Player Matchup

Ares
Ares
 
Ares
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Evz1993
Fenrir
Level 118
God Stats
3W - 6L
1,433 SR
Queue Stats
201W - 236L
1,366 Elo+
Solo
Zeus
Zeus
SePaRaTiSt wot
Zeus
Level 55
God Stats
7W - 14L
1,222 SR
Queue Stats
98W - 141L
1,375 Elo+
Solo
Team Averages
Level 91
1,385 SR
1,414 Elo+

VS

Team Averages
Level 87
1,655 SR
1,479 Elo+
Hercules
Hercules
KORRmd
Hercules
Level 111
God Stats
3W - 7L
1,784 SR
Queue Stats
99W - 99L
1,487 Elo+
Party 1
Apollo
Apollo
giannhs21fit
Apollo
Level 27
God Stats
3W - 1L
1,767 SR
Queue Stats
3W - 2L
1,416 Elo+
Solo
Ra
Ra
rafgasterio
Ra
Level 123
God Stats
2W - 5L
1,414 SR
Queue Stats
397W - 403L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
2 / 0 / 12
7,581
758
4,237
6,331
5,917
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Evz1993
Fenrir
11
3 / 0 / 8
7,387
739
4,764
4,338
2,859
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
9 / 0 / 5
8,676
868
10,029
4,355
1,850
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KORRmd
Hercules
9
0 / 4 / 0
5,769
577
3,004
9,520
6,190
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
8
0 / 8 / 0
5,899
590
3,397
9,116
3,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 3 / 0
5,768
577
2,466
5,163
1,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
15
25
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
12
8
W
Fenrir
Evz1993
Fenrir
3
0
8
7
L
Hercules
KORRmd
Hercules
0
4
0
0
W
9
0
5
11.5
L
Apollo
0
8
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,030
Damage
8,867
15,024
Taken
23,799
10,626
Mitigated
11,048
3,700
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
4,237
243
254
1,028
6,331
5,917
44
872
5,459
16,045
0
W
Fenrir
Evz1993
Fenrir
4,764
540
0
420
4,338
2,859
2,017
701
3,637
0
18,719
L
Hercules
KORRmd
Hercules
3,004
395
0
3,210
9,520
6,190
0
7,934
1,586
0
10,314
W
10,029
1,575
375
1,623
4,355
1,850
508
1,303
3,052
30,077
0
L
Apollo
3,397
1,668
0
859
9,116
3,078
0
3,314
5,802
0
16,965
L
2,466
65
367
1,534
5,163
1,780
0
3,858
1,305
14,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,644
Gold Earned
17,436
108
Minions Killed
88
6
Camps Cleared
3
576,785
Distance Traveled
445,457
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,581
758
15
2
0
198,603
3
W
Fenrir
7,387
739
30
3
5
195,522
3
L
Hercules
5,769
577
14
1
2
157,694
2
W
Zeus
8,676
868
63
6
1
182,660
3
L
Apollo
5,899
590
40
4
0
140,427
1
L
Ra
5,768
577
34
3
1
147,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role