Player Matchup

Medusa
Medusa
 
Medusa
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DimitriBalance
Ganesha
Level 28
God Stats
13W - 6L
1,750 SR
Queue Stats
182W - 197L
1,500 Elo+
Solo
Nemesis
Nemesis
ScyllaQueen
Nemesis
Level 28
God Stats
16W - 16L
1,565 SR
Queue Stats
75W - 85L
1,421 Elo+
Solo
Achilles
Achilles
bobisac
Achilles
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 35L
1,452 Elo+
Solo
Anubis
Anubis
trexmiguel
Anubis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,372 Elo+
Solo
Team Averages
Level 23
1,563 SR
1,449 Elo+

VS

Team Averages
Level 15
1,549 SR
1,346 Elo+
Sol
Sol
Kathwomen
Sol
Level 16
God Stats
1W - 1L
1,708 SR
Queue Stats
36W - 34L
1,451 Elo+
Solo
Neith
Neith
Mrobama4561
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,092 Elo+
Party 1
Fenrir
Fenrir
Trocarici
Fenrir
Level 26
God Stats
2W - 2L
1,500 SR
Queue Stats
49W - 22L
1,725 Elo+
Solo
Ares
Ares
UltraMegaFatPig
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,092 Elo+
Party 1
Merlin
Merlin
XINGYA
Merlin
Level 26
God Stats
17W - 17L
1,538 SR
Queue Stats
54W - 75L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
14 / 1 / 1
8,067
733
13,015
6,166
1,702
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

10
0 / 2 / 13
6,174
561
3,889
8,515
6,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
ScyllaQueen
Nemesis
10
2 / 1 / 1
6,023
548
2,372
6,503
2,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
bobisac
Achilles
11
3 / 3 / 0
6,271
570
2,614
7,292
5,267
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Anubis
trexmiguel
Anubis
11
2 / 2 / 0
6,622
602
4,086
3,207
1,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,994
545
1,547
5,619
1,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 5 / 2
4,914
447
5,022
7,309
1,776
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Trocarici
Fenrir
13
8 / 2 / 0
7,681
698
7,240
8,546
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 8 / 0
4,717
429
2,417
11,552
4,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
XINGYA
Merlin
10
0 / 3 / 1
5,860
533
2,373
3,279
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
21
Kills
8
9
Deaths
21
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
14
1
1
14.5
W
0
2
13
3.25
L
0
3
1
0.17
L
0
5
2
0.2
W
Nemesis
ScyllaQueen
Nemesis
2
1
1
2.5
L
Fenrir
Trocarici
Fenrir
8
2
0
4
L
0
8
0
0
L
Merlin
XINGYA
Merlin
0
3
1
0.17
W
Achilles
bobisac
Achilles
3
3
0
1
W
Anubis
trexmiguel
Anubis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,976
Damage
18,599
31,683
Taken
36,305
17,021
Mitigated
12,015
5,885
Healing
7,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,015
6,357
0
1,290
6,166
1,702
683
1,142
5,019
0
37,607
W
3,889
624
255
1,825
8,515
6,594
143
1,120
7,386
18,016
0
L
1,547
565
0
1,257
5,619
1,327
141
3,376
2,243
22,751
4,925
L
5,022
2,894
0
1,019
7,309
1,776
602
298
7,011
0
18,919
W
Nemesis
ScyllaQueen
Nemesis
2,372
849
0
583
6,503
2,138
72
385
6,118
0
32,907
L
Fenrir
Trocarici
Fenrir
7,240
2,757
0
3,423
8,546
3,887
0
1,580
6,966
0
45,368
L
2,417
299
554
464
11,552
4,338
72
2,721
8,831
10,168
0
L
Merlin
XINGYA
Merlin
2,373
106
0
550
3,279
687
690
0
3,279
26,491
0
W
Achilles
bobisac
Achilles
2,614
903
0
588
7,292
5,267
333
2,339
4,953
0
26,750
W
Anubis
trexmiguel
Anubis
4,086
146
0
1,344
3,207
1,320
0
1,152
2,055
35,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,157
Gold Earned
29,166
298
Minions Killed
249
0
Camps Cleared
0
1,066,163
Distance Traveled
987,962
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,067
733
76
7
0
214,934
2
W
Ganesha
6,174
561
5
0
0
218,390
2
L
Sol
5,994
545
70
6
0
171,381
2
L
Neith
4,914
447
35
3
0
187,524
0
W
Nemesis
6,023
548
66
6
0
227,917
3
L
Fenrir
7,681
698
77
7
0
223,508
3
L
Ares
4,717
429
12
1
0
193,945
0
L
Merlin
5,860
533
55
5
0
211,604
4
W
Achilles
6,271
570
66
6
0
199,867
2
W
Anubis
6,622
602
85
8
0
205,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role