Player Matchup

Chaac
Chaac
BaddaBoom77
Chaac
Level 118
God Stats
35W - 47L
1,472 SR
Queue Stats
217W - 260L
1,451 Elo+
Solo
Chang'e
Chang'e
BrianaBear
Chang'e
Level 89
God Stats
1W - 1L
1,410 SR
Queue Stats
19W - 11L
1,548 Elo+
Solo
Arachne
Arachne
Kigaword
Arachne
Level 124
God Stats
16W - 25L
1,477 SR
Queue Stats
47W - 82L
1,390 Elo+
Solo
Team Averages
Level 110
1,453 SR
1,463 Elo+

VS

Team Averages
Level 53
1,695 SR
1,592 Elo+
Kumbhakarna
Kumbhakarna
BrawlhallaSweat
Kumbhakarna
Level 29
God Stats
32W - 12L
1,813 SR
Queue Stats
45W - 24L
1,666 Elo+
Party 1
Ymir
Ymir
MrWhitRabbit
Ymir
Level 109
God Stats
51W - 37L
1,590 SR
Queue Stats
202W - 146L
1,580 Elo+
Party 1
Olorun
Olorun
SuriousBull
Olorun
Level 22
God Stats
31W - 15L
1,683 SR
Queue Stats
87W - 89L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 9
12,213
679
23,418
20,197
19,765
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
BrianaBear
Chang'e
16
4 / 3 / 8
12,070
671
11,664
9,483
3,333
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Kigaword
Arachne
15
6 / 3 / 5
12,120
673
13,286
12,996
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BrawlhallaSweat
Kumbhakarna
14
2 / 1 / 5
10,968
609
5,399
20,398
28,914
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 5 / 5
10,527
585
10,871
18,950
21,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
14
3 / 7 / 4
11,149
619
11,885
18,345
9,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
13
Kills
7
7
Deaths
13
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
Kumbhakarna
BrawlhallaSweat
Kumbhakarna
2
1
5
4.5
W
Chang'e
BrianaBear
Chang'e
4
3
8
2.67
W
Arachne
Kigaword
Arachne
6
3
5
2.83
L
2
5
5
0.9
L
Olorun
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,368
Damage
28,155
42,676
Taken
57,693
28,364
Mitigated
59,182
20,320
Healing
12,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,418
2,821
0
7,887
20,197
19,765
878
11,820
7,819
0
63,094
L
Kumbhakarna
BrawlhallaSweat
Kumbhakarna
5,399
613
1,501
1,423
20,398
28,914
0
5,271
15,127
19,581
0
W
Chang'e
BrianaBear
Chang'e
11,664
1,353
3,568
3,451
9,483
3,333
704
7,614
1,619
40,716
0
W
Arachne
Kigaword
Arachne
13,286
10,515
424
4,990
12,996
5,266
918
7,112
5,616
0
56,251
L
10,871
1,475
1,537
2,406
18,950
21,120
0
3,964
14,986
41,755
0
L
Olorun
11,885
5,464
2,029
3,762
18,345
9,148
0
2,828
15,517
37,881
3,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,403
Gold Earned
32,644
195
Minions Killed
170
16
Camps Cleared
1
919,841
Distance Traveled
902,285
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,213
679
87
5
3
337,226
3
L
Kumbhakarna
10,968
609
27
2
0
338,916
8
W
Chang'e
12,070
671
49
3
0
262,531
0
W
Arachne
12,120
673
59
3
13
320,084
6
L
Ymir
10,527
585
68
4
1
290,358
6
L
Olorun
11,149
619
75
4
0
273,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role