Player Matchup

Arachne
Arachne
Dexter34566754
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 38L
1,215 Elo+
Solo
Apollo
Apollo
DohlayaChayka
Apollo
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,404 Elo+
Party 1
Bakasura
Bakasura
Prophet0fDeath
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Artemis
Artemis
ZackFair057
Artemis
Level 146
God Stats
0W - 1L
1,734 SR
Queue Stats
47W - 76L
1,335 Elo+
Party 1
Merlin
Merlin
ashura0
Merlin
Level 29
God Stats
4W - 8L
1,465 SR
Queue Stats
382W - 405L
1,402 Elo+
Solo
Team Averages
Level 46
1,540 SR
1,371 Elo+

VS

Team Averages
Level 69
1,466 SR
1,488 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Hoddemann
Xing Tian
Level 82
God Stats
2W - 3L
1,183 SR
Queue Stats
178W - 156L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NotHinoy
Ah Muzen Cab
Level 67
God Stats
2W - 1L
1,432 SR
Queue Stats
124W - 97L
1,524 Elo+
Party 2
Rama
Rama
craisijore
Rama
Level 29
God Stats
1W - 0L
1,519 SR
Queue Stats
43W - 39L
1,582 Elo+
Party 2
Vamana
Vamana
凸一c一凸
Vamana
Level 66
God Stats
4W - 1L
1,695 SR
Queue Stats
144W - 145L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 13 / 5
7,076
643
5,758
19,338
7,471
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 6 / 6
8,954
814
11,984
10,643
4,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
15
5 / 10 / 3
9,157
832
4,299
12,231
5,060
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
ZackFair057
Artemis
12
1 / 10 / 7
7,426
675
12,946
11,855
3,960
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
ashura0
Merlin
15
1 / 2 / 10
8,626
784
18,610
6,550
2,344
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
17
4 / 1 / 29
10,638
967
5,658
17,906
20,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Hoddemann
Xing Tian
14
5 / 4 / 16
9,212
837
7,621
23,737
18,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
NotHinoy
Ah Muzen Cab
18
16 / 2 / 16
11,314
1,029
17,229
10,604
5,793
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
11 / 1 / 25
11,174
1,016
15,758
10,730
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 5 / 15
9,579
871
9,108
17,060
11,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
142
12
Kills
41
41
Deaths
13
31
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
4
1
29
18.5
L
1
13
5
0.27
L
4
6
6
1.17
W
Xing Tian
Hoddemann
Xing Tian
5
4
16
3.25
W
Ah Muzen Cab
NotHinoy
Ah Muzen Cab
16
2
16
12
L
Bakasura
5
10
3
0.65
L
Artemis
ZackFair057
Artemis
1
10
7
0.45
L
Merlin
ashura0
Merlin
1
2
10
3
W
11
1
25
23.5
W
5
5
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,597
Damage
55,374
60,617
Taken
80,037
23,007
Mitigated
61,627
4,961
Healing
29,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
5,658
590
1,230
4,197
17,906
20,083
328
5,228
12,678
17,187
0
L
5,758
4,920
0
908
19,338
7,471
0
5,006
14,332
0
9,126
L
11,984
8,569
0
1,811
10,643
4,172
0
2,737
7,906
0
21,816
W
Xing Tian
Hoddemann
Xing Tian
7,621
320
2,196
6,697
23,737
18,860
385
3,391
20,324
13,967
0
W
Ah Muzen Cab
NotHinoy
Ah Muzen Cab
17,229
3,560
1,394
1,953
10,604
5,793
1,847
2,611
7,938
0
35,886
L
Bakasura
4,299
2,590
0
465
12,231
5,060
0
2,373
9,858
0
7,688
L
Artemis
ZackFair057
Artemis
12,946
4,390
0
0
11,855
3,960
0
3,062
8,793
0
19,567
L
Merlin
ashura0
Merlin
18,610
1,437
158
1,619
6,550
2,344
0
101
6,449
33,157
0
W
15,758
8,494
1,792
3,688
10,730
5,348
3,090
3,343
7,387
0
46,409
W
9,108
4,739
1,645
5,004
17,060
11,543
95
4,037
12,728
0
15,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,239
Gold Earned
51,917
85
Minions Killed
153
0
Camps Cleared
0
788,383
Distance Traveled
1,064,526
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
10,638
967
19
2
0
229,603
0
L
Arachne
7,076
643
7
1
0
141,280
3
L
Apollo
8,954
814
27
2
0
173,638
0
W
Xing Tian
9,212
837
10
1
0
220,713
5
W
Ah Muzen Cab
11,314
1,029
51
5
0
209,032
0
L
Bakasura
9,157
832
9
1
0
146,887
0
L
Artemis
7,426
675
9
1
0
135,863
0
L
Merlin
8,626
784
33
3
0
190,715
0
W
Rama
11,174
1,016
61
6
0
195,228
1
W
Vamana
9,579
871
12
1
0
209,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role