Player Matchup

Scylla
Scylla
Charlesgump
Scylla
Level 128
God Stats
3W - 2L
1,578 SR
Queue Stats
92W - 95L
1,525 Elo+
Solo
Chaac
Chaac
PokèmonTrainer
Chaac
Level 119
God Stats
0W - 2L
1,708 SR
Queue Stats
26W - 29L
1,432 Elo+
Solo
Tiamat
Tiamat
SF I 19
Tiamat
Level 148
God Stats
3W - 16L
1,181 SR
Queue Stats
562W - 604L
1,498 Elo+
Solo
Charybdis
Charybdis
Walvis_jager
Charybdis
Level 84
God Stats
0W - 1L
1,094 SR
Queue Stats
48W - 49L
1,495 Elo+
Solo
Chronos
Chronos
WithLoveFromMe
Chronos
Level 126
God Stats
0W - 3L
1,175 SR
Queue Stats
109W - 114L
1,481 Elo+
Solo
Team Averages
Level 121
1,347 SR
1,486 Elo+

VS

Team Averages
Level 83
1,578 SR
1,502 Elo+
Pele
Pele
 
Pele
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
VeryPohuy
Sol
Level 108
God Stats
6W - 4L
1,700 SR
Queue Stats
275W - 292L
1,479 Elo+
Solo
Kukulkan
Kukulkan
m_douchamp
Kukulkan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,512 Elo+
Solo
Chaac
Chaac
oussWRYYYY
Chaac
Level 84
God Stats
3W - 3L
1,692 SR
Queue Stats
216W - 211L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
1 / 5 / 3
9,391
626
18,471
11,868
4,785
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
3 / 4 / 3
10,675
712
13,843
25,348
32,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
SF I 19
Tiamat
14
1 / 7 / 2
8,862
591
9,521
14,571
9,635
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
Walvis_jager
Charybdis
14
0 / 7 / 4
8,425
562
6,445
12,993
5,332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 8 / 3
9,366
624
9,448
18,084
8,135
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
5 / 3 / 16
10,704
714
17,841
13,481
7,841
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Khepri
 
Khepri
16
0 / 2 / 19
10,540
703
5,008
22,595
23,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
8 / 2 / 11
11,386
759
21,785
16,983
9,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
m_douchamp
Kukulkan
20
8 / 1 / 12
11,775
785
16,379
7,588
5,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chaac
19
10 / 1 / 17
11,990
799
18,708
22,704
32,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
106
8
Kills
31
31
Deaths
9
15
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
3
16
4.33
W
Khepri
 
Khepri
0
2
19
4.75
L
Scylla
1
5
3
0.5
L
3
4
3
1.13
L
Tiamat
SF I 19
Tiamat
1
7
2
0.29
W
8
2
11
6.75
L
Charybdis
Walvis_jager
Charybdis
0
7
4
0.29
L
3
8
3
0.56
W
Kukulkan
m_douchamp
Kukulkan
8
1
12
14
W
Chaac
10
1
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,728
Damage
79,721
82,864
Taken
83,351
59,975
Mitigated
78,375
23,066
Healing
36,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
17,841
3,748
1,772
606
13,481
7,841
1,565
8,282
5,199
0
32,735
W
Khepri
 
Khepri
5,008
119
3,943
3,670
22,595
23,347
589
11,335
11,260
8,005
0
L
Scylla
18,471
936
1,050
2,713
11,868
4,785
0
6,837
4,668
35,162
0
L
13,843
1,699
376
8,607
25,348
32,088
0
11,801
12,335
0
27,842
L
Tiamat
SF I 19
Tiamat
9,521
986
687
2,105
14,571
9,635
0
7,636
6,613
19,856
0
W
21,785
3,958
5,292
7,525
16,983
9,190
2,637
8,398
8,585
41,129
0
L
Charybdis
Walvis_jager
Charybdis
6,445
3,100
1,927
2,177
12,993
5,332
0
7,830
4,875
0
17,166
L
9,448
2,254
982
2,442
18,084
8,135
0
9,058
8,677
21,112
0
W
Kukulkan
m_douchamp
Kukulkan
16,379
1,462
1,679
1,928
7,588
5,653
1,699
1,822
5,766
50,605
0
W
Chaac
18,708
954
1,171
8,811
22,704
32,344
293
7,603
15,101
1,266
23,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,719
Gold Earned
56,395
135
Minions Killed
164
0
Camps Cleared
0
1,307,593
Distance Traveled
1,514,885
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,704
714
30
2
0
299,673
0
W
Khepri
10,540
703
6
0
0
290,557
0
L
Scylla
9,391
626
41
3
0
271,143
2
L
Chaac
10,675
712
22
1
0
306,336
1
L
Tiamat
8,862
591
20
1
0
239,520
0
W
Sol
11,386
759
39
3
0
312,555
0
L
Charybdis
8,425
562
26
2
0
250,607
0
L
Chronos
9,366
624
26
2
0
239,987
0
W
Kukulkan
11,775
785
76
5
0
309,200
0
W
Chaac
11,990
799
13
1
0
302,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role