Player Matchup

Merlin
Merlin
ApexAscendant
Merlin
Level 105
God Stats
0W - 2L
1,473 SR
Queue Stats
47W - 75L
1,266 Elo+
Party 1
Cthulhu
Cthulhu
Erick1206
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 35L
1,169 Elo+
Party 1
Neith
Neith
TheBobFather845
Neith
Level 12
God Stats
7W - 13L
1,403 SR
Queue Stats
12W - 29L
1,222 Elo+
Party 1
Team Averages
Level 44
1,459 SR
1,219 Elo+

VS

Team Averages
Level 31
1,500 SR
1,813 Elo+
Rama
Rama
LeCoqGrande
Rama
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 0L
2,092 Elo+
Party 2
Set
Set
PuroPerro_RD
Set
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 148L
1,301 Elo+
Solo
Zhong Kui
Zhong Kui
ShoddyLeaf73529
Zhong Kui
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 1L
2,045 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
6,100
610
6,742
8,793
2,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Erick1206
Cthulhu
9
0 / 5 / 0
6,539
654
4,587
13,207
11,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
0 / 6 / 0
5,913
591
4,282
8,433
5,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 9
8,653
865
12,643
7,161
3,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 0 / 7
7,386
739
1,714
4,502
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
ShoddyLeaf73529
Zhong Kui
14
7 / 0 / 9
8,746
875
12,822
12,090
12,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
16
16
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Cthulhu
Erick1206
Cthulhu
0
5
0
0
W
7
0
9
11.5
W
2
0
7
5.5
W
Zhong Kui
ShoddyLeaf73529
Zhong Kui
7
0
9
11.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,611
Damage
27,179
30,433
Taken
23,753
19,600
Mitigated
16,983
3,197
Healing
12,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,742
197
0
1,580
8,793
2,953
0
3,215
5,578
27,508
0
L
Cthulhu
Erick1206
Cthulhu
4,587
361
0
1,067
13,207
11,057
0
5,536
7,671
12,134
0
W
12,643
7,633
0
2,927
7,161
3,076
1,151
3,262
3,899
0
46,811
W
1,714
710
0
911
4,502
1,590
1,167
2,959
1,543
0
11,865
W
Zhong Kui
ShoddyLeaf73529
Zhong Kui
12,822
1,657
433
8,294
12,090
12,317
0
6,002
6,088
34,298
0
L
4,282
1,716
0
550
8,433
5,590
0
4,071
4,362
0
13,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,552
Gold Earned
24,785
87
Minions Killed
137
0
Camps Cleared
9
541,306
Distance Traveled
568,116
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,100
610
41
4
0
188,135
1
L
Cthulhu
6,539
654
18
2
0
193,944
0
W
Rama
8,653
865
63
6
6
186,446
3
W
Set
7,386
739
19
2
1
182,801
0
W
Zhong Kui
8,746
875
55
6
2
198,869
3
L
Neith
5,913
591
28
3
0
159,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role