Player Matchup

Cerberus
Cerberus
Abion
Cerberus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 70L
1,452 Elo+
Party 4
Tiamat
Tiamat
Kooterthug69
Tiamat
Level 68
God Stats
6W - 5L
1,618 SR
Queue Stats
254W - 269L
1,439 Elo+
Party 1
Poseidon
Poseidon
PulloutPete
Poseidon
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 109L
1,550 Elo+
Party 1
Da Ji
Da Ji
ST Krof
Da Ji
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,701 Elo+
Party 1
Charybdis
Charybdis
Telvinus
Charybdis
Level 159
God Stats
11W - 10L
1,471 SR
Queue Stats
139W - 156L
1,363 Elo+
Party 4
Team Averages
Level 60
1,518 SR
1,501 Elo+

VS

Team Averages
Level 65
1,596 SR
1,514 Elo+
Olorun
Olorun
Gamzatti
Olorun
Level 151
God Stats
5W - 2L
1,611 SR
Queue Stats
320W - 325L
1,596 Elo+
Party 3
Gilgamesh
Gilgamesh
TheAlexKiller
Gilgamesh
Level 13
God Stats
2W - 0L
1,756 SR
Queue Stats
19W - 7L
1,769 Elo+
Party 3
Cthulhu
Cthulhu
TheBasementGuy
Cthulhu
Level 29
God Stats
43W - 49L
1,410 SR
Queue Stats
81W - 92L
1,384 Elo+
Party 2
Izanami
Izanami
ZuiichiSan
Izanami
Level 28
God Stats
4W - 4L
1,745 SR
Queue Stats
60W - 86L
1,390 Elo+
Party 2
Chang'e
Chang'e
lakero45
Chang'e
Level 106
God Stats
7W - 9L
1,456 SR
Queue Stats
424W - 448L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abion
Cerberus
7
0 / 3 / 1
4,291
429
2,859
6,915
1,983
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
8
1 / 5 / 1
4,940
494
3,588
6,234
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
PulloutPete
Poseidon
6
0 / 7 / 0
4,114
411
2,696
5,308
1,600
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
ST Krof
Da Ji
8
1 / 5 / 1
5,266
527
3,009
7,640
2,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Telvinus
Charybdis
8
1 / 1 / 0
4,775
478
3,093
4,700
1,121
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gamzatti
Olorun
11
7 / 0 / 0
6,940
694
2,656
5,111
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
TheAlexKiller
Gilgamesh
11
10 / 2 / 4
7,439
744
7,700
7,146
3,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

8
1 / 1 / 3
5,044
504
3,319
5,854
3,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
ZuiichiSan
Izanami
9
0 / 0 / 3
5,335
534
2,441
3,328
775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
lakero45
Chang'e
11
3 / 1 / 3
6,611
661
4,028
5,484
1,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
21
21
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Abion
Cerberus
0
3
1
0.17
W
Olorun
Gamzatti
Olorun
7
0
0
7
L
Tiamat
1
5
1
0.3
L
Poseidon
PulloutPete
Poseidon
0
7
0
0
L
Da Ji
ST Krof
Da Ji
1
5
1
0.3
L
Charybdis
Telvinus
Charybdis
1
1
0
1
W
Gilgamesh
TheAlexKiller
Gilgamesh
10
2
4
6
W
1
1
3
2.5
W
Izanami
ZuiichiSan
Izanami
0
0
3
1.5
W
Chang'e
lakero45
Chang'e
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,245
Damage
20,144
30,797
Taken
26,923
9,844
Mitigated
11,954
5,348
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Abion
Cerberus
2,859
73
0
937
6,915
1,983
0
1,422
5,301
14,278
0
W
Olorun
Gamzatti
Olorun
2,656
1,502
69
2,198
5,111
2,044
2,665
2,491
2,620
27,074
3,461
L
Tiamat
3,588
625
0
1,179
6,234
2,778
0
3,066
3,168
17,485
0
L
Poseidon
PulloutPete
Poseidon
2,696
808
0
350
5,308
1,600
52
2,187
3,121
15,277
0
L
Da Ji
ST Krof
Da Ji
3,009
711
0
1,986
7,640
2,362
0
1,077
6,563
0
19,303
L
Charybdis
Telvinus
Charybdis
3,093
968
0
896
4,700
1,121
0
1,493
2,931
0
25,324
W
Gilgamesh
TheAlexKiller
Gilgamesh
7,700
3,154
0
1,940
7,146
3,892
231
890
6,172
0
40,712
W
3,319
102
0
1,892
5,854
3,671
0
2,275
3,579
14,590
0
W
Izanami
ZuiichiSan
Izanami
2,441
1,907
0
499
3,328
775
0
451
2,877
0
20,279
W
Chang'e
lakero45
Chang'e
4,028
222
433
3,458
5,484
1,572
880
2,584
2,532
27,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,386
Gold Earned
31,369
189
Minions Killed
270
0
Camps Cleared
0
842,397
Distance Traveled
959,692
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,291
429
29
3
0
166,395
11
W
Olorun
6,940
694
66
7
0
178,897
0
L
Tiamat
4,940
494
42
4
0
164,086
6
L
Poseidon
4,114
411
22
2
0
154,147
0
L
Da Ji
5,266
527
50
5
0
196,053
1
L
Charybdis
4,775
478
46
5
0
161,716
3
W
Gilgamesh
7,439
744
64
6
0
207,887
4
W
Cthulhu
5,044
504
31
3
0
202,675
3
W
Izanami
5,335
534
50
5
0
181,261
2
W
Chang'e
6,611
661
59
6
0
188,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role