Player Matchup

Athena
Athena
Platinum II
Ix MASLER xI
Athena
Platinum II
Level 154
God Stats
22W - 12L
1,670 SR
Queue Stats
385W - 384L
2,014 MMR
Solo
King Arthur
King Arthur
Platinum I
Jk2x_killz
King Arthur
Platinum I
Level 140
God Stats
35W - 30L
1,652 SR
Queue Stats
234W - 222L
1,961 MMR
Solo
Bastet
Bastet
Masters
KingHobojoe1
Bastet
Masters
Level 157
God Stats
7W - 4L
1,661 SR
Queue Stats
584W - 597L
2,232 MMR
Solo
Merlin
Merlin
Masters
RossTheBoss907
Merlin
Masters
Level 141
God Stats
3W - 5L
1,560 SR
Queue Stats
235W - 224L
2,162 MMR
Solo
Rama
Rama
Platinum II
ThisGuyStinkz
Rama
Platinum II
Level 126
God Stats
3W - 3L
1,686 SR
Queue Stats
39W - 28L
2,029 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,646 SR
2,080 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,653 SR
1,954 MMR
Sylvanus
Sylvanus
Diamond IV
 
Sylvanus
Diamond IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Platinum V
Duece Gaming
Chiron
Platinum V
Level 160
God Stats
6W - 3L
1,599 SR
Queue Stats
161W - 153L
1,818 MMR
Party 2
Osiris
Osiris
Diamond IV
Nuggiess
Osiris
Diamond IV
Level 68
God Stats
25W - 9L
1,746 SR
Queue Stats
61W - 37L
2,198 MMR
Party 1
Awilix
Awilix
Platinum II
Skillz Bacon
Awilix
Platinum II
Level 141
God Stats
18W - 13L
1,706 SR
Queue Stats
61W - 50L
2,080 MMR
Party 2
Thoth
Thoth
Diamond IV
Stuck_In_Myways
Thoth
Diamond IV
Level 145
God Stats
30W - 29L
1,713 SR
Queue Stats
479W - 481L
2,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
1 / 3 / 4
9,992
384
7,852
19,846
18,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
Jk2x_killz
King Arthur
18
2 / 8 / 2
11,607
446
14,040
33,061
24,493
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
15
2 / 14 / 2
10,242
394
14,734
23,187
8,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 6 / 4
11,699
450
18,394
14,921
6,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 5 / 0
10,747
413
10,196
23,911
7,061
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
GebTiamatArtioLokiGilgamesh

VS

Bans
OdinScyllaThanatosAchillesNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
18
0 / 2 / 24
13,885
534
10,706
27,316
46,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
20
4 / 2 / 10
14,793
569
15,880
20,342
8,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Nuggiess
Osiris
20
19 / 1 / 7
17,055
656
24,421
25,091
20,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
20
7 / 2 / 13
15,044
579
22,187
23,911
21,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
6 / 2 / 14
14,387
553
16,614
19,438
9,978
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
104
8
Kills
36
36
Deaths
9
12
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
24
6
W
Chiron
4
2
10
4.5
L
Athena
1
3
4
1
L
King Arthur
Jk2x_killz
King Arthur
2
8
2
0.38
L
Bastet
2
14
2
0.21
W
Osiris
Nuggiess
Osiris
19
1
7
22.5
L
1
6
4
0.5
W
Awilix
7
2
13
6.75
W
6
2
14
6.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,216
Damage
89,808
114,926
Taken
116,098
64,832
Mitigated
107,154
20,024
Healing
57,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
10,706
1,997
9,520
11,193
27,316
46,398
1,049
7,619
19,330
39,005
0
W
Chiron
15,880
5,795
2,120
7,803
20,342
8,792
10,053
4,282
15,984
0
120,737
L
Athena
7,852
1,835
0
2,273
19,846
18,268
0
5,538
14,308
39,354
0
L
King Arthur
Jk2x_killz
King Arthur
14,040
652
0
7,241
33,061
24,493
0
8,321
24,740
8,743
75,480
L
Bastet
14,734
3,876
0
1,635
23,187
8,888
0
9,574
13,613
0
63,029
W
Osiris
Nuggiess
Osiris
24,421
12,443
0
10,816
25,091
20,814
3,858
6,492
18,383
0
159,650
L
18,394
560
0
1,599
14,921
6,122
0
4,049
10,872
92,773
0
W
Awilix
22,187
5,831
0
8,177
23,911
21,172
3,182
6,673
17,048
15,842
86,946
W
16,614
614
396
7,022
19,438
9,978
2,930
6,599
12,463
92,379
0
L
10,196
8,546
0
7,276
23,911
7,061
734
4,259
19,652
0
78,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,287
Gold Earned
75,164
605
Minions Killed
677
0
Camps Cleared
0
2,202,903
Distance Traveled
2,506,756
26
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,885
534
52
2
0
465,252
11
W
Chiron
14,793
569
189
7
0
476,414
5
L
Athena
9,992
384
57
2
0
492,789
4
L
King Arthur
11,607
446
154
6
0
443,748
2
L
Bastet
10,242
394
91
4
0
433,318
4
W
Osiris
17,055
656
150
6
0
573,195
7
L
Merlin
11,699
450
169
7
0
442,407
7
W
Awilix
15,044
579
142
5
0
514,501
3
W
Thoth
14,387
553
144
6
0
477,394
6
L
Rama
10,747
413
134
5
0
390,641
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role