Player Matchup

Pele
Pele
ChampaDWampa
Pele
Level 74
God Stats
3W - 0L
1,500 SR
Queue Stats
587W - 469L
1,533 Elo+
Party 1
Terra
Terra
Embers cc
Terra
Level 158
God Stats
1W - 1L
1,549 SR
Queue Stats
185W - 136L
1,521 Elo+
Party 2
Fafnir
Fafnir
Gynophobiia
Fafnir
Level 146
God Stats
1W - 0L
1,366 SR
Queue Stats
110W - 86L
1,482 Elo+
Party 2
Apollo
Apollo
SIayaa
Apollo
Level 88
God Stats
3W - 1L
1,250 SR
Queue Stats
232W - 145L
1,600 Elo+
Party 1
Ah Puch
Ah Puch
guapogre
Ah Puch
Level 106
God Stats
6W - 3L
1,500 SR
Queue Stats
627W - 484L
1,537 Elo+
Party 1
Team Averages
Level 114
1,433 SR
1,535 Elo+

VS

Team Averages
Level 86
1,526 SR
1,372 Elo+
Sol
Sol
MerkinTheWizard
Sol
Level 85
God Stats
1W - 2L
1,288 SR
Queue Stats
26W - 37L
1,366 Elo+
Party 3
Ymir
Ymir
SchmearMe
Ymir
Level 105
God Stats
0W - 2L
1,418 SR
Queue Stats
25W - 38L
1,373 Elo+
Party 3
Scylla
Scylla
Smurliy
Scylla
Level 69
God Stats
1W - 1L
1,779 SR
Queue Stats
23W - 29L
1,395 Elo+
Party 3
Apollo
Apollo
Wombat447
Apollo
Level 64
God Stats
0W - 1L
1,742 SR
Queue Stats
20W - 36L
1,347 Elo+
Party 3
Ra
Ra
shutupjacksn
Ra
Level 108
God Stats
1W - 1L
1,403 SR
Queue Stats
27W - 37L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 13
10,323
737
8,450
12,560
6,793
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Terra
Embers cc
Terra
18
3 / 3 / 22
10,914
780
12,525
19,824
25,903
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fafnir
17
4 / 3 / 24
11,422
816
8,292
16,738
18,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
SIayaa
Apollo
18
11 / 1 / 15
11,603
829
12,807
10,830
5,401
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
guapogre
Ah Puch
20
12 / 2 / 18
12,412
887
30,689
9,084
4,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 4
9,726
695
13,279
15,154
7,211
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
15
1 / 7 / 7
9,384
670
6,907
20,937
25,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
Smurliy
Scylla
16
2 / 8 / 6
9,180
656
5,997
11,700
5,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
Wombat447
Apollo
13
0 / 11 / 4
7,923
566
4,372
16,539
6,863
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
4 / 6 / 5
10,284
735
10,377
15,188
7,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
38
36
Kills
12
13
Deaths
36
92
Assists
26
Player
Kills
Deaths
Assists
KDA
W
6
4
13
3.13
W
Terra
Embers cc
Terra
3
3
22
4.67
W
Fafnir
4
3
24
5.33
L
5
4
4
1.75
W
Apollo
SIayaa
Apollo
11
1
15
18.5
L
Ymir
1
7
7
0.64
L
Scylla
Smurliy
Scylla
2
8
6
0.63
L
Apollo
Wombat447
Apollo
0
11
4
0.18
W
Ah Puch
guapogre
Ah Puch
12
2
18
10.5
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,763
Damage
40,932
69,036
Taken
79,518
60,838
Mitigated
52,458
37,560
Healing
26,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,450
1,840
714
790
12,560
6,793
655
8,486
4,074
0
16,498
W
Terra
Embers cc
Terra
12,525
953
9,070
7,796
19,824
25,903
458
11,066
8,758
21,470
0
W
Fafnir
8,292
2,197
3,840
6,001
16,738
18,056
460
5,592
11,146
15,319
0
L
13,279
3,580
1,509
5,065
15,154
7,211
67
10,667
4,487
34,627
0
W
Apollo
SIayaa
Apollo
12,807
7,195
2,883
2,516
10,830
5,401
3,608
8,007
2,823
0
42,512
L
Ymir
6,907
1,140
879
1,717
20,937
25,508
0
11,684
9,253
13,022
0
L
Scylla
Smurliy
Scylla
5,997
531
649
444
11,700
5,503
0
8,083
3,617
15,102
0
L
Apollo
Wombat447
Apollo
4,372
3,422
1,275
2,468
16,539
6,863
0
10,081
6,458
0
8,819
W
Ah Puch
guapogre
Ah Puch
30,689
1,000
1,412
2,538
9,084
4,685
1,361
3,409
5,675
54,332
0
L
10,377
798
6,954
5,739
15,188
7,373
0
10,991
4,197
28,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,674
Gold Earned
46,497
145
Minions Killed
146
0
Camps Cleared
0
1,270,548
Distance Traveled
1,081,205
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,323
737
13
1
0
247,867
0
W
Terra
10,914
780
4
0
0
275,257
0
W
Fafnir
11,422
816
17
1
0
235,625
0
L
Sol
9,726
695
62
4
0
248,786
0
W
Apollo
11,603
829
59
4
0
252,886
0
L
Ymir
9,384
670
9
1
0
195,674
0
L
Scylla
9,180
656
23
2
0
188,404
0
L
Apollo
7,923
566
19
1
0
202,716
0
W
Ah Puch
12,412
887
52
4
0
258,913
1
L
Ra
10,284
735
33
2
0
245,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role