Player Matchup

Merlin
Merlin
Im2dandy4andy
Merlin
Level 141
God Stats
2W - 4L
1,459 SR
Queue Stats
152W - 149L
1,560 Elo+
Party 1
Apollo
Apollo
ImBurntToast
Apollo
Level 125
God Stats
1W - 2L
1,571 SR
Queue Stats
100W - 87L
1,536 Elo+
Party 1
Xing Tian
Xing Tian
RubyRoseCN
Xing Tian
Level 17
God Stats
0W - 1L
1,802 SR
Queue Stats
2W - 3L
1,513 Elo+
Solo
Horus
Horus
WisconSinner44
Horus
Level 101
God Stats
0W - 4L
1,303 SR
Queue Stats
564W - 601L
1,363 Elo+
Solo
Bellona
Bellona
xXDownBloodXx
Bellona
Level 86
God Stats
6W - 1L
1,823 SR
Queue Stats
66W - 48L
1,577 Elo+
Solo
Team Averages
Level 94
1,592 SR
1,510 Elo+

VS

Team Averages
Level 91
1,542 SR
1,523 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Goochymain87
Discordia
Level 156
God Stats
5W - 4L
1,646 SR
Queue Stats
537W - 560L
1,505 Elo+
Solo
Guan Yu
Guan Yu
O1D1P0US
Guan Yu
Level 29
God Stats
2W - 2L
1,552 SR
Queue Stats
231W - 134L
1,626 Elo+
Solo
Zeus
Zeus
SheRiseUp
Zeus
Level 29
God Stats
6W - 0L
1,514 SR
Queue Stats
49W - 41L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 5 / 1
8,810
881
11,823
9,629
3,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
11
1 / 5 / 4
6,802
680
5,919
8,920
3,761
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
RubyRoseCN
Xing Tian
13
1 / 7 / 6
7,461
746
5,744
14,145
14,082
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
0 / 4 / 5
6,626
663
2,692
9,886
9,327
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
14
2 / 6 / 6
8,077
808
9,688
14,752
16,363
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
3 / 2 / 15
8,526
853
12,339
16,827
12,758
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
 
Raijin
13
2 / 3 / 11
8,261
826
7,510
6,388
2,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Goochymain87
Discordia
15
3 / 1 / 12
8,713
871
7,116
3,868
1,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
O1D1P0US
Guan Yu
16
6 / 2 / 16
9,060
906
6,901
13,896
16,229
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
17
13 / 3 / 10
10,483
1,048
17,117
8,358
3,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
91
11
Kills
27
27
Deaths
11
22
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
2
15
5.25
W
Raijin
 
Raijin
2
3
11
2.5
W
Discordia
Goochymain87
Discordia
3
1
12
9
L
7
5
1
1.5
L
Apollo
1
5
4
0.6
W
Guan Yu
O1D1P0US
Guan Yu
6
2
16
7
L
Xing Tian
RubyRoseCN
Xing Tian
1
7
6
0.57
W
Zeus
13
3
10
6
L
0
4
5
0.63
L
Bellona
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,866
Damage
50,983
57,332
Taken
49,337
47,165
Mitigated
36,029
12,794
Healing
27,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
12,339
1,786
1,586
6,567
16,827
12,758
368
5,672
11,003
5,493
13,365
W
Raijin
 
Raijin
7,510
928
2,014
431
6,388
2,386
1,383
2,342
4,004
15,636
0
W
Discordia
Goochymain87
Discordia
7,116
197
718
785
3,868
1,320
1,526
1,257
2,591
22,145
0
L
11,823
704
1,021
1,488
9,629
3,632
176
5,971
3,254
27,998
0
L
Apollo
5,919
2,001
847
1,328
8,920
3,761
612
6,477
2,336
0
14,357
W
Guan Yu
O1D1P0US
Guan Yu
6,901
635
5,391
6,458
13,896
16,229
439
4,033
9,681
0
12,384
L
Xing Tian
RubyRoseCN
Xing Tian
5,744
773
126
342
14,145
14,082
0
9,536
4,341
11,373
0
W
Zeus
17,117
2,269
1,678
1,655
8,358
3,336
906
3,861
4,411
34,799
0
L
2,692
1,361
2,842
2,804
9,886
9,327
111
5,406
4,121
0
4,645
L
Bellona
9,688
1,021
590
1,406
14,752
16,363
0
6,868
7,219
87
15,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,776
Gold Earned
45,043
85
Minions Killed
103
0
Camps Cleared
0
830,880
Distance Traveled
967,252
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,526
853
18
2
0
203,710
0
W
Raijin
8,261
826
18
2
0
166,209
0
W
Discordia
8,713
871
27
3
0
200,735
3
L
Merlin
8,810
881
44
4
0
163,922
0
L
Apollo
6,802
680
14
1
0
167,466
2
W
Guan Yu
9,060
906
10
1
0
223,101
0
L
Xing Tian
7,461
746
7
1
0
165,087
0
W
Zeus
10,483
1,048
30
3
0
173,497
0
L
Horus
6,626
663
6
1
0
162,740
0
L
Bellona
8,077
808
14
1
0
171,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role