Player Matchup

Guan Yu
Guan Yu
Frostbytee1
Guan Yu
Level 65
God Stats
5W - 4L
1,551 SR
Queue Stats
178W - 168L
1,519 Elo+
Party 2
Neith
Neith
HDHRUDD
Neith
Level 44
God Stats
14W - 10L
1,697 SR
Queue Stats
78W - 69L
1,525 Elo+
Party 2
Mercury
Mercury
Scarecrow41510
Mercury
Level 60
God Stats
16W - 14L
1,642 SR
Queue Stats
137W - 137L
1,510 Elo+
Party 2
Persephone
Persephone
SthrnPhantom
Persephone
Level 34
God Stats
3W - 4L
1,469 SR
Queue Stats
94W - 115L
1,466 Elo+
Solo
Fafnir
Fafnir
poiizonzero
Fafnir
Level 68
God Stats
3W - 1L
1,558 SR
Queue Stats
63W - 57L
1,516 Elo+
Party 2
Team Averages
Level 54
1,584 SR
1,507 Elo+

VS

Team Averages
Level 55
1,516 SR
1,506 Elo+
Yemoja
Yemoja
CharybDisDic
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 33L
1,595 Elo+
Party 1
Rama
Rama
Donke The m8
Rama
Level 46
God Stats
1W - 2L
1,507 SR
Queue Stats
90W - 79L
1,505 Elo+
Party 3
Vamana
Vamana
Monke The m8
Vamana
Level 46
God Stats
5W - 4L
1,614 SR
Queue Stats
107W - 71L
1,535 Elo+
Party 3
Achilles
Achilles
lmWoIfyy
Achilles
Level 102
God Stats
6W - 9L
1,410 SR
Queue Stats
114W - 119L
1,438 Elo+
Party 3
Izanami
Izanami
sydthekid155
Izanami
Level 55
God Stats
26W - 33L
1,550 SR
Queue Stats
191W - 213L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Frostbytee1
Guan Yu
20
7 / 5 / 5
14,169
590
23,603
26,942
33,913
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
HDHRUDD
Neith
18
4 / 0 / 7
11,459
477
19,862
15,432
5,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
8 / 8 / 5
13,676
570
18,870
23,178
9,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Persephone
SthrnPhantom
Persephone
16
1 / 8 / 4
11,494
479
8,367
15,331
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
17
2 / 1 / 12
11,226
468
18,145
17,097
18,629
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 4 / 0
9,931
414
9,436
22,038
27,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 7 / 6
12,162
507
10,320
20,153
7,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
20
7 / 2 / 6
13,769
574
23,389
29,103
30,394
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
lmWoIfyy
Achilles
20
12 / 3 / 6
13,806
575
21,349
26,571
22,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
sydthekid155
Izanami
16
0 / 6 / 1
10,222
426
7,508
19,079
6,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
41
22
Kills
22
22
Deaths
22
33
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
0
0
L
3
7
6
0.86
W
Guan Yu
Frostbytee1
Guan Yu
7
5
5
1.9
W
Neith
HDHRUDD
Neith
4
0
7
7.5
L
Vamana
7
2
6
5
W
8
8
5
1.31
W
Persephone
SthrnPhantom
Persephone
1
8
4
0.38
L
Achilles
lmWoIfyy
Achilles
12
3
6
5
W
Fafnir
2
1
12
8
L
Izanami
sydthekid155
Izanami
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,847
Damage
72,002
97,980
Taken
116,944
71,991
Mitigated
94,306
33,546
Healing
32,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
9,436
2,413
3,363
3,672
22,038
27,050
0
6,997
15,041
28,105
0
L
10,320
7,579
0
7,001
20,153
7,748
216
9,538
10,615
0
84,068
W
Guan Yu
Frostbytee1
Guan Yu
23,603
4,705
5,228
8,255
26,942
33,913
695
4,382
20,719
9,500
72,483
W
Neith
HDHRUDD
Neith
19,862
10,719
914
8,250
15,432
5,011
2,105
5,024
10,408
0
97,402
L
Vamana
23,389
6,909
0
13,138
29,103
30,394
236
3,174
25,929
22,561
88,895
W
18,870
13,857
0
1,290
23,178
9,563
3,376
3,085
19,573
0
123,900
W
Persephone
SthrnPhantom
Persephone
8,367
729
0
2,116
15,331
4,875
38
607
14,481
61,227
0
L
Achilles
lmWoIfyy
Achilles
21,349
7,677
0
2,610
26,571
22,637
40
6,683
19,888
0
110,242
W
Fafnir
18,145
6,817
1,293
6,200
17,097
18,629
805
3,429
13,522
38,942
0
L
Izanami
sydthekid155
Izanami
7,508
3,915
0
2,992
19,079
6,477
0
4,652
14,427
0
98,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,024
Gold Earned
59,890
618
Minions Killed
697
0
Camps Cleared
0
2,253,166
Distance Traveled
2,141,464
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,931
414
23
1
0
403,733
1
L
Rama
12,162
507
153
6
0
387,207
3
W
Guan Yu
14,169
590
136
6
0
436,581
6
W
Neith
11,459
477
162
7
0
456,544
5
L
Vamana
13,769
574
191
8
0
467,003
6
W
Mercury
13,676
570
173
7
0
474,474
4
W
Persephone
11,494
479
128
5
0
416,906
3
L
Achilles
13,806
575
155
6
0
509,192
3
W
Fafnir
11,226
468
19
1
0
468,661
1
L
Izanami
10,222
426
175
7
0
374,329
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role