Player Matchup

Achilles
Achilles
AIIananas
Achilles
Level 31
God Stats
20W - 29L
1,517 SR
Queue Stats
189W - 253L
1,386 Elo+
Party 1
Zeus
Zeus
Alariem
Zeus
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 7L
1,634 Elo+
Solo
He Bo
He Bo
DonFlorianoo
He Bo
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 50L
1,436 Elo+
Solo
Gilgamesh
Gilgamesh
Kitkazz
Gilgamesh
Level 28
God Stats
15W - 19L
1,430 SR
Queue Stats
135W - 185L
1,412 Elo+
Party 1
Artemis
Artemis
merfistus
Artemis
Level 28
God Stats
6W - 18L
1,446 SR
Queue Stats
12W - 28L
1,191 Elo+
Solo
Team Averages
Level 22
1,479 SR
1,412 Elo+

VS

Team Averages
Level 22
1,600 SR
1,409 Elo+
Sylvanus
Sylvanus
An_na_1307
Sylvanus
Level 26
God Stats
42W - 37L
1,576 SR
Queue Stats
108W - 119L
1,434 Elo+
Solo
Ymir
Ymir
BayKurt04
Ymir
Level 22
God Stats
12W - 12L
1,438 SR
Queue Stats
61W - 60L
1,390 Elo+
Solo
Janus
Janus
GIANNIS1983_GR
Janus
Level 29
God Stats
11W - 4L
1,781 SR
Queue Stats
75W - 75L
1,382 Elo+
Solo
Bakasura
Bakasura
Shoelace4333
Bakasura
Level 7
God Stats
8W - 2L
1,731 SR
Queue Stats
19W - 16L
1,454 Elo+
Solo
Izanami
Izanami
zlot884513
Izanami
Level 28
God Stats
6W - 4L
1,472 SR
Queue Stats
93W - 115L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AIIananas
Achilles
8
0 / 1 / 0
4,339
434
1,414
4,331
2,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
Alariem
Zeus
6
0 / 7 / 1
4,223
422
2,081
5,843
1,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 6 / 1
4,474
447
848
6,666
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Kitkazz
Gilgamesh
6
3 / 4 / 0
4,692
469
2,949
5,828
2,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
merfistus
Artemis
6
1 / 3 / 0
4,068
407
1,228
4,762
969
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
An_na_1307
Sylvanus
11
0 / 0 / 1
6,236
624
1,232
2,130
1,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
8
1 / 1 / 11
6,229
623
2,528
5,257
2,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 2 / 2
5,979
598
2,975
3,134
544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Shoelace4333
Bakasura
12
11 / 0 / 3
7,291
729
7,920
6,027
2,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
zlot884513
Izanami
11
5 / 1 / 1
6,683
668
3,543
4,009
1,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
4
Kills
21
21
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
AIIananas
Achilles
0
1
0
0
L
Zeus
Alariem
Zeus
0
7
1
0.07
W
Sylvanus
An_na_1307
Sylvanus
0
0
1
0.5
W
Ymir
1
1
11
6.5
L
0
6
1
0.08
W
4
2
2
2.5
L
Gilgamesh
Kitkazz
Gilgamesh
3
4
0
0.75
W
Bakasura
Shoelace4333
Bakasura
11
0
3
12.5
L
Artemis
merfistus
Artemis
1
3
0
0.33
W
Izanami
zlot884513
Izanami
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,520
Damage
18,198
27,430
Taken
20,557
8,223
Mitigated
8,005
3,466
Healing
6,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AIIananas
Achilles
1,414
0
0
1,054
4,331
2,521
0
995
3,292
0
15,309
L
Zeus
Alariem
Zeus
2,081
761
0
346
5,843
1,055
0
1,094
4,669
15,124
0
W
Sylvanus
An_na_1307
Sylvanus
1,232
465
0
953
2,130
1,224
0
0
1,861
22,685
6,399
W
Ymir
2,528
959
0
2,259
5,257
2,989
80
1,346
3,869
10,976
0
L
848
142
0
960
6,666
1,599
0
2,355
4,016
14,279
0
W
2,975
139
0
105
3,134
544
160
132
2,978
27,239
0
L
Gilgamesh
Kitkazz
Gilgamesh
2,949
899
0
1,015
5,828
2,079
0
1,216
3,732
0
14,240
W
Bakasura
Shoelace4333
Bakasura
7,920
5,349
0
1,983
6,027
2,093
0
541
5,327
0
35,082
L
Artemis
merfistus
Artemis
1,228
530
0
91
4,762
969
0
910
3,524
0
7,104
W
Izanami
zlot884513
Izanami
3,543
2,791
0
878
4,009
1,155
680
768
3,241
0
42,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,796
Gold Earned
32,418
134
Minions Killed
316
0
Camps Cleared
0
869,074
Distance Traveled
918,686
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
4,339
434
28
3
0
173,807
0
L
Zeus
4,223
422
27
3
0
163,375
0
W
Sylvanus
6,236
624
77
8
0
136,487
4
W
Ymir
6,229
623
8
1
0
187,044
1
L
He Bo
4,474
447
37
4
0
162,187
2
W
Janus
5,979
598
43
4
0
189,541
0
L
Gilgamesh
4,692
469
28
3
0
201,492
0
W
Bakasura
7,291
729
92
9
0
238,601
1
L
Artemis
4,068
407
14
1
0
168,213
3
W
Izanami
6,683
668
96
10
0
167,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role