Player Matchup

Amaterasu
Amaterasu
NxBiscuits
Amaterasu
Level 127
God Stats
9W - 7L
1,408 SR
Queue Stats
28W - 41L
1,320 Elo+
Solo
Bacchus
Bacchus
blue2356
Bacchus
Level 73
God Stats
5W - 4L
1,577 SR
Queue Stats
166W - 171L
1,449 Elo+
Solo
Mercury
Mercury
crazy_psycho21
Mercury
Level 120
God Stats
410W - 396L
1,533 SR
Queue Stats
666W - 688L
1,429 Elo+
Solo
Rama
Rama
iLilBoyBlue
Rama
Level 48
God Stats
2W - 4L
1,388 SR
Queue Stats
163W - 203L
1,301 Elo+
Solo
Olorun
Olorun
lazy3titan
Olorun
Level 60
God Stats
11W - 6L
1,525 SR
Queue Stats
361W - 410L
1,410 Elo+
Solo
Team Averages
Level 86
1,486 SR
1,382 Elo+

VS

Team Averages
Level 98
1,593 SR
1,413 Elo+
Thoth
Thoth
Gayde Roks
Thoth
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
239W - 281L
1,397 Elo+
Solo
Rama
Rama
HopefulLilAngel
Rama
Level 152
God Stats
2W - 0L
1,664 SR
Queue Stats
694W - 744L
1,425 Elo+
Solo
Geb
Geb
Lem0n Sama
Geb
Level 107
God Stats
10W - 11L
1,739 SR
Queue Stats
33W - 31L
1,483 Elo+
Solo
Fenrir
Fenrir
NBT DRAGO
Fenrir
Level 104
God Stats
10W - 11L
1,499 SR
Queue Stats
391W - 392L
1,325 Elo+
Solo
Gilgamesh
Gilgamesh
xXDeath_PRXx
Gilgamesh
Level 66
God Stats
23W - 17L
1,565 SR
Queue Stats
84W - 81L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NxBiscuits
Amaterasu
12
3 / 2 / 2
7,039
541
8,121
9,918
7,817
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
blue2356
Bacchus
9
1 / 1 / 2
6,321
486
4,214
7,332
6,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 0
6,751
519
1,838
6,380
3,122
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 4 / 1
5,705
439
2,959
8,227
2,223
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
lazy3titan
Olorun
11
2 / 2 / 0
6,723
517
2,695
8,103
2,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
1 / 3 / 0
6,460
497
4,224
6,170
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 0 / 3
6,630
510
4,039
4,117
1,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 0 / 3
5,889
453
2,108
7,271
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
NBT DRAGO
Fenrir
12
7 / 2 / 2
7,411
570
6,978
7,644
2,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
xXDeath_PRXx
Gilgamesh
11
0 / 3 / 3
6,766
520
7,716
13,721
6,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
8
Kills
11
11
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
1
3
0
0.33
W
3
0
3
4.5
W
0
0
3
1.5
W
Fenrir
NBT DRAGO
Fenrir
7
2
2
4
L
Amaterasu
NxBiscuits
Amaterasu
3
2
2
2
L
Bacchus
blue2356
Bacchus
1
1
2
2
L
1
2
0
0.5
L
1
4
1
0.38
L
Olorun
lazy3titan
Olorun
2
2
0
1
W
Gilgamesh
xXDeath_PRXx
Gilgamesh
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,827
Damage
25,065
39,960
Taken
38,923
23,020
Mitigated
18,386
11,351
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
4,224
478
0
1,152
6,170
1,810
404
2,022
4,148
31,776
0
W
4,039
3,051
0
1,544
4,117
1,481
761
909
3,208
0
37,447
W
2,108
260
0
1,654
7,271
5,879
293
1,913
5,358
13,252
0
W
Fenrir
NBT DRAGO
Fenrir
6,978
3,010
0
3,640
7,644
2,696
0
582
7,062
0
34,289
L
Amaterasu
NxBiscuits
Amaterasu
8,121
3,755
321
4,133
9,918
7,817
0
914
8,924
0
36,082
L
Bacchus
blue2356
Bacchus
4,214
798
0
1,670
7,332
6,984
0
1,987
5,234
19,575
0
L
1,838
253
0
0
6,380
3,122
1,413
455
5,897
0
46,077
L
2,959
2,306
0
1,279
8,227
2,223
0
732
7,455
0
24,287
L
Olorun
lazy3titan
Olorun
2,695
2,037
19
3,929
8,103
2,874
336
1,972
5,901
37,789
0
W
Gilgamesh
xXDeath_PRXx
Gilgamesh
7,716
2,937
0
4,496
13,721
6,520
0
1,483
12,238
0
41,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,539
Gold Earned
33,156
334
Minions Killed
303
0
Camps Cleared
0
1,240,710
Distance Traveled
1,258,059
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,460
497
66
5
0
220,006
2
W
Rama
6,630
510
65
5
0
225,825
0
W
Geb
5,889
453
25
2
0
267,369
1
W
Fenrir
7,411
570
61
5
0
291,507
0
L
Amaterasu
7,039
541
80
6
0
267,281
1
L
Bacchus
6,321
486
36
3
0
242,540
2
L
Mercury
6,751
519
95
7
0
283,089
11
L
Rama
5,705
439
43
3
0
222,365
2
L
Olorun
6,723
517
80
6
0
225,435
3
W
Gilgamesh
6,766
520
86
7
0
253,352
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role