Player Matchup

Geb
Geb
Killspacepigs
Geb
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 22L
1,298 Elo+
Solo
Kukulkan
Kukulkan
Nrmes
Kukulkan
Level 160
God Stats
67W - 76L
1,550 SR
Queue Stats
799W - 894L
1,471 Elo+
Solo
Skadi
Skadi
SirJarHead
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,949 Elo+
Solo
Team Averages
Level 67
1,517 SR
1,573 Elo+

VS

Team Averages
Level 132
1,772 SR
1,859 Elo+
Gilgamesh
Gilgamesh
JustAir
Gilgamesh
Level 127
God Stats
212W - 42L
1,933 SR
Queue Stats
588W - 138L
1,858 Elo+
Party 1
Chaac
Chaac
JustFungus
Chaac
Level 125
God Stats
12W - 3L
1,599 SR
Queue Stats
625W - 158L
1,860 Elo+
Party 1
Agni
Agni
JustVague
Agni
Level 145
God Stats
33W - 11L
1,784 SR
Queue Stats
620W - 156L
1,859 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,591
584
4,633
13,220
16,235
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Nrmes
Kukulkan
13
2 / 8 / 2
9,232
710
13,726
13,342
5,276
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
11
0 / 10 / 3
7,559
581
2,661
12,700
4,473
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JustAir
Gilgamesh
15
15 / 3 / 7
11,734
903
13,445
15,289
8,907
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
14
5 / 0 / 12
10,302
792
8,923
20,463
11,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
14
5 / 1 / 15
10,136
780
13,207
7,812
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
3
Kills
25
25
Deaths
4
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
JustAir
Gilgamesh
15
3
7
6.17
W
Chaac
5
0
12
11
W
Agni
5
1
15
12.5
L
1
7
2
0.29
L
Kukulkan
Nrmes
Kukulkan
2
8
2
0.38
L
Skadi
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,020
Damage
35,575
39,262
Taken
43,564
25,984
Mitigated
22,736
586
Healing
16,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
JustAir
Gilgamesh
13,445
4,154
0
4,215
15,289
8,907
927
6,383
8,906
0
32,521
W
Chaac
8,923
3,395
0
9,456
20,463
11,358
1,087
9,080
11,383
0
40,983
W
Agni
13,207
506
0
2,347
7,812
2,471
697
3,676
4,136
41,279
0
L
4,633
1,113
0
0
13,220
16,235
0
3,857
9,363
7,572
0
L
Kukulkan
Nrmes
Kukulkan
13,726
556
0
250
13,342
5,276
0
4,607
8,735
49,196
0
L
Skadi
2,661
1,582
0
336
12,700
4,473
0
4,927
7,773
0
10,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,382
Gold Earned
32,172
100
Minions Killed
158
1
Camps Cleared
10
613,722
Distance Traveled
761,763
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,734
903
41
3
4
253,783
1
W
Chaac
10,302
792
48
4
6
263,686
5
W
Agni
10,136
780
69
5
0
244,294
2
L
Geb
7,591
584
4
0
0
228,113
4
L
Kukulkan
9,232
710
80
6
1
215,221
5
L
Skadi
7,559
581
16
1
0
170,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role