Player Matchup

Thoth
Thoth
 
Thoth
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dfdfs
Anhur
Level 18
God Stats
6W - 2L
1,419 SR
Queue Stats
49W - 44L
1,370 Elo+
Party 2
Tyr
Tyr
EggBites7551
Tyr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 68L
1,343 Elo+
Solo
Neith
Neith
Iwanthatone
Neith
Level 18
God Stats
30W - 36L
1,460 SR
Queue Stats
34W - 49L
1,226 Elo+
Solo
Ymir
Ymir
fahadq
Ymir
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 16L
1,164 Elo+
Party 2
Team Averages
Level 19
1,476 SR
1,321 Elo+

VS

Team Averages
Level 15
1,432 SR
1,437 Elo+
Hades
Hades
FGYT
Hades
Level 15
God Stats
4W - 17L
1,022 SR
Queue Stats
13W - 35L
1,195 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LaFlamma
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
LrdSalazaar
Mercury
Level 28
God Stats
2W - 3L
1,413 SR
Queue Stats
24W - 30L
1,344 Elo+
Solo
Ares
Ares
ZALUPA22
Ares
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 48L
1,500 Elo+
Party 1
Achilles
Achilles
statowin
Achilles
Level 27
God Stats
12W - 3L
1,722 SR
Queue Stats
211W - 167L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
3 / 6 / 7
10,493
500
10,036
16,329
6,045
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Dfdfs
Anhur
17
14 / 2 / 7
11,657
555
20,711
14,489
7,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 7 / 4
9,076
432
3,141
15,912
7,009
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 4 / 4
9,409
448
4,195
12,676
4,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
fahadq
Ymir
14
4 / 0 / 13
10,244
488
5,612
13,979
17,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
FGYT
Hades
13
0 / 4 / 6
8,159
389
6,970
13,053
6,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
LaFlamma
Tsukuyomi
12
2 / 4 / 3
8,321
396
5,831
8,513
3,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Mercury
LrdSalazaar
Mercury
16
4 / 5 / 6
9,599
457
8,708
13,947
4,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
14
0 / 9 / 0
8,927
425
3,751
14,081
8,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
statowin
Achilles
19
13 / 2 / 3
12,376
589
25,427
19,759
21,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
37
24
Kills
19
19
Deaths
24
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
3
6
7
1.08
W
Anhur
Dfdfs
Anhur
14
2
7
8.75
W
0
7
4
0.29
L
Hades
FGYT
Hades
0
4
6
0.75
W
3
4
4
1.25
L
Tsukuyomi
LaFlamma
Tsukuyomi
2
4
3
0.88
L
Mercury
LrdSalazaar
Mercury
4
5
6
1.4
L
Ares
0
9
0
0
W
Ymir
fahadq
Ymir
4
0
13
10.5
L
Achilles
statowin
Achilles
13
2
3
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,695
Damage
50,687
73,385
Taken
69,353
42,783
Mitigated
44,422
20,749
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,036
1,125
78
4,444
16,329
6,045
0
3,437
12,892
52,911
0
W
Anhur
Dfdfs
Anhur
20,711
15,151
0
4,430
14,489
7,331
364
4,270
10,219
0
70,508
W
3,141
350
0
3,264
15,912
7,009
444
3,055
12,857
0
44,024
L
Hades
FGYT
Hades
6,970
627
0
3,528
13,053
6,579
0
4,160
8,893
30,714
0
W
4,195
2,958
0
2,351
12,676
4,874
0
1,662
11,014
0
58,148
L
Tsukuyomi
LaFlamma
Tsukuyomi
5,831
716
0
1,227
8,513
3,152
0
1,115
7,398
0
34,210
L
Mercury
LrdSalazaar
Mercury
8,708
4,697
213
3,918
13,947
4,236
1,032
5,459
8,488
0
61,521
L
Ares
3,751
705
0
1,527
14,081
8,914
1,077
1,365
12,716
39,310
0
W
Ymir
fahadq
Ymir
5,612
1,309
2,616
3,566
13,979
17,524
0
3,673
10,306
27,316
0
L
Achilles
statowin
Achilles
25,427
5,328
0
2,970
19,759
21,541
0
3,549
16,210
16,803
78,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,879
Gold Earned
47,382
392
Minions Killed
434
0
Camps Cleared
0
1,845,703
Distance Traveled
1,866,068
19
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,493
500
83
4
0
336,428
5
W
Anhur
11,657
555
95
5
0
390,915
1
W
Tyr
9,076
432
79
4
0
379,031
7
L
Hades
8,159
389
45
2
0
314,303
2
W
Neith
9,409
448
94
4
0
382,049
4
L
Tsukuyomi
8,321
396
59
3
0
322,411
0
L
Mercury
9,599
457
108
5
0
420,934
1
L
Ares
8,927
425
73
3
0
374,940
0
W
Ymir
10,244
488
41
2
0
357,280
2
L
Achilles
12,376
589
149
7
0
433,480
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role