Player Matchup

Susano
Susano
Gurmy
Susano
Level 44
God Stats
3W - 1L
1,634 SR
Queue Stats
88W - 56L
1,582 Elo+
Party 2
Anhur
Anhur
Killer_-5506
Anhur
Level 107
God Stats
1W - 2L
1,420 SR
Queue Stats
69W - 87L
1,329 Elo+
Party 1
Sol
Sol
NovaXaida
Sol
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
37W - 35L
1,404 Elo+
Party 1
Ra
Ra
dans28
Ra
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 27L
1,596 Elo+
Party 2
Vamana
Vamana
maxkog
Vamana
Level 104
God Stats
13W - 7L
1,754 SR
Queue Stats
71W - 49L
1,600 Elo+
Party 2
Team Averages
Level 70
1,562 SR
1,502 Elo+

VS

Team Averages
Level 68
1,404 SR
1,302 Elo+
Amaterasu
Amaterasu
Garttt
Amaterasu
Level 42
God Stats
1W - 3L
1,377 SR
Queue Stats
21W - 29L
1,416 Elo+
Party 3
Arachne
Arachne
JesusHansChrist
Arachne
Level 102
God Stats
0W - 1L
1,282 SR
Queue Stats
8W - 16L
1,288 Elo+
Party 4
Nu Wa
Nu Wa
Pandamaniac89
Nu Wa
Level 109
God Stats
5W - 4L
1,603 SR
Queue Stats
14W - 19L
1,304 Elo+
Party 4
Heimdallr
Heimdallr
Scalick
Heimdallr
Level 44
God Stats
2W - 6L
1,325 SR
Queue Stats
13W - 19L
1,391 Elo+
Party 3
Guan Yu
Guan Yu
s3ab3ar
Guan Yu
Level 42
God Stats
0W - 2L
1,433 SR
Queue Stats
1W - 6L
1,109 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gurmy
Susano
17
5 / 1 / 4
10,639
591
9,295
9,026
8,362
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 3 / 7
8,606
478
7,186
10,085
3,381
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 2 / 7
10,418
579
10,408
12,401
4,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
14
4 / 3 / 6
8,754
486
4,909
7,028
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Vamana
maxkog
Vamana
18
14 / 0 / 5
11,466
637
14,988
12,134
8,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Garttt
Amaterasu
13
4 / 4 / 4
8,183
455
7,748
14,330
8,876
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 6 / 3
6,933
385
2,641
13,551
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 5 / 2
7,785
433
9,314
10,075
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Scalick
Heimdallr
11
3 / 8 / 2
7,383
410
4,714
12,140
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
s3ab3ar
Guan Yu
11
1 / 7 / 0
6,798
378
1,974
10,899
8,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
30
Kills
8
9
Deaths
30
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Garttt
Amaterasu
4
4
4
1.5
W
Susano
Gurmy
Susano
5
1
4
7
L
0
6
3
0.25
W
2
3
7
1.83
W
5
2
7
4.25
L
0
5
2
0.2
L
Heimdallr
Scalick
Heimdallr
3
8
2
0.5
W
Ra
4
3
6
2.33
W
Vamana
maxkog
Vamana
14
0
5
16.5
L
Guan Yu
s3ab3ar
Guan Yu
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,786
Damage
26,391
50,674
Taken
60,995
29,367
Mitigated
29,919
16,904
Healing
8,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Garttt
Amaterasu
7,748
3,224
0
2,994
14,330
8,876
0
3,180
10,883
0
34,568
W
Susano
Gurmy
Susano
9,295
1,814
0
2,652
9,026
8,362
716
1,095
7,931
68
60,914
L
2,641
1,593
0
3,043
13,551
5,016
0
2,616
10,855
0
34,220
W
7,186
2,732
0
1,226
10,085
3,381
1,556
1,048
9,037
0
39,381
W
10,408
2,723
0
5,500
12,401
4,540
4,712
4,283
8,118
68,042
0
L
9,314
1,197
0
1,864
10,075
3,006
0
5,221
4,826
54,673
0
L
Heimdallr
Scalick
Heimdallr
4,714
2,213
0
240
12,140
4,328
0
3,029
8,923
0
29,421
W
Ra
4,909
665
2,161
1,690
7,028
4,370
999
1,130
5,898
39,507
0
W
Vamana
maxkog
Vamana
14,988
7,769
0
3,675
12,134
8,714
2,230
1,827
10,307
0
81,266
L
Guan Yu
s3ab3ar
Guan Yu
1,974
442
0
658
10,899
8,693
0
721
10,138
0
24,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,883
Gold Earned
37,082
548
Minions Killed
315
0
Camps Cleared
0
1,830,802
Distance Traveled
1,672,313
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,183
455
59
3
0
363,062
0
W
Susano
10,639
591
139
8
0
352,471
3
L
Arachne
6,933
385
59
3
0
375,268
3
W
Anhur
8,606
478
68
4
0
357,615
0
W
Sol
10,418
579
139
8
0
314,782
4
L
Nu Wa
7,785
433
91
5
0
304,543
1
L
Heimdallr
7,383
410
52
3
0
305,105
0
W
Ra
8,754
486
71
4
0
414,847
4
W
Vamana
11,466
637
131
7
0
391,087
3
L
Guan Yu
6,798
378
54
3
0
324,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role