Player Matchup

Ymir
Ymir
Casper9979
Ymir
Level 11
God Stats
0W - 1L
1,775 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
WILDAWGY2381
Bellona
Level 27
God Stats
3W - 3L
1,519 SR
Queue Stats
16W - 21L
1,384 Elo+
Party 1
Guan Yu
Guan Yu
benbros68
Guan Yu
Level 14
God Stats
2W - 2L
1,504 SR
Queue Stats
4W - 2L
1,384 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kCrispy
Tsukuyomi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,257 Elo+
Party 1
Thor
Thor
ulycastillo232
Thor
Level 18
God Stats
0W - 1L
1,642 SR
Queue Stats
6W - 10L
1,698 Elo+
Party 1
Team Averages
Level 18
1,588 SR
1,445 Elo+

VS

Team Averages
Level 20
1,462 SR
1,472 Elo+
Guan Yu
Guan Yu
DHG Insomnia
Guan Yu
Level 23
God Stats
1W - 0L
1,507 SR
Queue Stats
30W - 31L
1,285 Elo+
Solo
Sol
Sol
Eatmyshort7366
Sol
Level 18
God Stats
6W - 5L
1,301 SR
Queue Stats
40W - 29L
1,553 Elo+
Solo
Loki
Loki
Hardbody2490
Loki
Level 28
God Stats
6W - 5L
1,431 SR
Queue Stats
191W - 218L
1,404 Elo+
Solo
Merlin
Merlin
SloppyBull6705
Merlin
Level 14
God Stats
2W - 0L
1,508 SR
Queue Stats
25W - 22L
1,525 Elo+
Solo
Fenrir
Fenrir
lospollos016
Fenrir
Level 15
God Stats
15W - 18L
1,563 SR
Queue Stats
36W - 35L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
6,486
309
4,559
24,005
8,894
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
WILDAWGY2381
Bellona
10
1 / 7 / 7
7,680
366
4,604
18,935
11,343
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
benbros68
Guan Yu
11
1 / 7 / 1
7,320
349
7,119
16,871
7,572
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
kCrispy
Tsukuyomi
11
2 / 14 / 1
8,041
383
10,336
17,471
6,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 9 / 2
9,783
466
12,753
18,716
6,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DHG Insomnia
Guan Yu
18
11 / 6 / 4
12,439
592
12,780
15,478
9,784
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
2 / 0 / 16
10,707
510
9,933
13,595
5,451
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
13 / 3 / 8
11,757
560
14,047
13,468
6,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 0 / 18
10,957
522
21,185
11,543
4,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
13 / 0 / 6
11,135
530
17,405
17,083
25,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
94
7
Kills
42
42
Deaths
9
13
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Guan Yu
DHG Insomnia
Guan Yu
11
6
4
2.17
W
2
0
16
10
W
13
3
8
5.67
W
3
0
18
12
L
Bellona
WILDAWGY2381
Bellona
1
7
7
0.64
L
Guan Yu
benbros68
Guan Yu
1
7
1
0.21
L
Tsukuyomi
kCrispy
Tsukuyomi
2
14
1
0.18
W
Fenrir
13
0
6
16
L
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,371
Damage
75,350
95,998
Taken
71,167
40,974
Mitigated
51,657
10,613
Healing
27,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,559
1,346
348
5,943
24,005
8,894
289
11,655
11,957
15,240
0
W
Guan Yu
DHG Insomnia
Guan Yu
12,780
3,244
236
4,715
15,478
9,784
7,061
0
15,478
0
64,502
W
9,933
3,907
330
7,814
13,595
5,451
1,219
1,307
12,288
69,122
0
W
14,047
5,649
0
2,993
13,468
6,303
2,438
219
13,249
0
59,895
W
21,185
1,694
228
4,690
11,543
4,853
1,410
911
10,632
68,826
0
L
Bellona
WILDAWGY2381
Bellona
4,604
1,548
0
550
18,935
11,343
502
4,048
14,695
0
15,387
L
Guan Yu
benbros68
Guan Yu
7,119
2,359
822
1,357
16,871
7,572
379
5,435
11,120
0
22,040
L
Tsukuyomi
kCrispy
Tsukuyomi
10,336
3,252
0
1,018
17,471
6,784
0
4,274
12,812
0
36,769
W
Fenrir
17,405
2,995
393
6,140
17,083
25,266
92
2,491
14,592
0
51,184
L
12,753
2,236
0
575
18,716
6,381
0
5,706
12,915
0
57,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,310
Gold Earned
56,995
238
Minions Killed
506
0
Camps Cleared
0
1,868,366
Distance Traveled
1,905,628
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,486
309
19
1
0
384,174
1
W
Guan Yu
12,439
592
137
7
0
369,264
0
W
Sol
10,707
510
101
5
0
350,148
6
W
Loki
11,757
560
102
5
0
405,661
0
W
Merlin
10,957
522
100
5
0
378,055
4
L
Bellona
7,680
366
21
1
0
406,590
0
L
Guan Yu
7,320
349
47
2
0
375,220
2
L
Tsukuyomi
8,041
383
53
3
0
371,549
2
W
Fenrir
11,135
530
66
3
0
402,500
6
L
Thor
9,783
466
98
5
0
330,833
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role