Player Matchup

Odin
Odin
Jerhyn
Odin
Level 29
God Stats
1W - 5L
1,172 SR
Queue Stats
7W - 11L
1,371 Elo+
Solo
Arachne
Arachne
MNdrill
Arachne
Level 25
God Stats
0W - 1L
1,356 SR
Queue Stats
4W - 7L
1,293 Elo+
Solo
Neith
Neith
TheoIsBack123
Neith
Level 29
God Stats
4W - 10L
1,420 SR
Queue Stats
28W - 35L
1,425 Elo+
Solo
Ymir
Ymir
holidey04
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,154 Elo+
Solo
Tiamat
Tiamat
sapson71
Tiamat
Level 29
God Stats
0W - 4L
1,131 SR
Queue Stats
69W - 90L
1,338 Elo+
Solo
Team Averages
Level 24
1,316 SR
1,316 Elo+

VS

Team Averages
Level 19
1,506 SR
1,334 Elo+
Xbalanque
Xbalanque
EboboDaunich
Xbalanque
Level 29
God Stats
13W - 12L
1,497 SR
Queue Stats
43W - 84L
1,290 Elo+
Party 1
Bacchus
Bacchus
GoodoldJojo
Bacchus
Level 29
God Stats
8W - 16L
1,436 SR
Queue Stats
33W - 72L
1,324 Elo+
Party 1
Ah Puch
Ah Puch
PedBear
Ah Puch
Level 24
God Stats
7W - 7L
1,599 SR
Queue Stats
83W - 101L
1,313 Elo+
Solo
Thor
Thor
TheCaptainSam26
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
babak0010
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Jerhyn
Odin
13
1 / 10 / 6
9,250
402
10,081
20,977
16,437
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
MNdrill
Arachne
14
5 / 11 / 6
10,364
451
14,878
17,708
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
14 / 6 / 1
12,319
536
21,192
15,411
4,852
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
0 / 7 / 3
7,933
345
2,094
15,962
5,762
Tiamat
sapson71
Tiamat
16
5 / 7 / 6
10,476
455
19,393
18,604
11,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
EboboDaunich
Xbalanque
18
12 / 6 / 6
12,086
525
15,231
12,118
4,998
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
GoodoldJojo
Bacchus
15
6 / 5 / 14
10,714
466
10,969
24,021
17,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
PedBear
Ah Puch
19
9 / 5 / 9
12,207
531
23,366
21,550
10,079
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 4 / 10
11,444
498
5,556
15,382
6,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
babak0010
Guan Yu
17
7 / 6 / 8
11,489
500
12,117
20,368
22,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
87
25
Kills
40
41
Deaths
26
22
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
EboboDaunich
Xbalanque
12
6
6
2.5
W
Bacchus
GoodoldJojo
Bacchus
6
5
14
2.6
L
Odin
Jerhyn
Odin
1
10
6
0.4
L
Arachne
MNdrill
Arachne
5
11
6
0.73
W
Ah Puch
PedBear
Ah Puch
9
5
9
2.7
W
6
4
10
2.75
L
14
6
1
2.42
W
Guan Yu
babak0010
Guan Yu
7
6
8
1.83
L
Ymir
0
7
3
0.21
L
Tiamat
sapson71
Tiamat
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,638
Damage
67,239
88,662
Taken
93,439
44,240
Mitigated
61,383
14,255
Healing
30,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
EboboDaunich
Xbalanque
15,231
12,305
0
0
12,118
4,998
3,109
1,642
10,372
0
55,767
W
Bacchus
GoodoldJojo
Bacchus
10,969
1,380
831
5,822
24,021
17,172
1,225
6,092
17,504
34,173
0
L
Odin
Jerhyn
Odin
10,081
3,202
0
2,834
20,977
16,437
266
8,515
12,256
852
36,007
L
Arachne
MNdrill
Arachne
14,878
9,560
0
2,565
17,708
5,907
0
10,271
7,363
0
49,853
W
Ah Puch
PedBear
Ah Puch
23,366
1,657
862
11,152
21,550
10,079
1,482
6,061
15,037
77,847
0
W
5,556
1,571
519
3,977
15,382
6,678
473
3,172
12,060
0
75,609
L
21,192
12,762
0
3,754
15,411
4,852
2,230
4,877
10,297
0
72,966
W
Guan Yu
babak0010
Guan Yu
12,117
2,761
1,846
5,352
20,368
22,456
1,178
4,135
16,089
0
48,646
L
Ymir
2,094
371
0
860
15,962
5,762
0
1,626
14,284
25,620
0
L
Tiamat
sapson71
Tiamat
19,393
1,525
179
4,063
18,604
11,282
222
8,366
10,127
53,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,342
Gold Earned
57,940
384
Minions Killed
444
0
Camps Cleared
0
1,906,487
Distance Traveled
1,916,088
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,086
525
73
3
0
332,415
1
W
Bacchus
10,714
466
71
3
0
404,489
0
L
Odin
9,250
402
48
2
0
375,121
1
L
Arachne
10,364
451
87
4
0
412,354
1
W
Ah Puch
12,207
531
128
6
0
356,641
2
W
Thor
11,444
498
95
4
0
416,384
6
L
Neith
12,319
536
116
5
0
375,836
6
W
Guan Yu
11,489
500
77
3
0
406,159
1
L
Ymir
7,933
345
41
2
0
370,700
1
L
Tiamat
10,476
455
92
4
0
372,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role