Player Matchup

Loki
Loki
IPlayerSolo
Loki
Level 8
God Stats
5W - 3L
1,491 SR
Queue Stats
47W - 42L
1,480 Elo+
Solo
Yemoja
Yemoja
RabbitParachute
Yemoja
Level 15
God Stats
5W - 7L
1,311 SR
Queue Stats
19W - 24L
1,417 Elo+
Party 1
Olorun
Olorun
Raidórum
Olorun
Level 26
God Stats
2W - 0L
1,715 SR
Queue Stats
37W - 43L
1,410 Elo+
Party 1
Team Averages
Level 16
1,506 SR
1,436 Elo+

VS

Team Averages
Level 70
1,578 SR
1,518 Elo+
Baron Samedi
Baron Samedi
JACMD
Baron Samedi
Level 81
God Stats
4W - 9L
1,505 SR
Queue Stats
38W - 92L
1,338 Elo+
Solo
Cthulhu
Cthulhu
Toimah
Cthulhu
Level 103
God Stats
1W - 2L
1,729 SR
Queue Stats
3W - 3L
1,676 Elo+
Party 2
Mercury
Mercury
fangs667543
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 5 / 8
14,470
724
18,238
14,743
6,471
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 1 / 15
13,614
681
8,512
14,811
19,065
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
Raidórum
Olorun
17
6 / 9 / 10
13,700
685
17,106
22,804
11,064
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JACMD
Baron Samedi
17
6 / 7 / 3
13,605
680
15,691
18,151
13,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Toimah
Cthulhu
17
4 / 4 / 9
13,090
655
15,617
20,858
14,148
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
fangs667543
Mercury
15
5 / 10 / 5
12,382
619
14,655
18,816
6,955
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
32
21
Kills
15
15
Deaths
21
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
11
5
8
3
L
Baron Samedi
JACMD
Baron Samedi
6
7
3
1.07
W
4
1
15
11.5
W
Olorun
Raidórum
Olorun
6
9
10
1.22
L
Cthulhu
Toimah
Cthulhu
4
4
9
2.13
L
Mercury
fangs667543
Mercury
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,856
Damage
45,963
52,358
Taken
57,825
36,600
Mitigated
34,404
12,368
Healing
7,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,238
5,626
0
2,109
14,743
6,471
0
9,205
5,538
0
62,122
L
Baron Samedi
JACMD
Baron Samedi
15,691
1,515
1,646
3,945
18,151
13,301
374
9,947
8,204
46,462
0
W
8,512
2,477
2,546
3,418
14,811
19,065
507
9,500
5,311
22,781
0
W
Olorun
Raidórum
Olorun
17,106
10,056
613
3,682
22,804
11,064
2,017
13,349
9,455
57,166
0
L
Cthulhu
Toimah
Cthulhu
15,617
1,734
249
0
20,858
14,148
130
7,159
13,699
48,803
0
L
Mercury
fangs667543
Mercury
14,655
7,453
0
1,400
18,816
6,955
0
9,088
9,728
0
36,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,784
Gold Earned
39,077
196
Minions Killed
168
10
Camps Cleared
8
931,076
Distance Traveled
1,033,021
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,470
724
56
3
10
330,752
3
L
Baron Samedi
13,605
680
55
3
3
314,405
4
W
Yemoja
13,614
681
22
1
0
325,007
5
W
Olorun
13,700
685
118
6
0
275,317
1
L
Cthulhu
13,090
655
67
3
1
362,763
1
L
Mercury
12,382
619
46
2
4
355,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role