Player Matchup

Agni
Agni
Escalivr
Agni
Level 87
God Stats
21W - 31L
1,423 SR
Queue Stats
285W - 270L
1,526 Elo+
Party 1
Mulan
Mulan
FireLord_Zuko9
Mulan
Level 81
God Stats
35W - 25L
1,666 SR
Queue Stats
197W - 173L
1,559 Elo+
Party 1
Ymir
Ymir
Lem0n Sama
Ymir
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 31L
1,508 Elo+
Solo
Danzaburou
Danzaburou
The-Red-Comet-7
Danzaburou
Level 107
God Stats
137W - 126L
1,584 SR
Queue Stats
523W - 494L
1,626 Elo+
Party 1
Cliodhna
Cliodhna
kreturnof
Cliodhna
Level 127
God Stats
6W - 8L
1,397 SR
Queue Stats
348W - 323L
1,523 Elo+
Solo
Team Averages
Level 102
1,514 SR
1,548 Elo+

VS

Team Averages
Level 111
1,565 SR
1,487 Elo+
King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
N0RDlC TURlAN
Loki
Level 160
God Stats
11W - 18L
1,509 SR
Queue Stats
678W - 644L
1,532 Elo+
Solo
Cerberus
Cerberus
Servant_of_Atum
Cerberus
Level 128
God Stats
18W - 19L
1,664 SR
Queue Stats
248W - 237L
1,578 Elo+
Solo
Skadi
Skadi
TGL_Branso_0714Y
Skadi
Level 69
God Stats
43W - 29L
1,605 SR
Queue Stats
444W - 448L
1,498 Elo+
Party 2
Anubis
Anubis
Zero_2801
Anubis
Level 72
God Stats
3W - 5L
1,549 SR
Queue Stats
138W - 156L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
12
2 / 0 / 1
6,733
561
3,836
2,834
675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 1 / 2
7,333
611
5,604
9,594
6,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 1 / 2
5,706
476
465
5,407
3,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
The-Red-Comet-7
Danzaburou
11
4 / 3 / 1
7,207
601
7,469
6,892
1,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
kreturnof
Cliodhna
12
8 / 1 / 4
7,852
654
7,536
6,590
1,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 2 / 1
5,966
497
6,551
8,864
5,868
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

10
0 / 3 / 1
5,907
492
1,563
6,880
1,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
10
2 / 3 / 1
6,209
517
2,445
8,371
5,825
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
3 / 2 / 0
5,910
493
2,149
5,097
979
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Zero_2801
Anubis
9
1 / 6 / 4
5,948
496
3,341
7,603
2,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
16
Kills
6
6
Deaths
16
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
1
0.25
W
Agni
2
0
1
2.5
W
2
1
2
3
W
0
1
2
1
L
0
3
1
0.17
L
Cerberus
2
3
1
0.83
L
3
2
0
1.5
W
Danzaburou
The-Red-Comet-7
Danzaburou
4
3
1
1.5
L
Anubis
Zero_2801
Anubis
1
6
4
0.5
W
Cliodhna
kreturnof
Cliodhna
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,910
Damage
16,049
31,317
Taken
36,815
14,267
Mitigated
16,797
8,188
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
6,551
822
0
2,379
8,864
5,868
0
0
8,864
0
36,911
W
Agni
3,836
396
63
177
2,834
675
147
425
2,369
37,299
0
W
5,604
855
0
4,282
9,594
6,198
0
262
9,216
793
42,157
W
465
85
0
661
5,407
3,789
165
1,318
4,051
13,438
0
L
1,563
273
0
1,663
6,880
1,753
0
1,952
4,596
0
33,965
L
Cerberus
2,445
194
165
2,093
8,371
5,825
0
1,195
7,069
19,081
0
L
2,149
537
0
926
5,097
979
0
78
5,019
0
31,044
W
Danzaburou
The-Red-Comet-7
Danzaburou
7,469
3,007
0
2,397
6,892
1,983
235
1,321
5,529
0
41,965
L
Anubis
Zero_2801
Anubis
3,341
158
0
1,568
7,603
2,372
0
605
6,966
25,974
0
W
Cliodhna
kreturnof
Cliodhna
7,536
1,566
0
608
6,590
1,622
0
2,106
4,366
0
49,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,831
Gold Earned
29,940
382
Minions Killed
312
0
Camps Cleared
0
1,189,133
Distance Traveled
1,165,592
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,966
497
69
6
0
257,149
0
W
Agni
6,733
561
87
7
0
258,610
4
W
Mulan
7,333
611
88
7
0
214,739
4
W
Ymir
5,706
476
27
2
0
233,416
2
L
Loki
5,907
492
73
6
0
236,033
4
L
Cerberus
6,209
517
50
4
0
234,215
4
L
Skadi
5,910
493
66
6
0
243,004
0
W
Danzaburou
7,207
601
93
8
0
203,900
3
L
Anubis
5,948
496
54
5
0
195,191
0
W
Cliodhna
7,852
654
87
7
0
278,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role