Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
BatZombie16
Scylla
Level 152
God Stats
4W - 1L
1,839 SR
Queue Stats
186W - 232L
1,498 Elo+
Solo
King Arthur
King Arthur
DrNizzDank
King Arthur
Level 155
God Stats
29W - 47L
1,430 SR
Queue Stats
630W - 765L
1,450 Elo+
Solo
Chiron
Chiron
HarHarPewPew
Chiron
Level 137
God Stats
6W - 10L
1,419 SR
Queue Stats
858W - 979L
1,529 Elo+
Solo
Mulan
Mulan
Ubiquit0us
Mulan
Level 143
God Stats
10W - 6L
1,563 SR
Queue Stats
440W - 414L
1,563 Elo+
Solo
Team Averages
Level 140
1,550 SR
1,508 Elo+

VS

Team Averages
Level 125
1,639 SR
1,586 Elo+
Anubis
Anubis
 
Anubis
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Holigons
Pele
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 87L
1,638 Elo+
Party 1
Hou Yi
Hou Yi
SomeoneStrange
Hou Yi
Level 106
God Stats
11W - 3L
1,831 SR
Queue Stats
355W - 341L
1,540 Elo+
Solo
Erlang Shen
Erlang Shen
namesQQ
Erlang Shen
Level 125
God Stats
5W - 7L
1,478 SR
Queue Stats
568W - 507L
1,625 Elo+
Party 1
Scylla
Scylla
sleebees
Scylla
Level 129
God Stats
3W - 2L
1,884 SR
Queue Stats
310W - 273L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
0 / 1 / 1
6,176
561
4,190
7,465
2,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Scylla
9
0 / 0 / 7
5,300
482
2,644
4,695
1,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
DrNizzDank
King Arthur
10
4 / 1 / 4
5,891
536
4,309
7,154
1,839
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
12
3 / 1 / 0
6,948
632
3,958
6,505
1,993
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
12
7 / 1 / 1
6,811
619
7,341
7,707
2,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
9
0 / 4 / 1
5,185
471
4,171
5,822
3,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
9
1 / 2 / 1
5,995
545
4,675
8,394
1,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 0
5,703
518
4,343
7,237
1,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
namesQQ
Erlang Shen
11
1 / 0 / 1
6,163
560
4,392
6,880
4,639
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
sleebees
Scylla
9
0 / 4 / 0
5,211
474
2,504
4,565
981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
14
Kills
3
4
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
1
1
0.5
L
Anubis
 
Anubis
0
4
1
0.13
W
Scylla
0
0
7
3.5
W
King Arthur
DrNizzDank
King Arthur
4
1
4
6
W
Chiron
3
1
0
3
L
Pele
1
2
1
0.75
L
1
4
0
0.25
W
Mulan
7
1
1
7.5
L
Erlang Shen
namesQQ
Erlang Shen
1
0
1
1.5
L
Scylla
sleebees
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,442
Damage
20,085
33,526
Taken
32,898
10,016
Mitigated
12,728
12,399
Healing
10,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,190
1,705
0
1,265
7,465
2,941
0
192
7,273
34,810
0
L
Anubis
 
Anubis
4,171
160
0
1,466
5,822
3,947
0
1,126
4,570
21,055
0
W
Scylla
2,644
312
0
1,703
4,695
1,011
0
1,288
3,251
25,590
0
W
King Arthur
DrNizzDank
King Arthur
4,309
1,019
413
2,384
7,154
1,839
0
2,247
4,878
0
18,545
W
Chiron
3,958
1,671
135
2,348
6,505
1,993
0
205
6,300
0
48,944
L
Pele
4,675
1,160
0
3,072
8,394
1,965
0
669
7,679
0
27,918
L
4,343
1,721
0
1,429
7,237
1,196
0
359
6,844
0
29,889
W
Mulan
7,341
774
0
4,151
7,707
2,232
0
2,519
5,088
0
39,808
L
Erlang Shen
namesQQ
Erlang Shen
4,392
1,639
0
3,631
6,880
4,639
0
3,814
3,026
0
33,183
L
Scylla
sleebees
Scylla
2,504
313
0
581
4,565
981
0
538
3,945
29,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,126
Gold Earned
28,257
351
Minions Killed
300
0
Camps Cleared
0
1,061,466
Distance Traveled
1,002,388
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,176
561
87
8
0
204,839
11
L
Anubis
5,185
471
38
3
0
181,151
2
W
Scylla
5,300
482
49
4
0
206,515
1
W
King Arthur
5,891
536
35
3
0
219,685
1
W
Chiron
6,948
632
100
9
0
195,018
1
L
Pele
5,995
545
57
5
0
238,661
3
L
Hou Yi
5,703
518
62
6
0
184,505
3
W
Mulan
6,811
619
80
7
0
235,409
3
L
Erlang Shen
6,163
560
76
7
0
210,404
5
L
Scylla
5,211
474
67
6
0
187,667
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role