Player Matchup

Merlin
Merlin
Cowboy
Merlin
Level 128
God Stats
0W - 1L
1,342 SR
Queue Stats
200W - 165L
1,602 Elo+
Party 1
Danzaburou
Danzaburou
DeathCough
Danzaburou
Level 86
God Stats
23W - 30L
1,428 SR
Queue Stats
449W - 461L
1,548 Elo+
Solo
Geb
Geb
Strykaaa
Geb
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 81L
1,662 Elo+
Party 1
Team Averages
Level 107
1,423 SR
1,604 Elo+

VS

Team Averages
Level 85
1,448 SR
1,523 Elo+
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
TobyxJuniorx
Artemis
Level 60
God Stats
1W - 3L
1,309 SR
Queue Stats
40W - 28L
1,566 Elo+
Solo
Hel
Hel
Zombii999
Hel
Level 35
God Stats
7W - 5L
1,535 SR
Queue Stats
114W - 137L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cowboy
Merlin
10
1 / 4 / 2
7,184
653
8,374
8,161
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
DeathCough
Danzaburou
9
2 / 5 / 2
6,993
636
9,183
8,450
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 3
6,829
621
7,131
10,735
10,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 0 / 7
8,303
755
7,097
15,400
14,393
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
TobyxJuniorx
Artemis
14
9 / 1 / 2
9,184
835
12,922
7,947
3,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 3 / 7
7,334
667
3,222
8,234
3,629
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
4
Kills
12
12
Deaths
4
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
7
6.5
L
Merlin
Cowboy
Merlin
1
4
2
0.5
L
Danzaburou
DeathCough
Danzaburou
2
5
2
0.6
L
1
3
3
0.83
W
Artemis
TobyxJuniorx
Artemis
9
1
2
10
W
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,688
Damage
23,241
27,346
Taken
31,581
16,170
Mitigated
21,035
3,982
Healing
16,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,097
515
312
5,658
15,400
14,393
70
5,649
9,751
20,440
0
L
Merlin
Cowboy
Merlin
8,374
1,213
702
676
8,161
2,415
0
3,049
5,112
29,825
0
L
Danzaburou
DeathCough
Danzaburou
9,183
3,469
0
972
8,450
3,338
0
3,499
4,951
0
25,484
L
7,131
729
0
1,632
10,735
10,417
0
3,962
6,773
13,128
0
W
Artemis
TobyxJuniorx
Artemis
12,922
6,656
0
2,377
7,947
3,013
1,196
4,518
3,429
0
42,065
W
3,222
127
3,726
4,062
8,234
3,629
274
5,558
2,676
19,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,006
Gold Earned
24,821
114
Minions Killed
141
3
Camps Cleared
7
520,819
Distance Traveled
630,335
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,303
755
23
2
1
213,604
3
L
Merlin
7,184
653
59
5
2
183,665
0
L
Danzaburou
6,993
636
48
4
1
152,016
0
L
Geb
6,829
621
7
1
0
185,138
2
W
Artemis
9,184
835
78
7
4
202,577
3
W
Hel
7,334
667
40
4
2
214,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role