Player Matchup

Aphrodite
Aphrodite
Angiebluerose97
Aphrodite
Level 18
God Stats
1W - 1L
1,467 SR
Queue Stats
13W - 19L
1,346 Elo+
Solo
Neith
Neith
Kalaveryx
Neith
Level 21
God Stats
8W - 7L
1,422 SR
Queue Stats
34W - 43L
1,303 Elo+
Solo
Cliodhna
Cliodhna
ShotyToYaThottie
Cliodhna
Level 18
God Stats
5W - 8L
1,364 SR
Queue Stats
110W - 114L
1,517 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TKZhyon
Cu Chulainn
Level 16
God Stats
6W - 3L
1,778 SR
Queue Stats
86W - 96L
1,527 Elo+
Party 1
Ymir
Ymir
Traynorz
Ymir
Level 18
God Stats
2W - 6L
1,356 SR
Queue Stats
26W - 31L
1,368 Elo+
Solo
Team Averages
Level 18
1,477 SR
1,412 Elo+

VS

Team Averages
Level 13
1,499 SR
1,578 Elo+
Ao Kuang
Ao Kuang
MementoAmoris
Ao Kuang
Level 29
God Stats
11W - 13L
1,494 SR
Queue Stats
54W - 53L
1,572 Elo+
Solo
Ra
Ra
V0DKAsama
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 19L
1,500 Elo+
Solo
Mulan
Mulan
XFlamingDragonXx
Mulan
Level 27
God Stats
6W - 5L
1,500 SR
Queue Stats
85W - 77L
1,817 Elo+
Solo
Guan Yu
Guan Yu
mamdRQ
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Neith
Neith
瓶邪嘿哈
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Angiebluerose97
Aphrodite
12
1 / 14 / 6
8,113
369
4,051
15,514
6,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Kalaveryx
Neith
15
5 / 5 / 5
9,828
447
12,037
12,214
4,330
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 5 / 7
13,325
606
23,712
17,125
7,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
TKZhyon
Cu Chulainn
17
13 / 6 / 7
11,762
535
20,727
23,196
25,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
13
1 / 9 / 11
9,426
428
6,513
20,401
15,169
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MementoAmoris
Ao Kuang
20
14 / 2 / 0
13,600
618
17,472
20,295
9,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
10 / 8 / 8
12,386
563
20,210
18,601
7,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
13 / 5 / 5
12,141
552
22,363
26,505
24,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
mamdRQ
Guan Yu
13
1 / 8 / 8
9,041
411
3,404
16,314
12,692
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 10 / 6
8,538
388
4,408
11,549
3,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
66
33
Kills
39
39
Deaths
33
36
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Angiebluerose97
Aphrodite
1
14
6
0.29
L
Neith
Kalaveryx
Neith
5
5
5
1.5
W
Ao Kuang
MementoAmoris
Ao Kuang
14
2
0
7
L
13
5
7
3.3
L
Cu Chulainn
TKZhyon
Cu Chulainn
13
6
7
2.75
L
Ymir
1
9
11
0.72
W
10
8
8
1.75
W
13
5
5
3.1
W
Guan Yu
mamdRQ
Guan Yu
1
8
8
0.63
W
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,040
Damage
67,857
88,450
Taken
93,264
58,479
Mitigated
57,271
19,084
Healing
30,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Angiebluerose97
Aphrodite
4,051
636
1,332
2,653
15,514
6,175
52
10,510
4,664
19,621
0
L
Neith
Kalaveryx
Neith
12,037
7,781
0
1,857
12,214
4,330
3,104
2,351
9,859
0
56,246
W
Ao Kuang
MementoAmoris
Ao Kuang
17,472
5,077
0
12,881
20,295
9,155
0
2,114
17,878
128,358
0
L
23,712
2,509
0
4,066
17,125
7,343
168
7,564
9,329
0
98,727
L
Cu Chulainn
TKZhyon
Cu Chulainn
20,727
2,794
0
5,338
23,196
25,462
303
11,301
11,643
16,686
47,887
L
Ymir
6,513
1,595
1,384
2,454
20,401
15,169
717
5,055
15,273
25,208
0
W
20,210
2,728
1,865
6,673
18,601
7,450
1,999
2,504
15,529
89,108
0
W
22,363
4,732
0
6,496
26,505
24,432
0
3,715
22,370
0
59,846
W
Guan Yu
mamdRQ
Guan Yu
3,404
867
159
1,379
16,314
12,692
119
3,699
11,896
0
18,769
W
4,408
2,332
0
910
11,549
3,542
0
3,495
7,937
0
24,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,454
Gold Earned
55,706
433
Minions Killed
476
0
Camps Cleared
0
1,910,520
Distance Traveled
1,935,197
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,113
369
31
1
0
351,801
0
L
Neith
9,828
447
105
5
0
370,653
0
W
Ao Kuang
13,600
618
177
8
0
418,314
0
L
Cliodhna
13,325
606
160
7
0
412,012
1
L
Cu Chulainn
11,762
535
85
4
0
399,021
0
L
Ymir
9,426
428
52
2
0
377,033
0
W
Ra
12,386
563
154
7
0
386,547
1
W
Mulan
12,141
552
62
3
0
414,408
0
W
Guan Yu
9,041
411
34
2
0
411,303
5
W
Neith
8,538
388
49
2
0
304,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role