Player Matchup

Sol
Sol
GottiMaq
Sol
Level 127
God Stats
1W - 4L
1,320 SR
Queue Stats
351W - 447L
1,357 Elo+
Solo
Vulcan
Vulcan
Mercuryhewry
Vulcan
Level 123
God Stats
13W - 17L
1,409 SR
Queue Stats
255W - 336L
1,289 Elo+
Solo
Set
Set
chewytheguardian
Set
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,260 Elo+
Solo
Team Averages
Level 85
1,410 SR
1,302 Elo+

VS

Team Averages
Level 62
1,494 SR
1,291 Elo+
Fenrir
Fenrir
CEOABU
Fenrir
Level 81
God Stats
3W - 2L
1,493 SR
Queue Stats
89W - 101L
1,283 Elo+
Solo
Merlin
Merlin
Vulcan_Raven134
Merlin
Level 98
God Stats
13W - 9L
1,488 SR
Queue Stats
349W - 399L
1,389 Elo+
Solo
Sylvanus
Sylvanus
sturdy-aside1
Sylvanus
Level 7
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 107L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 1
6,348
635
6,542
7,939
2,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
10
1 / 2 / 2
6,222
622
5,676
4,142
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

8
0 / 7 / 2
5,720
572
2,271
8,132
2,821
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CEOABU
Fenrir
10
3 / 3 / 5
7,227
723
3,221
8,664
2,981
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
4 / 0 / 6
7,536
754
8,151
3,384
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
sturdy-aside1
Sylvanus
12
4 / 0 / 7
7,504
750
4,576
8,059
7,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CEOABU
Fenrir
3
3
5
1.83
L
2
2
1
1.25
L
Vulcan
1
2
2
1
W
4
0
6
7
L
0
7
2
0.14
W
Sylvanus
sturdy-aside1
Sylvanus
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,489
Damage
15,948
20,213
Taken
20,107
7,322
Mitigated
11,280
5,355
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CEOABU
Fenrir
3,221
814
0
1,576
8,664
2,981
279
4,564
4,100
0
6,708
L
6,542
1,870
0
3,746
7,939
2,936
0
4,574
3,365
22,983
2,153
L
Vulcan
5,676
2,899
0
535
4,142
1,565
0
2,206
1,936
18,023
0
W
8,151
242
0
1,648
3,384
1,215
752
2,768
616
33,424
0
L
2,271
1,202
267
807
8,132
2,821
0
5,654
2,478
0
7,799
W
Sylvanus
sturdy-aside1
Sylvanus
4,576
1,791
1,157
3,419
8,059
7,084
204
4,376
3,683
15,629
2,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,290
Gold Earned
22,267
104
Minions Killed
103
2
Camps Cleared
3
497,012
Distance Traveled
513,285
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,227
723
6
1
0
170,448
0
L
Sol
6,348
635
57
6
2
165,134
2
L
Vulcan
6,222
622
34
3
0
181,520
6
W
Merlin
7,536
754
61
6
2
184,014
3
L
Set
5,720
572
13
1
0
150,358
0
W
Sylvanus
7,504
750
36
4
1
158,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role