Player Matchup

Neith
Neith
Masters
Gio Cassimani
Neith
Masters
Level 123
God Stats
38W - 33L
1,600 SR
Queue Stats
1,005W - 974L
2,924 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Kingsley375
Zhong Kui
Masters
Level 159
God Stats
190W - 190L
1,618 SR
Queue Stats
571W - 555L
2,931 MMR
Solo
Ravana
Ravana
Masters
Mason4721
Ravana
Masters
Level 156
God Stats
5W - 4L
1,779 SR
Queue Stats
641W - 583L
3,109 MMR
Solo
Hercules
Hercules
Masters
MidsToEasy
Hercules
Masters
Level 160
God Stats
7W - 10L
1,667 SR
Queue Stats
695W - 564L
2,917 MMR
Solo
Nemesis
Nemesis
Grandmaster
Yashova
Nemesis
Grandmaster
Level 109
God Stats
107W - 54L
1,792 SR
Queue Stats
569W - 474L
3,457 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 141
1,692 SR
3,068 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 149
1,663 SR
2,710 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Masters
ArrivedExodus
Fenrir
Masters
Level 140
God Stats
1W - 0L
1,555 SR
Queue Stats
47W - 4L
3,456 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
DustJa
Sun Wukong
Masters
Level 156
God Stats
79W - 41L
1,854 SR
Queue Stats
286W - 219L
2,917 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
NoKnownProfile
Ah Muzen Cab
Masters
Level 132
God Stats
72W - 43L
1,726 SR
Queue Stats
749W - 722L
2,805 MMR
Solo
Cerberus
Cerberus
Masters
SpacingBridge6
Cerberus
Masters
Level 159
God Stats
11W - 12L
1,677 SR
Queue Stats
766W - 757L
2,873 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 3
10,395
452
7,580
16,957
6,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Kingsley375
Zhong Kui
18
4 / 5 / 3
11,899
517
16,145
20,716
16,634
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ravana
Mason4721
Ravana
17
0 / 7 / 5
10,994
478
11,674
17,721
17,058
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
MidsToEasy
Hercules
13
3 / 8 / 4
9,733
423
10,810
27,521
35,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
Yashova
Nemesis
19
9 / 5 / 2
12,332
536
18,858
23,904
10,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
GebOdinTiamatSolArtio

VS

Bans
LokiHou YiKhepriMorgan Le FaySerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
12 / 2 / 8
15,489
673
21,974
24,193
11,047
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
7 / 2 / 16
12,958
563
18,270
25,377
24,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
DustJa
Sun Wukong
20
8 / 2 / 14
15,078
656
22,199
24,576
19,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
NoKnownProfile
Ah Muzen Cab
20
3 / 4 / 4
13,772
599
11,438
17,144
8,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
19
3 / 6 / 12
12,625
549
12,062
22,015
13,705
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
16
Kills
33
33
Deaths
16
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
12
2
8
8
W
7
2
16
7.5
W
Sun Wukong
DustJa
Sun Wukong
8
2
14
7.5
L
0
8
3
0.19
L
Zhong Kui
Kingsley375
Zhong Kui
4
5
3
1.1
L
Ravana
Mason4721
Ravana
0
7
5
0.36
L
Hercules
MidsToEasy
Hercules
3
8
4
0.63
W
Ah Muzen Cab
NoKnownProfile
Ah Muzen Cab
3
4
4
1.25
W
Cerberus
3
6
12
1.5
L
Nemesis
Yashova
Nemesis
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,067
Damage
85,943
106,819
Taken
113,305
86,619
Mitigated
76,399
23,411
Healing
52,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
21,974
12,760
0
13,531
24,193
11,047
3,531
2,383
21,655
0
143,954
W
18,270
6,294
0
7,933
25,377
24,042
0
4,155
21,088
0
45,348
W
Sun Wukong
DustJa
Sun Wukong
22,199
3,389
0
15,100
24,576
19,493
957
4,480
20,096
11,838
101,087
L
7,580
3,435
0
4,221
16,957
6,259
784
648
16,309
0
75,912
L
Zhong Kui
Kingsley375
Zhong Kui
16,145
336
0
5,602
20,716
16,634
0
4,045
16,671
95,447
0
L
Ravana
Mason4721
Ravana
11,674
2,579
0
4,360
17,721
17,058
231
4,331
13,390
487
80,844
L
Hercules
MidsToEasy
Hercules
10,810
1,742
1,774
4,020
27,521
35,854
0
4,619
22,902
0
26,162
W
Ah Muzen Cab
NoKnownProfile
Ah Muzen Cab
11,438
4,323
0
8,645
17,144
8,112
8,086
4,249
12,788
0
121,914
W
Cerberus
12,062
330
0
6,957
22,015
13,705
30
4,515
17,500
80,319
0
L
Nemesis
Yashova
Nemesis
18,858
9,738
0
3,434
23,904
10,814
168
1,887
22,017
0
102,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,353
Gold Earned
69,922
688
Minions Killed
802
0
Camps Cleared
0
2,026,857
Distance Traveled
2,307,968
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,489
673
180
8
0
450,176
1
W
Fenrir
12,958
563
46
2
0
484,337
3
W
Sun Wukong
15,078
656
218
9
0
476,954
4
L
Neith
10,395
452
156
7
0
350,256
6
L
Zhong Kui
11,899
517
192
8
0
382,320
3
L
Ravana
10,994
478
162
7
0
439,739
3
L
Hercules
9,733
423
31
1
0
396,491
2
W
Ah Muzen Cab
13,772
599
195
8
0
450,540
5
W
Cerberus
12,625
549
163
7
0
445,961
6
L
Nemesis
12,332
536
147
6
0
458,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role