Player Matchup

Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Shiddious
Da Ji
Level 119
God Stats
7W - 5L
1,590 SR
Queue Stats
88W - 94L
1,422 Elo+
Party 1
Ares
Ares
Tarragon Cake
Ares
Level 105
God Stats
1W - 5L
1,289 SR
Queue Stats
163W - 175L
1,419 Elo+
Party 1
Team Averages
Level 111
1,460 SR
1,447 Elo+

VS

Team Averages
Level 33
1,524 SR
1,501 Elo+
Erlang Shen
Erlang Shen
Ledsyyy
Erlang Shen
Level 29
God Stats
16W - 12L
1,625 SR
Queue Stats
164W - 121L
1,504 Elo+
Solo
Anubis
Anubis
NeoMccK
Anubis
Level 65
God Stats
6W - 6L
1,446 SR
Queue Stats
16W - 16L
1,500 Elo+
Solo
Cthulhu
Cthulhu
llxmario-_-XD
Cthulhu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
8
0 / 2 / 5
5,991
599
5,152
8,944
5,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Da Ji
Shiddious
Da Ji
10
4 / 2 / 2
6,863
686
2,779
5,732
2,040
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 3 / 3
6,966
697
4,418
9,233
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ledsyyy
Erlang Shen
12
3 / 2 / 3
7,407
741
8,484
7,671
5,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
NeoMccK
Anubis
12
4 / 1 / 3
7,653
765
4,649
3,425
1,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
9
0 / 3 / 5
6,402
640
4,175
5,895
4,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
6
Kills
7
7
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
2
5
1.25
W
Erlang Shen
Ledsyyy
Erlang Shen
3
2
3
2.25
W
Anubis
NeoMccK
Anubis
4
1
3
5.5
L
Da Ji
Shiddious
Da Ji
4
2
2
2.5
L
2
3
3
1.17
W
Cthulhu
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,349
Damage
17,308
23,909
Taken
16,991
15,387
Mitigated
11,279
2,865
Healing
4,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,152
914
0
1,097
8,944
5,501
0
3,595
5,109
0
11,099
W
Erlang Shen
Ledsyyy
Erlang Shen
8,484
4,075
0
2,987
7,671
5,569
0
2,304
5,367
0
23,518
W
Anubis
NeoMccK
Anubis
4,649
426
0
937
3,425
1,447
0
976
2,449
27,507
0
L
Da Ji
Shiddious
Da Ji
2,779
564
0
375
5,732
2,040
0
1,601
3,971
0
7,834
L
4,418
420
0
1,393
9,233
7,846
0
2,871
5,947
12,452
0
W
Cthulhu
4,175
570
0
623
5,895
4,263
82
1,488
4,407
8,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,820
Gold Earned
21,462
56
Minions Killed
112
1
Camps Cleared
8
530,964
Distance Traveled
516,011
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,991
599
17
2
1
169,792
0
W
Erlang Shen
7,407
741
28
3
6
189,050
2
W
Anubis
7,653
765
72
7
2
173,113
2
L
Da Ji
6,863
686
19
2
0
180,465
0
L
Ares
6,966
697
20
2
0
180,707
0
W
Cthulhu
6,402
640
12
1
0
153,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role