Player Matchup

Vamana
Vamana
Emathion
Vamana
Level 87
God Stats
4W - 5L
1,554 SR
Queue Stats
290W - 336L
1,416 Elo+
Solo
Pele
Pele
InFI KrazY TTV
Pele
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 53L
1,469 Elo+
Solo
Xing Tian
Xing Tian
MaxGades
Xing Tian
Level 99
God Stats
2W - 5L
1,593 SR
Queue Stats
200W - 214L
1,402 Elo+
Party 1
Heimdallr
Heimdallr
NEXXUS1059
Heimdallr
Level 16
God Stats
0W - 1L
1,308 SR
Queue Stats
8W - 7L
1,361 Elo+
Solo
Scylla
Scylla
gray sqairrel78
Scylla
Level 147
God Stats
2W - 5L
1,260 SR
Queue Stats
317W - 315L
1,415 Elo+
Party 1
Team Averages
Level 92
1,443 SR
1,413 Elo+

VS

Team Averages
Level 119
1,469 SR
1,472 Elo+
Bastet
Bastet
 
Bastet
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Gogu1805
Raijin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 61L
1,430 Elo+
Solo
Da Ji
Da Ji
Hamlot
Da Ji
Level 156
God Stats
2W - 1L
1,532 SR
Queue Stats
415W - 454L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
gelzer25
Zhong Kui
Level 146
God Stats
10W - 6L
1,545 SR
Queue Stats
551W - 605L
1,528 Elo+
Solo
Chaac
Chaac
justtdf55
Chaac
Level 49
God Stats
1W - 1L
1,268 SR
Queue Stats
241W - 238L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Emathion
Vamana
16
1 / 3 / 6
9,310
776
8,043
16,065
12,600
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
5 / 8 / 4
10,042
837
9,235
15,184
6,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
MaxGades
Xing Tian
13
1 / 6 / 4
8,272
689
7,684
18,614
17,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
NEXXUS1059
Heimdallr
15
2 / 5 / 2
9,329
777
14,356
12,022
5,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 6 / 5
9,419
785
8,927
15,081
5,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
18
12 / 3 / 11
10,601
883
19,986
8,718
4,240
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Gogu1805
Raijin
16
3 / 3 / 17
9,576
798
14,493
11,894
5,166
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Hamlot
Da Ji
14
2 / 2 / 13
8,538
712
5,534
10,197
4,536
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
gelzer25
Zhong Kui
16
6 / 2 / 18
9,913
826
14,598
12,493
12,683
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
justtdf55
Chaac
18
5 / 3 / 17
10,810
901
12,338
16,700
18,845
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
104
12
Kills
28
28
Deaths
13
21
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
3
11
5.83
L
Vamana
Emathion
Vamana
1
3
6
1.33
W
Raijin
Gogu1805
Raijin
3
3
17
3.83
W
Da Ji
Hamlot
Da Ji
2
2
13
4.25
L
5
8
4
0.88
L
Xing Tian
MaxGades
Xing Tian
1
6
4
0.5
L
Heimdallr
NEXXUS1059
Heimdallr
2
5
2
0.6
W
Zhong Kui
gelzer25
Zhong Kui
6
2
18
7.5
L
3
6
5
0.92
W
Chaac
justtdf55
Chaac
5
3
17
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,245
Damage
66,949
76,966
Taken
60,002
48,291
Mitigated
45,470
20,379
Healing
30,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
19,986
2,103
1,818
912
8,718
4,240
1,183
2,027
6,691
0
28,375
L
Vamana
Emathion
Vamana
8,043
3,273
1,592
5,643
16,065
12,600
1,127
7,688
8,377
0
16,548
W
Raijin
Gogu1805
Raijin
14,493
1,932
1,692
4,425
11,894
5,166
908
3,924
7,970
31,449
0
W
Da Ji
Hamlot
Da Ji
5,534
1,182
1,160
1,986
10,197
4,536
1,547
3,603
6,594
0
9,963
L
9,235
2,196
782
1,889
15,184
6,463
122
5,035
10,149
0
19,898
L
Xing Tian
MaxGades
Xing Tian
7,684
1,802
1,078
958
18,614
17,909
100
8,384
10,230
10,816
0
L
Heimdallr
NEXXUS1059
Heimdallr
14,356
6,475
699
1,923
12,022
5,548
511
3,877
8,145
0
28,987
W
Zhong Kui
gelzer25
Zhong Kui
14,598
709
2,303
5,865
12,493
12,683
767
3,408
9,085
25,598
0
L
8,927
594
1,546
4,269
15,081
5,771
0
4,107
10,974
21,789
0
W
Chaac
justtdf55
Chaac
12,338
2,438
2,201
8,113
16,700
18,845
730
3,649
13,051
0
25,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,372
Gold Earned
49,438
132
Minions Killed
119
0
Camps Cleared
0
1,049,648
Distance Traveled
1,283,851
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,601
883
20
2
0
309,080
1
L
Vamana
9,310
776
20
2
0
251,407
0
W
Raijin
9,576
798
43
4
0
194,189
0
W
Da Ji
8,538
712
6
1
0
240,124
0
L
Pele
10,042
837
25
2
0
184,587
0
L
Xing Tian
8,272
689
4
0
0
195,690
0
L
Heimdallr
9,329
777
52
4
0
189,184
1
W
Zhong Kui
9,913
826
22
2
0
250,920
0
L
Scylla
9,419
785
31
3
0
228,780
0
W
Chaac
10,810
901
28
2
0
289,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role