Player Matchup

Jing Wei
Jing Wei
Canassoda01
Jing Wei
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 64L
1,412 Elo+
Solo
Cliodhna
Cliodhna
Loru19
Cliodhna
Level 43
God Stats
0W - 1L
1,623 SR
Queue Stats
23W - 32L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
Lost_ErrorrTV
Sylvanus
Level 85
God Stats
10W - 17L
1,495 SR
Queue Stats
246W - 255L
1,473 Elo+
Party 1
Bellona
Bellona
RogueRoyale_TV
Bellona
Level 68
God Stats
10W - 16L
1,422 SR
Queue Stats
199W - 206L
1,406 Elo+
Party 1
Raijin
Raijin
Thicc Naut
Raijin
Level 87
God Stats
2W - 3L
1,791 SR
Queue Stats
189W - 187L
1,468 Elo+
Party 1
Team Averages
Level 64
1,566 SR
1,443 Elo+

VS

Team Averages
Level 51
1,511 SR
1,400 Elo+
Tiamat
Tiamat
Flomotion
Tiamat
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
21W - 18L
1,439 Elo+
Party 2
Artemis
Artemis
LexxiSenpaii
Artemis
Level 58
God Stats
9W - 10L
1,461 SR
Queue Stats
12W - 21L
1,286 Elo+
Solo
Ravana
Ravana
RisenFromHeaven
Ravana
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 30L
1,464 Elo+
Party 2
Artio
Artio
boriquack
Artio
Level 82
God Stats
5W - 4L
1,594 SR
Queue Stats
29W - 23L
1,479 Elo+
Party 2
Susano
Susano
ekmspec
Susano
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,330 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Canassoda01
Jing Wei
5
0 / 2 / 0
6,772
294
1,536
3,780
706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Loru19
Cliodhna
14
3 / 11 / 2
9,705
422
14,250
21,035
6,243
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
Lost_ErrorrTV
Sylvanus
16
2 / 5 / 3
9,695
422
9,253
18,389
12,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 6 / 2
11,454
498
10,205
22,091
21,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
Thicc Naut
Raijin
18
4 / 8 / 3
11,195
487
11,427
18,091
6,727
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Flomotion
Tiamat
19
4 / 2 / 8
12,248
533
11,521
14,604
8,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
LexxiSenpaii
Artemis
16
2 / 4 / 6
10,281
447
8,123
11,553
5,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
13 / 1 / 6
14,590
634
18,027
9,557
7,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artio
boriquack
Artio
17
8 / 1 / 8
11,698
509
9,748
25,513
26,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Susano
ekmspec
Susano
17
4 / 5 / 5
11,503
500
15,893
17,125
10,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
13
Kills
31
32
Deaths
13
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Canassoda01
Jing Wei
0
2
0
0
W
Tiamat
Flomotion
Tiamat
4
2
8
4
W
Artemis
LexxiSenpaii
Artemis
2
4
6
1.25
L
Cliodhna
Loru19
Cliodhna
3
11
2
0.36
L
Sylvanus
Lost_ErrorrTV
Sylvanus
2
5
3
0.7
W
13
1
6
16
L
4
6
2
0.83
L
Raijin
Thicc Naut
Raijin
4
8
3
0.69
W
Artio
boriquack
Artio
8
1
8
12
W
Susano
ekmspec
Susano
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,671
Damage
63,312
83,386
Taken
78,352
47,384
Mitigated
58,237
15,047
Healing
24,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Canassoda01
Jing Wei
1,536
1,028
0
685
3,780
706
0
889
2,891
0
13,325
W
Tiamat
Flomotion
Tiamat
11,521
1,129
138
6,173
14,604
8,757
1,815
3,861
10,743
69,301
0
W
Artemis
LexxiSenpaii
Artemis
8,123
2,654
0
2,298
11,553
5,139
2,098
4,015
7,538
0
50,190
L
Cliodhna
Loru19
Cliodhna
14,250
2,711
36
551
21,035
6,243
1,070
5,444
15,367
0
60,277
L
Sylvanus
Lost_ErrorrTV
Sylvanus
9,253
3,600
1,022
6,159
18,389
12,608
1,403
5,684
12,559
45,338
7,959
W
18,027
6,330
0
3,744
9,557
7,196
3,957
3,680
5,877
0
126,639
L
10,205
1,680
0
3,737
22,091
21,100
0
2,896
19,093
14,085
53,852
L
Raijin
Thicc Naut
Raijin
11,427
582
0
2,857
18,091
6,727
0
5,544
12,207
81,310
0
W
Artio
boriquack
Artio
9,748
1,469
1,837
6,583
25,513
26,548
1,166
6,242
19,271
40,030
0
W
Susano
ekmspec
Susano
15,893
3,236
0
3,358
17,125
10,597
917
5,043
12,082
0
69,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,821
Gold Earned
60,320
467
Minions Killed
581
0
Camps Cleared
0
1,579,152
Distance Traveled
2,260,285
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,772
294
23
1
0
104,176
0
W
Tiamat
12,248
533
144
6
0
456,457
1
W
Artemis
10,281
447
84
4
0
392,025
1
L
Cliodhna
9,705
422
103
4
0
392,456
1
L
Sylvanus
9,695
422
88
4
0
302,592
3
W
Ravana
14,590
634
190
8
0
503,845
6
L
Bellona
11,454
498
131
6
0
414,428
0
L
Raijin
11,195
487
122
5
0
365,500
10
W
Artio
11,698
509
47
2
0
448,144
4
W
Susano
11,503
500
116
5
0
459,814
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role