Player Matchup

Bellona
Bellona
MaruZabi
Bellona
Level 38
God Stats
46W - 60L
1,390 SR
Queue Stats
232W - 296L
1,368 Elo+
Solo
Sol
Sol
MightyBearET
Sol
Level 48
God Stats
2W - 0L
1,357 SR
Queue Stats
10W - 15L
1,376 Elo+
Solo
Hades
Hades
NAJLEPSZYPLAJA
Hades
Level 117
God Stats
3W - 6L
1,426 SR
Queue Stats
35W - 39L
1,393 Elo+
Solo
Ao Kuang
Ao Kuang
Ubnub
Ao Kuang
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 4L
1,546 Elo+
Solo
Persephone
Persephone
qwertsda
Persephone
Level 96
God Stats
16W - 12L
1,494 SR
Queue Stats
102W - 103L
1,480 Elo+
Solo
Team Averages
Level 68
1,433 SR
1,433 Elo+

VS

Team Averages
Level 76
1,507 SR
1,516 Elo+
Loki
Loki
Adwer
Loki
Level 42
God Stats
40W - 46L
1,554 SR
Queue Stats
126W - 133L
1,513 Elo+
Party 1
Artio
Artio
AhmedSan1
Artio
Level 158
God Stats
3W - 4L
1,520 SR
Queue Stats
534W - 524L
1,568 Elo+
Solo
Nox
Nox
Jtebrainenski12
Nox
Level 88
God Stats
0W - 4L
1,367 SR
Queue Stats
222W - 223L
1,536 Elo+
Solo
Neith
Neith
KefirFaker
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,511 Elo+
Party 1
Pele
Pele
Ktizoo
Pele
Level 66
God Stats
10W - 10L
1,593 SR
Queue Stats
136W - 180L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MaruZabi
Bellona
13
3 / 1 / 1
8,938
497
6,604
11,093
5,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
7 / 4 / 2
11,162
620
18,322
10,921
8,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 3 / 6
9,120
507
4,226
11,736
8,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ao Kuang
Ubnub
Ao Kuang
15
10 / 3 / 2
10,159
564
9,610
12,770
5,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
qwertsda
Persephone
17
2 / 2 / 4
11,016
612
11,387
12,860
5,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Adwer
Loki
11
4 / 1 / 2
7,534
419
7,492
7,693
2,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
AhmedSan1
Artio
11
0 / 6 / 5
6,940
386
5,267
20,363
15,357
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 4 / 4
8,671
482
13,594
11,387
4,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
4 / 4 / 2
8,403
467
7,008
9,509
3,065
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
Ktizoo
Pele
13
1 / 9 / 4
8,249
458
3,713
15,404
5,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
24
Kills
13
13
Deaths
24
15
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
Adwer
Loki
4
1
2
5
L
Artio
AhmedSan1
Artio
0
6
5
0.42
L
4
4
4
1.5
L
Neith
4
4
2
1.25
L
Pele
Ktizoo
Pele
1
9
4
0.33
W
Bellona
MaruZabi
Bellona
3
1
1
3.5
W
7
4
2
2
W
2
3
6
1.67
W
Ao Kuang
Ubnub
Ao Kuang
10
3
2
3.67
W
Persephone
qwertsda
Persephone
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,149
Damage
37,074
59,380
Taken
64,356
33,261
Mitigated
31,238
22,624
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Adwer
Loki
7,492
2,825
0
2,373
7,693
2,581
0
3,734
3,898
0
29,549
L
Artio
AhmedSan1
Artio
5,267
1,247
807
4,206
20,363
15,357
0
13,700
6,572
25,184
0
L
13,594
528
73
2,416
11,387
4,415
306
7,874
3,294
49,861
0
L
Neith
7,008
3,633
0
1,782
9,509
3,065
352
5,633
3,754
0
36,994
L
Pele
Ktizoo
Pele
3,713
688
0
3,118
15,404
5,820
140
9,550
5,768
0
37,265
W
Bellona
MaruZabi
Bellona
6,604
2,255
0
4,483
11,093
5,897
806
6,069
4,762
0
38,315
W
18,322
7,533
0
3,823
10,921
8,236
3,952
2,924
7,939
81,663
8,105
W
4,226
1,249
1,372
3,485
11,736
8,336
733
1,795
9,889
24,695
0
W
Ao Kuang
Ubnub
Ao Kuang
9,610
3,127
0
3,893
12,770
5,731
81
2,948
9,698
57,642
13,400
W
Persephone
qwertsda
Persephone
11,387
565
182
5,386
12,860
5,061
294
4,387
8,231
87,196
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,395
Gold Earned
39,797
522
Minions Killed
346
0
Camps Cleared
0
1,625,211
Distance Traveled
1,408,281
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,534
419
67
4
0
264,908
0
L
Artio
6,940
386
45
3
0
283,613
5
L
Nox
8,671
482
96
5
0
333,789
3
L
Neith
8,403
467
61
3
0
303,392
2
L
Pele
8,249
458
77
4
0
222,579
0
W
Bellona
8,938
497
70
4
0
328,829
0
W
Sol
11,162
620
151
8
0
294,945
0
W
Hades
9,120
507
35
2
0
310,025
0
W
Ao Kuang
10,159
564
101
6
0
361,543
2
W
Persephone
11,016
612
165
9
0
329,869
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role