Player Matchup

Neith
Neith
IamPup
Neith
Level 47
God Stats
37W - 50L
1,451 SR
Queue Stats
49W - 63L
1,420 Elo+
Party 1
Horus
Horus
Lepicc
Horus
Level 61
God Stats
57W - 57L
1,500 SR
Queue Stats
76W - 96L
1,433 Elo+
Party 1
Mercury
Mercury
Rihion
Mercury
Level 33
God Stats
70W - 99L
1,409 SR
Queue Stats
93W - 136L
1,325 Elo+
Solo
Hel
Hel
arash_n_k
Hel
Level 41
God Stats
0W - 1L
1,213 SR
Queue Stats
2W - 4L
1,342 Elo+
Party 3
Ymir
Ymir
omidrad123op
Ymir
Level 28
God Stats
21W - 15L
1,564 SR
Queue Stats
185W - 186L
1,528 Elo+
Party 3
Team Averages
Level 42
1,428 SR
1,410 Elo+

VS

Team Averages
Level 95
1,617 SR
1,511 Elo+
Charybdis
Charybdis
FusionDiabolos
Charybdis
Level 160
God Stats
16W - 14L
1,568 SR
Queue Stats
384W - 355L
1,556 Elo+
Solo
Khepri
Khepri
Nashquttin
Khepri
Level 61
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 29L
1,500 Elo+
Solo
Cliodhna
Cliodhna
SSjRandyWoke
Cliodhna
Level 73
God Stats
5W - 1L
1,823 SR
Queue Stats
232W - 244L
1,525 Elo+
Party 2
Guan Yu
Guan Yu
Xathrios
Guan Yu
Level 127
God Stats
10W - 10L
1,591 SR
Queue Stats
562W - 561L
1,554 Elo+
Party 2
Olorun
Olorun
ejfjkshfg
Olorun
Level 56
God Stats
4W - 3L
1,601 SR
Queue Stats
17W - 19L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
IamPup
Neith
10
4 / 3 / 2
6,567
438
10,028
9,498
2,410
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Horus
Lepicc
Horus
9
2 / 4 / 4
5,983
399
6,318
15,007
6,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
Rihion
Mercury
10
1 / 5 / 3
6,380
425
2,473
8,414
3,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
4 / 4 / 1
6,573
438
6,966
9,873
2,531
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 2 / 0
5,382
359
2,505
5,157
1,921
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FusionDiabolos
Charybdis
12
5 / 1 / 8
8,216
548
9,865
8,294
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
Nashquttin
Khepri
11
1 / 3 / 8
7,307
487
2,969
12,627
8,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cliodhna
SSjRandyWoke
Cliodhna
13
2 / 5 / 6
7,857
524
4,223
9,028
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
Xathrios
Guan Yu
15
8 / 0 / 8
9,251
617
12,902
11,767
15,231
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
ejfjkshfg
Olorun
13
1 / 3 / 6
7,671
511
4,412
7,249
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
11
Kills
17
18
Deaths
12
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Charybdis
FusionDiabolos
Charybdis
5
1
8
9
L
Neith
IamPup
Neith
4
3
2
1.67
L
Horus
Lepicc
Horus
2
4
4
1
W
Khepri
Nashquttin
Khepri
1
3
8
1.67
L
Mercury
Rihion
Mercury
1
5
3
0.5
W
Cliodhna
SSjRandyWoke
Cliodhna
2
5
6
1
W
Guan Yu
Xathrios
Guan Yu
8
0
8
12
L
4
4
1
1.13
W
Olorun
ejfjkshfg
Olorun
1
3
6
1.33
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,290
Damage
34,371
47,949
Taken
48,965
16,657
Mitigated
32,690
13,803
Healing
17,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
FusionDiabolos
Charybdis
9,865
4,426
0
2,849
8,294
2,317
3,488
1,711
6,583
0
45,563
L
Neith
IamPup
Neith
10,028
5,852
0
2,446
9,498
2,410
0
1,809
7,689
0
37,539
L
Horus
Lepicc
Horus
6,318
3,521
482
4,405
15,007
6,673
0
3,765
11,242
0
19,258
W
Khepri
Nashquttin
Khepri
2,969
101
0
1,770
12,627
8,571
495
1,459
11,168
16,668
0
L
Mercury
Rihion
Mercury
2,473
913
0
719
8,414
3,122
207
1,529
6,885
0
28,116
W
Cliodhna
SSjRandyWoke
Cliodhna
4,223
94
0
926
9,028
3,969
518
2,189
6,839
0
41,220
W
Guan Yu
Xathrios
Guan Yu
12,902
1,813
4,244
5,207
11,767
15,231
269
2,118
9,649
12,507
40,332
L
6,966
433
1,798
3,090
9,873
2,531
668
2,676
7,197
25,380
0
W
Olorun
ejfjkshfg
Olorun
4,412
1,614
135
2,400
7,249
2,602
2,288
1,855
5,394
48,101
0
L
2,505
773
0
863
5,157
1,921
0
658
4,499
15,609
1,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,885
Gold Earned
40,302
206
Minions Killed
384
0
Camps Cleared
0
1,064,777
Distance Traveled
1,383,780
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,216
548
89
6
0
262,127
4
L
Neith
6,567
438
58
4
0
241,542
1
L
Horus
5,983
399
19
1
0
255,219
1
W
Khepri
7,307
487
18
1
0
291,053
0
L
Mercury
6,380
425
55
4
0
216,417
0
W
Cliodhna
7,857
524
82
5
0
301,551
2
W
Guan Yu
9,251
617
105
7
0
285,523
2
L
Hel
6,573
438
36
2
0
246,264
0
W
Olorun
7,671
511
90
6
0
243,526
0
L
Ymir
5,382
359
38
3
0
105,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role