1,328 Elo+
Solo
Mulan
Mulan
Not deesodee
Mulan
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,619 Elo+
Solo
Cliodhna
Cliodhna
Pan0a
Cliodhna
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 27L
1,430 Elo+
Solo
Chaac
Chaac
xTheuz19_
Chaac
Level 29
God Stats
7W - 2L
1,504 SR
Queue Stats
252W - 248L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AbuSaud97
Chaac
13
0 / 14 / 3
8,608
359
11,990
28,997
12,128
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
BYega
Bakasura
8
0 / 11 / 0
7,169
299
1,875
10,515
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
16
4 / 7 / 3
10,223
426
12,109
17,591
5,336
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
Lantharès
Chronos
14
0 / 12 / 2
8,776
366
17,265
26,560
6,999
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 5 / 3
10,331
430
7,077
22,197
25,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 19
10,913
455
10,158
17,080
18,314
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
MTime_
Heimdallr
18
9 / 6 / 5
12,313
513
18,539
18,947
8,779
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
22 / 0 / 9
16,338
681
33,489
21,732
15,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cliodhna
Pan0a
Cliodhna
5
0 / 1 / 1
7,549
315
464
1,584
475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chaac
xTheuz19_
Chaac
19
17 / 0 / 8
13,467
561
27,639
24,123
36,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
90
7
Kills
48
49
Deaths
8
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Chaac
AbuSaud97
Chaac
0
14
3
0.11
L
Bakasura
BYega
Bakasura
0
11
0
0
W
0
1
19
9.5
L
Skadi
4
7
3
0.79
L
Chronos
Lantharès
Chronos
0
12
2
0.08
W
Heimdallr
MTime_
Heimdallr
9
6
5
1.92
W
22
0
9
26.5
W
Cliodhna
Pan0a
Cliodhna
0
1
1
0.5
L
3
5
3
0.9
W
Chaac
xTheuz19_
Chaac
17
0
8
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,316
Damage
90,289
105,860
Taken
83,466
53,851
Mitigated
79,644
13,987
Healing
35,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AbuSaud97
Chaac
11,990
2,430
0
6,527
28,997
12,128
587
2,984
24,573
0
47,829
L
Bakasura
BYega
Bakasura
1,875
1,020
0
873
10,515
3,799
257
640
9,385
0
13,209
W
10,158
349
375
4,633
17,080
18,314
899
4,392
12,578
46,406
0
L
Skadi
12,109
5,957
0
1,606
17,591
5,336
0
1,927
15,404
0
55,137
L
Chronos
Lantharès
Chronos
17,265
7,989
0
2,896
26,560
6,999
1,554
1,617
24,038
60,270
0
W
Heimdallr
MTime_
Heimdallr
18,539
8,877
0
5,441
18,947
8,779
4,079
5,425
13,522
0
77,820
W
33,489
4,765
0
9,316
21,732
15,118
5,953
8,118
13,523
0
159,952
W
Cliodhna
Pan0a
Cliodhna
464
176
0
640
1,584
475
0
0
1,584
0
7,459
L
7,077
543
0
2,085
22,197
25,589
99
2,990
18,793
24,701
0
W
Chaac
xTheuz19_
Chaac
27,639
3,167
0
14,956
24,123
36,958
1,876
6,407
17,646
0
87,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,107
Gold Earned
60,580
318
Minions Killed
568
0
Camps Cleared
0
1,901,513
Distance Traveled
1,779,051
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,608
359
74
3
0
388,296
0
L
Bakasura
7,169
299
34
1
0
252,870
3
W
Ganesha
10,913
455
20
1
0
408,776
4
L
Skadi
10,223
426
94
4
0
397,083
0
L
Chronos
8,776
366
80
3
0
352,003
0
W
Heimdallr
12,313
513
132
6
0
366,440
0
W
Mulan
16,338
681
238
10
0
475,018
0
W
Cliodhna
7,549
315
22
1
0
59,190
0
L
Ymir
10,331
430
36
2
0
511,261
0
W
Chaac
13,467
561
156
7
0
469,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role