Player Matchup

Ymir
Ymir
AConard3
Ymir
Level 28
God Stats
13W - 6L
1,634 SR
Queue Stats
104W - 133L
1,446 Elo+
Solo
Da Ji
Da Ji
BlessedLife5769
Da Ji
Level 5
God Stats
3W - 0L
1,816 SR
Queue Stats
3W - 1L
1,697 Elo+
Solo
Nu Wa
Nu Wa
Chunks8_
Nu Wa
Level 25
God Stats
36W - 34L
1,486 SR
Queue Stats
63W - 70L
1,395 Elo+
Solo
Ao Kuang
Ao Kuang
Uptempo_Flo
Ao Kuang
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 18L
1,391 Elo+
Solo
Chronos
Chronos
diamante-dlss
Chronos
Level 16
God Stats
22W - 13L
1,578 SR
Queue Stats
49W - 38L
1,498 Elo+
Solo
Team Averages
Level 20
1,603 SR
1,485 Elo+

VS

Team Averages
Level 15
1,469 SR
1,495 Elo+
Kukulkan
Kukulkan
Ameer2014gh
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,629 Elo+
Solo
Bellona
Bellona
HerkeyJerkey
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,615 Elo+
Solo
Olorun
Olorun
krossfade187
Olorun
Level 27
God Stats
7W - 17L
1,444 SR
Queue Stats
25W - 40L
1,327 Elo+
Solo
Fenrir
Fenrir
lospollos016
Fenrir
Level 14
God Stats
15W - 18L
1,498 SR
Queue Stats
36W - 35L
1,583 Elo+
Solo
Izanami
Izanami
sSElite_ReaperSs
Izanami
Level 29
God Stats
39W - 57L
1,406 SR
Queue Stats
69W - 101L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
7
0 / 0 / 2
4,527
566
64
2,741
1,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
3 / 3 / 1
5,142
643
4,188
8,066
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
Chunks8_
Nu Wa
9
1 / 2 / 3
5,237
655
2,423
2,786
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Uptempo_Flo
Ao Kuang
8
0 / 0 / 0
4,064
508
946
3,839
1,090
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
8
2 / 0 / 0
4,934
617
1,043
2,381
561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ameer2014gh
Kukulkan
2
0 / 1 / 0
3,158
395
0
644
145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
HerkeyJerkey
Bellona
9
0 / 0 / 0
5,110
639
2,359
3,024
2,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
7
1 / 1 / 0
4,264
533
662
2,741
541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
9
4 / 2 / 1
5,481
685
6,328
5,420
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 0
4,350
544
1,440
3,400
807
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
6
Kills
5
5
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
0
2
1
L
Kukulkan
Ameer2014gh
Kukulkan
0
1
0
0
W
3
3
1
1.17
W
Nu Wa
Chunks8_
Nu Wa
1
2
3
1.25
L
Bellona
HerkeyJerkey
Bellona
0
0
0
0
W
Ao Kuang
Uptempo_Flo
Ao Kuang
0
0
0
0
W
Chronos
2
0
0
2
L
Olorun
1
1
0
1
L
Fenrir
4
2
1
2.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,664
Damage
10,789
19,813
Taken
15,229
5,311
Mitigated
5,536
7,872
Healing
4,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
64
37
657
798
2,741
1,278
603
48
2,693
7,671
0
L
Kukulkan
Ameer2014gh
Kukulkan
0
0
0
0
644
145
54
121
523
656
0
W
4,188
1,430
0
2,975
8,066
1,877
0
366
7,700
0
24,791
W
Nu Wa
Chunks8_
Nu Wa
2,423
946
43
770
2,786
505
330
201
2,585
16,340
0
L
Bellona
HerkeyJerkey
Bellona
2,359
314
0
966
3,024
2,150
0
1,008
2,016
0
25,018
W
Ao Kuang
Uptempo_Flo
Ao Kuang
946
133
0
1,658
3,839
1,090
0
0
3,839
8,811
0
W
Chronos
1,043
308
0
971
2,381
561
2,315
47
2,334
26,680
0
L
Olorun
662
439
0
834
2,741
541
0
977
1,764
12,376
0
L
Fenrir
6,328
1,680
0
2,480
5,420
1,893
0
1,080
4,340
0
24,676
L
1,440
1,045
0
275
3,400
807
0
1,290
2,110
0
16,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,904
Gold Earned
22,363
173
Minions Killed
185
0
Camps Cleared
0
755,550
Distance Traveled
627,420
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
4,527
566
18
2
0
147,249
2
L
Kukulkan
3,158
395
0
0
0
26,843
1
W
Da Ji
5,142
643
51
6
0
169,404
4
W
Nu Wa
5,237
655
32
4
0
147,426
5
L
Bellona
5,110
639
62
8
0
164,126
1
W
Ao Kuang
4,064
508
14
2
0
149,072
1
W
Chronos
4,934
617
58
7
0
142,399
4
L
Olorun
4,264
533
28
4
0
116,571
1
L
Fenrir
5,481
685
48
6
0
164,704
4
L
Izanami
4,350
544
47
6
0
155,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role