Player Matchup

Discordia
Discordia
Masters
 
Discordia
Masters
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Masters
 
Raijin
Masters
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Diamond II
xCatarsys
Cerberus
Diamond II
Level 99
God Stats
2W - 2L
1,665 SR
Queue Stats
327W - 306L
2,468 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 126
1,533 SR
1,694 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 130
1,688 SR
2,377 MMR
Fenrir
Fenrir
Masters
 
Fenrir
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Geb
Geb
Diamond IV
Binnibeast
Geb
Diamond IV
Level 140
God Stats
4W - 1L
1,736 SR
Queue Stats
59W - 34L
2,501 MMR
Solo
Izanami
Izanami
Masters
Masterobott
Izanami
Masters
Level 129
God Stats
11W - 7L
1,699 SR
Queue Stats
388W - 368L
2,272 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Masters
OGSumaiL
Morgan Le Fay
Masters
Level 67
God Stats
5W - 2L
1,813 SR
Queue Stats
56W - 35L
3,026 MMR
Party 1
Loki
Loki
Masters
stefi987
Loki
Masters
Level 160
God Stats
14W - 10L
1,691 SR
Queue Stats
200W - 197L
2,586 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 4 / 1
5,534
553
4,233
5,981
1,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Raijin
 
Raijin
9
0 / 2 / 0
5,290
529
3,184
5,013
3,196
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
 
Camazotz
9
1 / 4 / 0
5,278
528
3,154
8,340
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
 
Charybdis
9
0 / 2 / 1
5,072
507
4,373
6,510
841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
xCatarsys
Cerberus
9
2 / 2 / 1
5,623
562
2,482
7,677
3,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
TiamatUllrArtioSolOlorun

VS

Bans
OdinSerqetKhepriDa JiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
3 / 2 / 3
5,719
572
4,615
9,396
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 0 / 2
6,073
607
3,939
5,525
2,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Masterobott
Izanami
10
2 / 1 / 0
5,778
578
6,234
6,432
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
OGSumaiL
Morgan Le Fay
12
4 / 0 / 3
6,726
673
6,261
5,585
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
11
4 / 1 / 2
6,429
643
3,232
5,811
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
4
Kills
14
14
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
4
1
0.38
L
Raijin
 
Raijin
0
2
0
0
L
Camazotz
 
Camazotz
1
4
0
0.25
L
Charybdis
 
Charybdis
0
2
1
0.25
W
Fenrir
 
Fenrir
3
2
3
2.25
W
1
0
2
2
W
Izanami
Masterobott
Izanami
2
1
0
2
W
Morgan Le Fay
OGSumaiL
Morgan Le Fay
4
0
3
5.5
W
Loki
4
1
2
5
L
Cerberus
xCatarsys
Cerberus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,426
Damage
24,281
33,521
Taken
32,749
11,005
Mitigated
10,751
9,967
Healing
13,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,233
348
0
896
5,981
1,463
0
2,342
3,639
31,095
0
L
Raijin
 
Raijin
3,184
1,124
0
1,304
5,013
3,196
56
3,512
1,501
29,386
0
L
Camazotz
 
Camazotz
3,154
1,082
0
3,706
8,340
1,988
0
2,856
5,484
0
23,965
L
Charybdis
 
Charybdis
4,373
3,137
0
2,355
6,510
841
0
0
6,510
0
32,228
W
Fenrir
 
Fenrir
4,615
2,117
0
2,661
9,396
3,836
0
2,338
6,942
0
14,724
W
3,939
691
0
3,046
5,525
2,082
0
3,104
2,421
35,358
0
W
Izanami
Masterobott
Izanami
6,234
4,128
0
2,143
6,432
1,207
0
893
5,539
0
43,126
W
Morgan Le Fay
OGSumaiL
Morgan Le Fay
6,261
585
0
2,208
5,585
1,875
260
2,052
3,335
39,788
0
W
Loki
3,232
1,116
0
3,088
5,811
1,751
0
1,009
4,613
0
37,029
L
Cerberus
xCatarsys
Cerberus
2,482
454
0
1,706
7,677
3,517
0
1,490
6,187
16,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,797
Gold Earned
30,725
301
Minions Killed
374
0
Camps Cleared
0
920,483
Distance Traveled
1,008,227
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,534
553
73
7
0
179,879
1
L
Raijin
5,290
529
61
6
0
168,387
3
L
Camazotz
5,278
528
53
5
0
208,378
4
L
Charybdis
5,072
507
75
8
0
171,916
2
W
Fenrir
5,719
572
13
1
0
198,009
3
W
Geb
6,073
607
85
9
0
221,532
2
W
Izanami
5,778
578
94
9
0
183,408
3
W
Morgan Le Fay
6,726
673
95
10
0
191,472
3
W
Loki
6,429
643
87
9
0
213,806
4
L
Cerberus
5,623
562
39
4
0
191,923
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role