Player Matchup

Agni
Agni
Dashade12
Agni
Level 156
God Stats
1W - 0L
1,423 SR
Queue Stats
8W - 7L
1,465 Elo+
Solo
Medusa
Medusa
FaSe_OMEGA
Medusa
Level 95
God Stats
23W - 24L
1,486 SR
Queue Stats
66W - 81L
1,426 Elo+
Solo
Bacchus
Bacchus
Insaniac446
Bacchus
Level 28
God Stats
7W - 2L
1,815 SR
Queue Stats
26W - 21L
1,531 Elo+
Party 2
Loki
Loki
KingChe 1K
Loki
Level 46
God Stats
12W - 10L
1,543 SR
Queue Stats
68W - 90L
1,397 Elo+
Solo
Tyr
Tyr
Zåycup
Tyr
Level 126
God Stats
2W - 2L
1,674 SR
Queue Stats
39W - 33L
1,563 Elo+
Party 2
Team Averages
Level 90
1,588 SR
1,476 Elo+

VS

Team Averages
Level 58
1,350 SR
1,396 Elo+
Thanatos
Thanatos
Gis_Coconut
Thanatos
Level 69
God Stats
0W - 9L
1,003 SR
Queue Stats
135W - 155L
1,391 Elo+
Party 1
Set
Set
Gis_Raho
Set
Level 87
God Stats
6W - 8L
1,417 SR
Queue Stats
357W - 402L
1,397 Elo+
Party 1
Cerberus
Cerberus
Gis_Sog
Cerberus
Level 26
God Stats
1W - 7L
1,330 SR
Queue Stats
45W - 78L
1,354 Elo+
Party 1
Danzaburou
Danzaburou
Gis_manu
Danzaburou
Level 58
God Stats
16W - 16L
1,501 SR
Queue Stats
135W - 208L
1,329 Elo+
Party 1
Persephone
Persephone
UndeadRaptor580
Persephone
Level 48
God Stats
6W - 10L
1,499 SR
Queue Stats
152W - 143L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
3 / 1 / 1
5,824
582
3,486
2,884
766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
FaSe_OMEGA
Medusa
11
7 / 1 / 1
6,509
651
4,937
4,242
1,257
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
Insaniac446
Bacchus
9
2 / 2 / 9
6,120
612
4,827
7,056
4,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
4 / 3 / 1
6,066
607
2,376
5,909
1,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tyr
11
2 / 1 / 1
6,228
623
4,362
5,112
2,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gis_Coconut
Thanatos
10
5 / 3 / 2
5,980
598
4,292
6,268
2,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 1
4,593
459
1,229
6,131
3,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Gis_Sog
Cerberus
7
0 / 4 / 1
4,420
442
1,824
8,382
2,673
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Gis_manu
Danzaburou
9
1 / 6 / 0
5,091
509
1,786
6,770
1,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
UndeadRaptor580
Persephone
10
2 / 2 / 3
6,270
627
4,404
3,211
868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
18
Kills
8
8
Deaths
18
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Agni
3
1
1
3.5
W
Medusa
FaSe_OMEGA
Medusa
7
1
1
7.5
L
Thanatos
Gis_Coconut
Thanatos
5
3
2
2
L
0
3
1
0.17
L
Cerberus
Gis_Sog
Cerberus
0
4
1
0.13
L
Danzaburou
Gis_manu
Danzaburou
1
6
0
0.17
W
Bacchus
Insaniac446
Bacchus
2
2
9
3.25
W
4
3
1
1.5
L
Persephone
UndeadRaptor580
Persephone
2
2
3
1.75
W
Tyr
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,988
Damage
13,535
25,203
Taken
30,762
10,126
Mitigated
11,159
7,584
Healing
8,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
3,486
0
0
259
2,884
766
0
969
1,817
27,320
0
W
Medusa
FaSe_OMEGA
Medusa
4,937
2,178
0
1,641
4,242
1,257
0
935
3,263
0
32,824
L
Thanatos
Gis_Coconut
Thanatos
4,292
526
0
3,793
6,268
2,298
0
2,338
3,708
0
27,405
L
1,229
223
0
1,629
6,131
3,640
0
0
6,131
0
18,514
L
Cerberus
Gis_Sog
Cerberus
1,824
220
142
2,079
8,382
2,673
0
3,148
5,190
10,891
0
L
Danzaburou
Gis_manu
Danzaburou
1,786
495
0
377
6,770
1,680
0
1,870
4,854
0
24,620
W
Bacchus
Insaniac446
Bacchus
4,827
676
0
2,297
7,056
4,427
0
1,914
5,125
13,768
0
W
2,376
508
0
2,197
5,909
1,539
0
2,123
3,658
0
26,612
L
Persephone
UndeadRaptor580
Persephone
4,404
123
0
937
3,211
868
0
594
2,565
32,889
0
W
Tyr
4,362
732
0
1,190
5,112
2,137
0
0
4,870
0
34,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,747
Gold Earned
26,354
257
Minions Killed
230
0
Camps Cleared
0
1,027,726
Distance Traveled
878,681
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,824
582
53
5
0
216,339
5
W
Medusa
6,509
651
69
7
0
184,542
2
L
Thanatos
5,980
598
59
6
0
185,854
1
L
Set
4,593
459
42
4
0
166,453
1
L
Cerberus
4,420
442
18
2
0
176,057
0
L
Danzaburou
5,091
509
51
5
0
162,151
2
W
Bacchus
6,120
612
12
1
0
203,389
4
W
Loki
6,066
607
49
5
0
205,362
0
L
Persephone
6,270
627
60
6
0
188,166
4
W
Tyr
6,228
623
74
7
0
218,094
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role