Player Matchup

Rama
Rama
KidouSenshi123
Rama
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 14L
1,433 Elo+
Party 2
Scylla
Scylla
LuchiLuchiano
Scylla
Level 28
God Stats
2W - 1L
1,502 SR
Queue Stats
2W - 2L
1,410 Elo+
Solo
Nike
Nike
Rottenhamster
Nike
Level 25
God Stats
12W - 12L
1,511 SR
Queue Stats
103W - 133L
1,416 Elo+
Solo
Artio
Artio
Simbard
Artio
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 22L
1,670 Elo+
Party 2
Olorun
Olorun
UnbreakableVow
Olorun
Level 15
God Stats
1W - 0L
1,549 SR
Queue Stats
2W - 1L
1,365 Elo+
Solo
Team Averages
Level 16
1,512 SR
1,459 Elo+

VS

Team Averages
Level 10
1,590 SR
1,432 Elo+
Ra
Ra
ALECWHITE
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,113 Elo+
Solo
Ravana
Ravana
Bakanamaru
Ravana
Level 16
God Stats
1W - 1L
1,732 SR
Queue Stats
26W - 31L
1,401 Elo+
Solo
Guan Yu
Guan Yu
Puyol001
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ganesha
Ganesha
YanımaLuluAl
Ganesha
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,575 Elo+
Party 1
Apollo
Apollo
pajseroni
Apollo
Level 18
God Stats
3W - 3L
1,720 SR
Queue Stats
48W - 37L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 0 / 4
6,611
661
8,067
5,809
1,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 2 / 11
4,947
495
1,720
3,971
838
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
6 / 0 / 0
6,995
700
4,190
4,843
3,290
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
Simbard
Artio
9
3 / 1 / 9
6,035
604
4,078
7,875
5,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 2
6,432
643
4,882
4,497
1,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,360
436
1,203
5,091
1,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Bakanamaru
Ravana
8
0 / 3 / 1
4,823
482
2,625
5,159
1,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
Puyol001
Guan Yu
6
0 / 6 / 0
4,187
419
2,029
7,279
4,003
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ganesha
7
0 / 5 / 3
4,425
443
1,521
8,045
3,843
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
pajseroni
Apollo
7
3 / 3 / 0
4,682
468
4,712
4,872
984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
7
22
Kills
3
3
Deaths
22
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Ravana
Bakanamaru
Ravana
0
3
1
0.17
W
8
0
4
10
W
0
2
11
2.75
L
Guan Yu
Puyol001
Guan Yu
0
6
0
0
W
6
0
0
6
W
Artio
Simbard
Artio
3
1
9
7.5
W
5
0
2
6
L
Ganesha
0
5
3
0.3
L
Apollo
pajseroni
Apollo
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,937
Damage
12,090
26,995
Taken
30,446
12,407
Mitigated
11,970
11,742
Healing
4,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,203
768
97
740
5,091
1,470
563
2,650
2,441
14,470
0
L
Ravana
Bakanamaru
Ravana
2,625
481
0
1,403
5,159
1,670
0
1,815
3,344
0
26,004
W
8,067
6,793
0
2,098
5,809
1,618
1,503
728
4,984
0
39,698
W
1,720
479
0
1,330
3,971
838
367
195
3,702
9,237
0
L
Guan Yu
Puyol001
Guan Yu
2,029
828
0
940
7,279
4,003
0
2,161
5,118
0
14,491
W
4,190
893
0
1,580
4,843
3,290
95
246
4,567
6,152
28,987
W
Artio
Simbard
Artio
4,078
776
540
3,139
7,875
5,273
0
589
7,207
17,796
0
W
4,882
1,901
16
3,039
4,497
1,388
1,027
650
3,811
31,864
0
L
Ganesha
1,521
360
120
490
8,045
3,843
0
2,822
5,223
7,917
0
L
Apollo
pajseroni
Apollo
4,712
2,877
0
951
4,872
984
0
1,936
2,936
0
22,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,020
Gold Earned
22,477
255
Minions Killed
172
0
Camps Cleared
0
860,152
Distance Traveled
890,589
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,360
436
34
3
0
125,635
0
L
Ravana
4,823
482
60
6
0
214,034
0
W
Rama
6,611
661
74
7
0
169,569
2
W
Scylla
4,947
495
16
2
0
138,138
0
L
Guan Yu
4,187
419
20
2
0
185,567
2
W
Nike
6,995
700
77
8
0
177,708
3
W
Artio
6,035
604
32
3
0
206,903
1
W
Olorun
6,432
643
56
6
0
167,834
3
L
Ganesha
4,425
443
6
1
0
202,609
1
L
Apollo
4,682
468
52
5
0
162,744
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role