Player Matchup

Ullr
Ullr
YT-Klax
Ullr
Level 149
God Stats
19W - 14L
1,527 SR
Queue Stats
334W - 196L
1,805 Elo+
Party 1
Ra
Ra
bypolarbear21
Ra
Level 135
God Stats
4W - 6L
1,367 SR
Queue Stats
451W - 309L
1,700 Elo+
Party 1
Da Ji
Da Ji
riyaz_
Da Ji
Level 153
God Stats
9W - 7L
1,540 SR
Queue Stats
485W - 318L
1,746 Elo+
Party 1
Team Averages
Level 146
1,478 SR
1,750 Elo+

VS

Team Averages
Level 48
1,485 SR
1,412 Elo+
Vulcan
Vulcan
Darvids0n
Vulcan
Level 66
God Stats
28W - 40L
1,484 SR
Queue Stats
60W - 117L
1,410 Elo+
Party 2
Neith
Neith
Retroau
Neith
Level 28
God Stats
33W - 41L
1,485 SR
Queue Stats
56W - 107L
1,411 Elo+
Party 2
Cerberus
Cerberus
SplitterSplicer
Cerberus
Level 51
God Stats
43W - 59L
1,486 SR
Queue Stats
72W - 133L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
YT-Klax
Ullr
14
6 / 4 / 11
10,207
785
16,098
14,398
4,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
4 / 4 / 8
9,500
731
13,023
11,088
3,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
riyaz_
Da Ji
15
10 / 2 / 10
11,217
863
17,563
16,960
13,017
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Darvids0n
Vulcan
12
3 / 8 / 5
8,765
674
5,561
10,964
4,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Retroau
Neith
13
4 / 6 / 4
10,070
775
10,704
13,259
5,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
14
3 / 6 / 7
10,103
777
13,144
26,709
25,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
26
20
Kills
10
10
Deaths
20
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Darvids0n
Vulcan
3
8
5
0.69
L
Neith
Retroau
Neith
4
6
4
1
L
Cerberus
3
6
7
1.08
W
Ullr
YT-Klax
Ullr
6
4
11
2.88
W
4
4
8
2
W
Da Ji
riyaz_
Da Ji
10
2
10
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,684
Damage
29,409
42,446
Taken
50,932
21,684
Mitigated
35,159
13,858
Healing
9,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Darvids0n
Vulcan
5,561
1,539
0
903
10,964
4,189
0
2,035
8,835
20,243
0
L
Neith
Retroau
Neith
10,704
5,033
0
2,806
13,259
5,642
0
2,271
10,790
0
28,110
L
Cerberus
13,144
1,707
0
5,481
26,709
25,328
0
8,011
18,127
26,508
0
W
Ullr
YT-Klax
Ullr
16,098
6,711
0
2,366
14,398
4,837
1,264
6,813
7,477
0
48,759
W
13,023
1,601
3,738
3,115
11,088
3,830
471
5,187
5,821
40,707
0
W
Da Ji
riyaz_
Da Ji
17,563
5,707
370
4,269
16,960
13,017
650
6,937
9,822
201
30,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,924
Gold Earned
28,938
159
Minions Killed
132
9
Camps Cleared
1
708,658
Distance Traveled
679,575
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,765
674
45
3
0
217,245
3
L
Neith
10,070
775
37
3
1
203,955
4
L
Cerberus
10,103
777
50
4
0
258,375
4
W
Ullr
10,207
785
75
6
6
228,435
0
W
Ra
9,500
731
63
5
2
249,093
2
W
Da Ji
11,217
863
21
2
1
231,130
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role