Player Matchup

Ra
Ra
ChuteMiii
Ra
Level 29
God Stats
35W - 29L
1,643 SR
Queue Stats
264W - 205L
1,629 Elo+
Party 1
Heimdallr
Heimdallr
Nerrm
Heimdallr
Level 86
God Stats
18W - 11L
1,581 SR
Queue Stats
434W - 390L
1,651 Elo+
Party 1
Ares
Ares
iDolizZeCj
Ares
Level 25
God Stats
1W - 2L
1,313 SR
Queue Stats
93W - 119L
1,348 Elo+
Solo
Team Averages
Level 47
1,512 SR
1,543 Elo+

VS

Team Averages
Level 46
1,448 SR
1,540 Elo+
Medusa
Medusa
En3gi Gaming
Medusa
Level 106
God Stats
2W - 1L
1,638 SR
Queue Stats
255W - 273L
1,665 Elo+
Party 2
Agni
Agni
JoshuaOshua
Agni
Level 13
God Stats
0W - 2L
1,275 SR
Queue Stats
3W - 8L
1,323 Elo+
Solo
Geb
Geb
Ozzy Vidz
Geb
Level 18
God Stats
1W - 2L
1,431 SR
Queue Stats
20W - 11L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 15
9,795
700
6,534
8,210
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Nerrm
Heimdallr
16
18 / 0 / 6
11,946
853
22,422
13,991
5,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 2 / 16
9,977
713
7,138
15,886
16,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 9 / 1
7,889
564
11,337
13,065
5,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 8 / 2
7,638
546
6,858
12,347
3,943
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 7 / 0
7,496
535
11,047
16,049
6,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
24
Kills
2
2
Deaths
24
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
0
15
10.5
L
Medusa
1
9
1
0.17
L
0
8
2
0.13
W
Heimdallr
Nerrm
Heimdallr
18
0
6
21
L
1
7
0
0.14
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,094
Damage
29,242
38,087
Taken
41,461
24,774
Mitigated
15,318
16,019
Healing
5,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,534
780
4,082
4,762
8,210
2,999
605
4,770
3,098
37,021
0
L
Medusa
11,337
4,662
0
526
13,065
5,086
0
5,469
7,368
0
30,223
L
6,858
866
201
1,747
12,347
3,943
0
3,038
9,197
20,394
0
W
Heimdallr
Nerrm
Heimdallr
22,422
14,945
0
4,711
13,991
5,359
1,626
7,014
6,403
0
49,734
L
11,047
732
0
2,789
16,049
6,289
0
4,861
10,945
29,277
0
W
7,138
256
0
2,464
15,886
16,416
362
5,397
10,143
20,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,718
Gold Earned
23,023
149
Minions Killed
116
10
Camps Cleared
2
750,313
Distance Traveled
752,111
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,795
700
82
6
2
263,293
1
L
Medusa
7,889
564
47
3
0
260,028
3
L
Agni
7,638
546
30
2
2
197,511
1
W
Heimdallr
11,946
853
48
3
6
251,226
2
L
Geb
7,496
535
39
3
0
294,572
2
W
Ares
9,977
713
19
1
2
235,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role