Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
ExposedPluto939
Cthulhu
Level 68
God Stats
13W - 9L
1,634 SR
Queue Stats
385W - 440L
1,432 Elo+
Solo
Anubis
Anubis
XShadowTwinsX
Anubis
Level 106
God Stats
20W - 15L
1,492 SR
Queue Stats
161W - 134L
1,485 Elo+
Party 3
Bakasura
Bakasura
aggamueda
Bakasura
Level 16
God Stats
0W - 2L
1,229 SR
Queue Stats
68W - 70L
1,465 Elo+
Party 2
Mulan
Mulan
therealdpro
Mulan
Level 68
God Stats
33W - 33L
1,422 SR
Queue Stats
199W - 238L
1,333 Elo+
Party 2
Team Averages
Level 65
1,455 SR
1,443 Elo+

VS

Team Averages
Level 96
1,659 SR
1,551 Elo+
Fenrir
Fenrir
CNC_Bird
Fenrir
Level 103
God Stats
12W - 5L
1,715 SR
Queue Stats
213W - 177L
1,602 Elo+
Party 1
Olorun
Olorun
FaithWalker615
Olorun
Level 83
God Stats
8W - 2L
1,684 SR
Queue Stats
200W - 150L
1,597 Elo+
Party 1
Anubis
Anubis
VM-PHANTOM
Anubis
Level 123
God Stats
3W - 1L
1,700 SR
Queue Stats
444W - 373L
1,581 Elo+
Party 1
Danzaburou
Danzaburou
Winky07k
Danzaburou
Level 44
God Stats
29W - 25L
1,705 SR
Queue Stats
102W - 77L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
offhismfnrocker
Gilgamesh
Level 126
God Stats
37W - 29L
1,492 SR
Queue Stats
553W - 603L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
1 / 5 / 5
7,792
458
5,182
10,719
3,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 6 / 7
7,731
455
8,335
16,271
12,598
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
4 / 8 / 4
8,743
514
10,299
13,732
5,666
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
aggamueda
Bakasura
16
10 / 4 / 1
10,054
591
10,802
14,651
6,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 3
8,012
471
3,880
13,024
7,776
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CNC_Bird
Fenrir
15
9 / 3 / 8
9,702
571
10,804
17,059
16,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
6 / 1 / 3
10,556
621
12,501
10,470
4,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
VM-PHANTOM
Anubis
16
3 / 3 / 6
9,658
568
8,034
11,443
4,713
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Winky07k
Danzaburou
15
4 / 4 / 10
9,821
578
11,550
10,166
3,244
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
offhismfnrocker
Gilgamesh
15
5 / 6 / 7
9,686
570
8,027
12,475
6,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
61
17
Kills
27
27
Deaths
17
20
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
5
5
0.7
W
Fenrir
CNC_Bird
Fenrir
9
3
8
4.33
L
1
6
7
0.75
W
6
1
3
7.5
W
Anubis
VM-PHANTOM
Anubis
3
3
6
2
W
Danzaburou
Winky07k
Danzaburou
4
4
10
2.25
L
4
8
4
0.75
L
Bakasura
aggamueda
Bakasura
10
4
1
2.63
W
Gilgamesh
offhismfnrocker
Gilgamesh
5
6
7
1.42
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,498
Damage
50,916
68,397
Taken
61,613
35,727
Mitigated
36,016
13,499
Healing
22,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
5,182
3,224
0
2,002
10,719
3,360
0
683
10,036
0
43,084
W
Fenrir
CNC_Bird
Fenrir
10,804
3,244
0
3,878
17,059
16,781
366
5,460
11,454
4,293
32,642
L
8,335
379
583
3,112
16,271
12,598
0
2,568
13,703
34,656
0
W
12,501
5,723
732
7,658
10,470
4,924
4,385
1,568
8,707
78,735
0
W
Anubis
VM-PHANTOM
Anubis
8,034
178
0
6,354
11,443
4,713
979
2,691
8,377
56,182
0
W
Danzaburou
Winky07k
Danzaburou
11,550
6,273
152
3,421
10,166
3,244
735
3,815
6,172
0
59,409
L
10,299
461
0
2,737
13,732
5,666
286
3,625
10,107
49,004
0
L
Bakasura
aggamueda
Bakasura
10,802
6,160
0
4,078
14,651
6,327
53
6,233
8,418
0
47,385
W
Gilgamesh
offhismfnrocker
Gilgamesh
8,027
1,814
0
720
12,475
6,354
373
5,580
6,616
0
41,742
L
3,880
606
0
987
13,024
7,776
263
8,982
4,042
2,328
31,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,332
Gold Earned
49,423
410
Minions Killed
478
0
Camps Cleared
0
1,575,160
Distance Traveled
1,652,627
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,792
458
94
6
0
300,979
0
W
Fenrir
9,702
571
62
4
0
344,135
1
L
Cthulhu
7,731
455
43
3
0
321,028
4
W
Olorun
10,556
621
133
8
0
309,925
3
W
Anubis
9,658
568
107
6
0
340,283
0
W
Danzaburou
9,821
578
108
6
0
323,050
1
L
Anubis
8,743
514
89
5
0
274,445
0
L
Bakasura
10,054
591
102
6
0
383,509
9
W
Gilgamesh
9,686
570
68
4
0
335,234
1
L
Mulan
8,012
471
82
5
0
295,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role