Player Matchup

Neith
Neith
Mike2730
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Raijin
Raijin
TinyManMilers
Raijin
Level 29
God Stats
4W - 1L
1,677 SR
Queue Stats
137W - 113L
1,627 Elo+
Solo
Tiamat
Tiamat
dotanahyi
Tiamat
Level 10
God Stats
2W - 4L
1,220 SR
Queue Stats
21W - 27L
1,288 Elo+
Solo
Ravana
Ravana
dumpgawd
Ravana
Level 29
God Stats
2W - 4L
1,310 SR
Queue Stats
122W - 132L
1,405 Elo+
Solo
Ra
Ra
zonork01
Ra
Level 29
God Stats
5W - 3L
1,584 SR
Queue Stats
164W - 144L
1,564 Elo+
Solo
Team Averages
Level 20
1,458 SR
1,477 Elo+

VS

Team Averages
Level 22
1,497 SR
1,520 Elo+
Chiron
Chiron
Brucio911
Chiron
Level 28
God Stats
24W - 23L
1,534 SR
Queue Stats
69W - 85L
1,515 Elo+
Solo
Kukulkan
Kukulkan
DenSama
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
SadBoiSushi
Erlang Shen
Level 25
God Stats
6W - 5L
1,554 SR
Queue Stats
87W - 72L
1,658 Elo+
Solo
Nike
Nike
Suedeh3ad
Nike
Level 25
God Stats
34W - 30L
1,698 SR
Queue Stats
420W - 422L
1,579 Elo+
Solo
Ymir
Ymir
Xysper
Ymir
Level 27
God Stats
2W - 7L
1,198 SR
Queue Stats
113W - 138L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Mike2730
Neith
16
1 / 9 / 6
11,145
429
5,871
20,850
6,299
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
31 / 3 / 5
17,540
675
39,327
23,652
11,461
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
dotanahyi
Tiamat
18
3 / 5 / 15
11,950
460
7,379
15,494
19,707
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ravana
dumpgawd
Ravana
18
4 / 6 / 14
12,493
481
10,188
15,849
6,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
6 / 4 / 4
15,198
585
20,367
23,379
12,658
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Brucio911
Chiron
18
6 / 12 / 4
12,018
462
14,920
24,293
7,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
DenSama
Kukulkan
15
0 / 13 / 4
8,790
338
3,653
14,435
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
SadBoiSushi
Erlang Shen
20
10 / 8 / 2
13,674
526
14,378
21,695
9,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
20
6 / 4 / 4
14,280
549
18,623
27,453
30,160
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
Xysper
Ymir
17
4 / 8 / 10
12,105
466
14,882
20,990
19,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
50
45
Kills
26
27
Deaths
45
44
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chiron
Brucio911
Chiron
6
12
4
0.67
L
Kukulkan
DenSama
Kukulkan
0
13
4
0.15
W
Neith
Mike2730
Neith
1
9
6
0.44
L
Erlang Shen
SadBoiSushi
Erlang Shen
10
8
2
1.38
L
Nike
6
4
4
2
W
31
3
5
11.17
L
Ymir
Xysper
Ymir
4
8
10
1.13
W
Tiamat
dotanahyi
Tiamat
3
5
15
2.1
W
Ravana
dumpgawd
Ravana
4
6
14
1.83
W
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,132
Damage
66,456
99,224
Taken
108,866
56,812
Mitigated
72,062
39,322
Healing
17,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Brucio911
Chiron
14,920
3,614
934
4,210
24,293
7,294
2,906
14,755
9,215
0
80,268
L
Kukulkan
DenSama
Kukulkan
3,653
470
0
0
14,435
5,035
0
11,550
2,579
22,035
0
W
Neith
Mike2730
Neith
5,871
2,206
737
5,960
20,850
6,299
2,001
7,596
13,170
0
64,722
L
Erlang Shen
SadBoiSushi
Erlang Shen
14,378
8,438
0
6,600
21,695
9,885
0
13,368
8,198
0
72,949
L
Nike
18,623
3,571
0
3,210
27,453
30,160
20
15,040
12,312
10,537
98,027
W
39,327
3,347
407
8,572
23,652
11,461
511
3,432
20,180
138,942
0
L
Ymir
Xysper
Ymir
14,882
3,602
0
2,440
20,990
19,688
168
11,509
9,247
57,504
0
W
Tiamat
dotanahyi
Tiamat
7,379
1,049
0
3,248
15,494
19,707
1,200
3,565
11,858
40,759
0
W
Ravana
dumpgawd
Ravana
10,188
2,390
0
4,894
15,849
6,687
0
2,347
13,462
0
78,757
W
20,367
2,211
2,207
13,297
23,379
12,658
3,487
3,762
19,537
124,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,326
Gold Earned
60,867
703
Minions Killed
541
0
Camps Cleared
0
2,349,681
Distance Traveled
2,199,825
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,018
462
139
5
0
396,514
3
L
Kukulkan
8,790
338
53
2
0
419,833
1
W
Neith
11,145
429
82
3
0
383,268
0
L
Erlang Shen
13,674
526
106
4
0
462,442
1
L
Nike
14,280
549
172
7
0
489,214
2
W
Raijin
17,540
675
212
8
0
466,883
2
L
Ymir
12,105
466
71
3
0
431,822
2
W
Tiamat
11,950
460
49
2
0
495,102
3
W
Ravana
12,493
481
104
4
0
557,648
6
W
Ra
15,198
585
256
10
0
446,780
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role