Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Salty-Husky
Guan Yu
Level 58
God Stats
0W - 1L
1,601 SR
Queue Stats
22W - 32L
1,387 Elo+
Solo
Baba Yaga
Baba Yaga
lstranger13
Baba Yaga
Level 15
God Stats
5W - 15L
1,440 SR
Queue Stats
14W - 39L
1,266 Elo+
Solo
Team Averages
Level 67
1,514 SR
1,384 Elo+

VS

Team Averages
Level 78
1,335 SR
1,330 Elo+
Cthulhu
Cthulhu
TinTin242479
Cthulhu
Level 67
God Stats
23W - 33L
1,386 SR
Queue Stats
191W - 351L
1,330 Elo+
Party 1
Fenrir
Fenrir
V183Z
Fenrir
Level 68
God Stats
27W - 40L
1,388 SR
Queue Stats
193W - 333L
1,335 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
iPro SnakeBite
Morgan Le Fay
Level 100
God Stats
12W - 23L
1,231 SR
Queue Stats
200W - 359L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 7 / 1
8,430
602
4,955
16,225
6,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Guan Yu
Salty-Husky
Guan Yu
12
2 / 11 / 2
8,938
638
7,622
17,071
18,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Baba Yaga
lstranger13
Baba Yaga
13
1 / 6 / 4
9,194
657
4,818
12,890
4,416
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TinTin242479
Cthulhu
14
5 / 0 / 14
10,976
784
9,524
10,357
13,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fenrir
V183Z
Fenrir
15
10 / 4 / 7
11,033
788
13,209
12,446
9,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
iPro SnakeBite
Morgan Le Fay
15
9 / 1 / 9
10,747
768
17,900
7,896
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
5
Kills
24
24
Deaths
5
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
7
1
0.36
L
Guan Yu
Salty-Husky
Guan Yu
2
11
2
0.27
W
Cthulhu
TinTin242479
Cthulhu
5
0
14
12
W
Fenrir
V183Z
Fenrir
10
4
7
3.38
W
Morgan Le Fay
iPro SnakeBite
Morgan Le Fay
9
1
9
13.5
L
Baba Yaga
lstranger13
Baba Yaga
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,395
Damage
40,633
46,186
Taken
30,699
29,353
Mitigated
26,409
6,438
Healing
7,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,955
3,306
0
1,697
16,225
6,506
0
9,164
6,648
0
12,321
L
Guan Yu
Salty-Husky
Guan Yu
7,622
1,814
488
2,956
17,071
18,431
33
9,016
7,573
0
23,986
W
Cthulhu
TinTin242479
Cthulhu
9,524
622
853
3,406
10,357
13,310
46
1,810
8,547
29,469
0
W
Fenrir
V183Z
Fenrir
13,209
2,766
250
1,735
12,446
9,889
618
1,797
8,985
0
31,123
W
Morgan Le Fay
iPro SnakeBite
Morgan Le Fay
17,900
2,385
75
1,418
7,896
3,210
612
1,773
6,123
46,548
0
L
Baba Yaga
lstranger13
Baba Yaga
4,818
535
34
1,263
12,890
4,416
0
9,864
2,832
23,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,562
Gold Earned
32,756
98
Minions Killed
156
4
Camps Cleared
7
649,681
Distance Traveled
786,385
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,430
602
16
1
1
221,325
2
L
Guan Yu
8,938
638
31
2
2
213,927
6
W
Cthulhu
10,976
784
53
4
1
264,941
1
W
Fenrir
11,033
788
36
3
4
244,598
0
W
Morgan Le Fay
10,747
768
67
5
2
276,846
0
L
Baba Yaga
9,194
657
51
4
1
214,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role