Player Matchup

Loki
Loki
 
Loki
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Abovemillionss
Baron Samedi
Level 119
God Stats
35W - 25L
1,679 SR
Queue Stats
208W - 201L
1,598 Elo+
Party 1
Chaac
Chaac
TheCrimsonDuck97
Chaac
Level 68
God Stats
41W - 16L
1,695 SR
Queue Stats
209W - 167L
1,608 Elo+
Party 1
Team Averages
Level 77
1,625 SR
1,569 Elo+

VS

Team Averages
Level 18
1,484 SR
1,380 Elo+
Pele
Pele
SrGiNOVK
Pele
Level 41
God Stats
2W - 6L
1,453 SR
Queue Stats
5W - 8L
1,489 Elo+
Party 2
Cthulhu
Cthulhu
Ynxo
Cthulhu
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 7L
1,151 Elo+
Party 2
Danzaburou
Danzaburou
possibly_duck_24
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 4 / 14
11,113
741
12,635
13,466
4,557
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Abovemillionss
Baron Samedi
16
12 / 2 / 9
11,932
795
19,593
10,244
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 11
11,598
773
15,750
12,000
8,464
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
2 / 11 / 2
10,050
670
5,489
19,734
7,412
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Ynxo
Cthulhu
13
3 / 5 / 4
10,356
690
12,621
20,208
20,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
possibly_duck_24
Danzaburou
12
3 / 8 / 3
10,087
672
7,417
16,453
6,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
24
Kills
8
8
Deaths
24
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
4
14
3
W
Baron Samedi
Abovemillionss
Baron Samedi
12
2
9
8.25
L
Pele
2
11
2
0.27
W
7
2
11
6.25
L
Cthulhu
Ynxo
Cthulhu
3
5
4
1
L
Danzaburou
possibly_duck_24
Danzaburou
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,978
Damage
25,527
35,710
Taken
56,395
18,312
Mitigated
34,776
17,466
Healing
4,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,635
4,461
44
4,060
13,466
4,557
925
4,754
8,036
0
35,268
W
Baron Samedi
Abovemillionss
Baron Samedi
19,593
890
2,565
4,537
10,244
5,291
914
3,605
6,240
51,662
0
L
Pele
5,489
822
0
1,608
19,734
7,412
0
7,402
11,709
0
34,706
W
15,750
1,887
0
6,260
12,000
8,464
536
3,215
8,135
0
41,799
L
Cthulhu
Ynxo
Cthulhu
12,621
813
175
1,220
20,208
20,970
0
7,233
12,502
26,989
0
L
Danzaburou
possibly_duck_24
Danzaburou
7,417
1,903
0
1,340
16,453
6,394
0
6,253
9,930
0
24,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,643
Gold Earned
30,493
188
Minions Killed
118
11
Camps Cleared
3
896,054
Distance Traveled
770,761
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,113
741
50
3
3
310,491
1
W
Baron Samedi
11,932
795
69
5
4
267,362
6
L
Pele
10,050
670
69
5
3
268,148
0
W
Chaac
11,598
773
69
5
4
318,201
1
L
Cthulhu
10,356
690
26
2
0
284,969
0
L
Danzaburou
10,087
672
23
2
0
217,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role