Player Matchup

Awilix
Awilix
 
Awilix
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DankoFarkas123
Khepri
Level 67
God Stats
1W - 1L
1,754 SR
Queue Stats
15W - 20L
1,390 Elo+
Solo
Achilles
Achilles
wtfomgfufufu
Achilles
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 89L
1,421 Elo+
Solo
Chang'e
Chang'e
xXDarkAngellXx
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Team Averages
Level 85
1,551 SR
1,462 Elo+

VS

Team Averages
Level 101
1,549 SR
1,461 Elo+
Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CaptainVayne
Poseidon
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,450 Elo+
Solo
Cthulhu
Cthulhu
Kilgaros
Cthulhu
Level 104
God Stats
4W - 4L
1,689 SR
Queue Stats
430W - 428L
1,441 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MunaValgeke
Ah Muzen Cab
Level 120
God Stats
5W - 1L
1,745 SR
Queue Stats
284W - 282L
1,398 Elo+
Solo
Jing Wei
Jing Wei
socforlife
Jing Wei
Level 107
God Stats
4W - 8L
1,312 SR
Queue Stats
584W - 578L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
7 / 4 / 6
9,315
847
10,208
10,350
4,515
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
 
Fenrir
11
2 / 9 / 9
7,561
687
6,266
13,336
6,505
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 6 / 10
7,458
678
5,201
17,342
18,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Achilles
wtfomgfufufu
Achilles
15
4 / 4 / 8
8,074
734
6,589
13,708
13,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 3 / 9
7,835
712
7,899
10,394
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
15
2 / 1 / 23
9,499
864
2,903
10,864
11,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
CaptainVayne
Poseidon
18
9 / 3 / 16
10,688
972
13,681
7,850
2,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Kilgaros
Cthulhu
12
1 / 5 / 16
8,117
738
10,636
13,517
13,659
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
MunaValgeke
Ah Muzen Cab
15
7 / 3 / 12
9,240
840
13,641
6,628
3,097
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
socforlife
Jing Wei
17
7 / 3 / 17
9,863
897
17,059
8,793
3,951
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
110
14
Kills
26
26
Deaths
15
42
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
7
4
6
2.5
L
Fenrir
 
Fenrir
2
9
9
0.72
W
Horus
 
Horus
2
1
23
13.5
W
Poseidon
CaptainVayne
Poseidon
9
3
16
5.67
L
0
6
10
0.83
W
Cthulhu
Kilgaros
Cthulhu
1
5
16
1.8
W
Ah Muzen Cab
MunaValgeke
Ah Muzen Cab
7
3
12
4.33
W
Jing Wei
socforlife
Jing Wei
7
3
17
5.17
L
Achilles
wtfomgfufufu
Achilles
4
4
8
2
L
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,163
Damage
57,920
65,130
Taken
47,652
46,451
Mitigated
34,680
22,241
Healing
21,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
10,208
3,780
2,337
1,325
10,350
4,515
344
4,648
5,702
0
19,672
L
Fenrir
 
Fenrir
6,266
1,077
531
1,925
13,336
6,505
0
4,757
8,579
0
9,694
W
Horus
 
Horus
2,903
1,637
7,406
5,935
10,864
11,059
308
3,310
7,292
0
5,707
W
Poseidon
CaptainVayne
Poseidon
13,681
1,981
845
1,359
7,850
2,914
630
1,921
5,839
28,847
0
L
5,201
469
920
2,207
17,342
18,056
115
7,149
10,193
12,282
0
W
Cthulhu
Kilgaros
Cthulhu
10,636
216
1,328
1,311
13,517
13,659
163
3,053
10,195
17,541
0
W
Ah Muzen Cab
MunaValgeke
Ah Muzen Cab
13,641
4,902
45
1,319
6,628
3,097
2,125
1,409
5,179
0
26,392
W
Jing Wei
socforlife
Jing Wei
17,059
9,192
1,268
924
8,793
3,951
997
2,716
6,047
0
36,823
L
Achilles
wtfomgfufufu
Achilles
6,589
1,640
1,458
2,121
13,708
13,363
241
3,483
10,225
0
15,585
L
7,899
578
5,814
3,603
10,394
4,012
333
4,280
6,114
20,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,243
Gold Earned
47,407
103
Minions Killed
122
0
Camps Cleared
0
919,942
Distance Traveled
995,360
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,315
847
30
3
0
195,444
0
L
Fenrir
7,561
687
8
1
0
154,214
1
W
Horus
9,499
864
3
0
0
218,284
0
W
Poseidon
10,688
972
49
4
0
216,036
1
L
Khepri
7,458
678
26
2
0
186,761
0
W
Cthulhu
8,117
738
20
2
0
201,021
4
W
Ah Muzen Cab
9,240
840
19
2
0
195,049
0
W
Jing Wei
9,863
897
31
3
0
164,970
0
L
Achilles
8,074
734
13
1
0
177,960
0
L
Chang'e
7,835
712
26
2
0
205,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role