Player Matchup

Vulcan
Vulcan
Darvids0n
Vulcan
Level 66
God Stats
28W - 40L
1,469 SR
Queue Stats
60W - 117L
1,407 Elo+
Party 2
Neith
Neith
Retroau
Neith
Level 28
God Stats
33W - 41L
1,470 SR
Queue Stats
56W - 107L
1,408 Elo+
Party 2
Cerberus
Cerberus
SplitterSplicer
Cerberus
Level 51
God Stats
43W - 59L
1,472 SR
Queue Stats
72W - 133L
1,412 Elo+
Party 2
Team Averages
Level 48
1,470 SR
1,409 Elo+

VS

Team Averages
Level 105
1,718 SR
1,777 Elo+
Zhong Kui
Zhong Kui
KarlFunny
Zhong Kui
Level 100
God Stats
23W - 2L
1,981 SR
Queue Stats
391W - 98L
1,781 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Parkinsonns
Kumbhakarna
Level 105
God Stats
8W - 3L
1,576 SR
Queue Stats
425W - 123L
1,773 Elo+
Party 1
Tsukuyomi
Tsukuyomi
neverfail78
Tsukuyomi
Level 109
God Stats
46W - 14L
1,597 SR
Queue Stats
381W - 107L
1,776 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Darvids0n
Vulcan
13
0 / 6 / 4
9,554
562
8,607
11,667
4,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Retroau
Neith
14
3 / 5 / 2
10,850
638
12,580
13,937
5,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
13
2 / 5 / 2
10,863
639
11,746
23,415
26,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KarlFunny
Zhong Kui
17
8 / 1 / 7
12,157
715
21,805
17,325
12,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Parkinsonns
Kumbhakarna
16
2 / 1 / 13
12,460
733
5,153
16,649
21,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
neverfail78
Tsukuyomi
16
6 / 3 / 8
11,749
691
15,009
11,205
4,780
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
5
Kills
16
16
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Darvids0n
Vulcan
0
6
4
0.33
W
Zhong Kui
KarlFunny
Zhong Kui
8
1
7
11.5
W
Kumbhakarna
Parkinsonns
Kumbhakarna
2
1
13
8.5
L
Neith
Retroau
Neith
3
5
2
0.8
L
Cerberus
2
5
2
0.6
W
Tsukuyomi
neverfail78
Tsukuyomi
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,933
Damage
41,967
49,019
Taken
45,179
37,331
Mitigated
38,906
9,680
Healing
17,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Darvids0n
Vulcan
8,607
1,740
0
1,138
11,667
4,572
0
7,982
3,685
30,279
0
W
Zhong Kui
KarlFunny
Zhong Kui
21,805
2,497
0
8,759
17,325
12,551
685
8,583
8,516
59,150
0
W
Kumbhakarna
Parkinsonns
Kumbhakarna
5,153
696
0
5,268
16,649
21,575
228
6,061
10,242
22,621
0
L
Neith
Retroau
Neith
12,580
6,584
0
3,170
13,937
5,872
0
7,652
6,285
0
34,374
L
Cerberus
11,746
1,486
0
5,372
23,415
26,887
0
11,698
11,717
30,341
0
W
Tsukuyomi
neverfail78
Tsukuyomi
15,009
4,504
0
3,080
11,205
4,780
1,501
5,288
5,745
0
61,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,267
Gold Earned
36,366
177
Minions Killed
208
3
Camps Cleared
12
848,590
Distance Traveled
1,021,603
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,554
562
60
4
2
294,363
4
W
Zhong Kui
12,157
715
102
6
3
328,446
4
W
Kumbhakarna
12,460
733
22
1
1
339,270
4
L
Neith
10,850
638
65
4
0
253,111
4
L
Cerberus
10,863
639
52
3
1
301,116
3
W
Tsukuyomi
11,749
691
84
5
8
353,887
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role