Player Matchup

Chernobog
Chernobog
Bounty094
Chernobog
Level 43
God Stats
3W - 1L
1,452 SR
Queue Stats
30W - 51L
1,324 Elo+
Party 1
Tyr
Tyr
Ir0nBakasura
Tyr
Level 127
God Stats
3W - 0L
1,969 SR
Queue Stats
31W - 31L
1,557 Elo+
Party 1
Khepri
Khepri
TheGingerRam
Khepri
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,475 Elo+
Solo
Kukulkan
Kukulkan
bonzaichik
Kukulkan
Level 10
God Stats
20W - 9L
1,751 SR
Queue Stats
50W - 56L
1,426 Elo+
Party 1
Ra
Ra
to4ka08
Ra
Level 11
God Stats
1W - 3L
1,287 SR
Queue Stats
38W - 36L
1,365 Elo+
Party 1
Team Averages
Level 41
1,592 SR
1,429 Elo+

VS

Team Averages
Level 16
1,431 SR
1,434 Elo+
Eset
Eset
C1pherZer0
Eset
Level 24
God Stats
6W - 5L
1,493 SR
Queue Stats
88W - 91L
1,556 Elo+
Solo
Agni
Agni
Xumza
Agni
Level 6
God Stats
1W - 3L
1,349 SR
Queue Stats
8W - 14L
1,339 Elo+
Solo
Hachiman
Hachiman
despo48
Hachiman
Level 4
God Stats
2W - 8L
1,251 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Bastet
Bastet
kaliana
Bastet
Level 29
God Stats
29W - 27L
1,561 SR
Queue Stats
248W - 281L
1,463 Elo+
Solo
Anubis
Anubis
xxCottonKatexx
Anubis
Level 18
God Stats
15W - 14L
1,502 SR
Queue Stats
76W - 112L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bounty094
Chernobog
19
9 / 3 / 17
12,722
1,060
17,182
10,842
4,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
11 / 2 / 20
13,307
1,109
19,927
16,042
17,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Khepri
20
6 / 1 / 21
13,774
1,148
7,452
11,497
18,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
bonzaichik
Kukulkan
20
6 / 1 / 20
12,972
1,081
24,276
8,950
4,224
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
4 / 3 / 20
12,300
1,025
9,933
8,138
3,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

208

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 2
12,822
1,069
10,944
11,560
4,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Agni
Xumza
Agni
17
2 / 10 / 4
11,476
956
14,309
20,284
7,172
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
despo48
Hachiman
17
1 / 2 / 4
10,679
890
9,423
13,947
4,555
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
kaliana
Bastet
18
1 / 4 / 7
10,973
914
13,345
13,935
6,832
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 15 / 7
10,840
903
3,444
26,251
12,640
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
34
36
Kills
10
10
Deaths
36
98
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chernobog
Bounty094
Chernobog
9
3
17
5.83
L
6
5
2
1.4
W
11
2
20
10.5
W
Khepri
6
1
21
16.5
L
Agni
Xumza
Agni
2
10
4
0.4
W
Kukulkan
bonzaichik
Kukulkan
6
1
20
16
L
Hachiman
despo48
Hachiman
1
2
4
1.5
L
Bastet
kaliana
Bastet
1
4
7
1.13
W
4
3
20
4.67
L
0
15
7
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,770
Damage
51,465
55,469
Taken
85,977
47,992
Mitigated
35,835
13,091
Healing
2,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
Bounty094
Chernobog
17,182
8,595
0
716
10,842
4,138
0
5,236
5,606
0
35,267
L
10,944
401
900
751
11,560
4,636
0
6,020
5,540
49,645
0
W
19,927
2,787
364
3,797
16,042
17,423
0
8,057
7,985
8,715
36,037
W
Khepri
7,452
312
0
1,666
11,497
18,930
0
6,356
5,141
20,422
0
L
Agni
Xumza
Agni
14,309
1,938
0
359
20,284
7,172
0
8,598
11,686
39,331
0
W
Kukulkan
bonzaichik
Kukulkan
24,276
2,996
0
1,121
8,950
4,224
0
4,262
4,688
58,804
0
L
Hachiman
despo48
Hachiman
9,423
5,765
0
715
13,947
4,555
0
7,103
6,844
0
26,861
L
Bastet
kaliana
Bastet
13,345
4,443
0
0
13,935
6,832
0
5,297
8,638
0
19,781
W
9,933
474
4,301
1,126
8,138
3,277
0
4,747
3,391
25,482
0
L
3,444
102
0
0
26,251
12,640
0
17,553
8,698
16,626
57

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,075
Gold Earned
56,790
270
Minions Killed
229
5
Camps Cleared
4
1,160,193
Distance Traveled
1,149,554
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
12,722
1,060
34
3
2
204,013
0
L
Eset
12,822
1,069
93
8
2
230,644
0
W
Tyr
13,307
1,109
60
5
2
263,548
0
W
Khepri
13,774
1,148
22
2
0
232,088
1
L
Agni
11,476
956
72
6
0
222,556
0
W
Kukulkan
12,972
1,081
116
10
1
222,914
0
L
Hachiman
10,679
890
24
2
0
226,931
0
L
Bastet
10,973
914
16
1
2
260,364
1
W
Ra
12,300
1,025
38
3
0
237,630
0
L
Anubis
10,840
903
24
2
0
209,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role