Player Matchup

Zhong Kui
Zhong Kui
BattleWorn Bear
Zhong Kui
Level 101
God Stats
110W - 87L
1,571 SR
Queue Stats
330W - 297L
1,446 Elo+
Party 2
Pele
Pele
BostonBoy25
Pele
Level 144
God Stats
4W - 11L
1,389 SR
Queue Stats
13W - 24L
1,389 Elo+
Party 3
Kuzenbo
Kuzenbo
Kollo9697
Kuzenbo
Level 89
God Stats
1W - 1L
1,759 SR
Queue Stats
6W - 7L
1,324 Elo+
Party 3
Nu Wa
Nu Wa
MedicalGradeTaco
Nu Wa
Level 84
God Stats
16W - 15L
1,477 SR
Queue Stats
177W - 173L
1,421 Elo+
Solo
Xbalanque
Xbalanque
Vitoing
Xbalanque
Level 68
God Stats
1W - 6L
1,290 SR
Queue Stats
67W - 63L
1,461 Elo+
Party 2
Team Averages
Level 97
1,497 SR
1,408 Elo+

VS

Team Averages
Level 75
1,659 SR
1,554 Elo+
Tiamat
Tiamat
Choskey
Tiamat
Level 36
God Stats
35W - 29L
1,646 SR
Queue Stats
151W - 123L
1,623 Elo+
Party 1
Izanami
Izanami
FALLINTOSLEEP
Izanami
Level 50
God Stats
49W - 54L
1,551 SR
Queue Stats
111W - 114L
1,521 Elo+
Party 1
Chronos
Chronos
GHOST_KREEPER
Chronos
Level 123
God Stats
4W - 2L
1,775 SR
Queue Stats
32W - 21L
1,554 Elo+
Party 1
Hel
Hel
b20ninja
Hel
Level 49
God Stats
2W - 2L
1,728 SR
Queue Stats
76W - 68L
1,543 Elo+
Party 1
Thor
Thor
xx1_JakJak_1xx
Thor
Level 118
God Stats
14W - 15L
1,595 SR
Queue Stats
117W - 95L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BattleWorn Bear
Zhong Kui
10
1 / 7 / 0
6,188
563
5,745
10,940
6,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 4 / 0
5,118
465
2,973
7,840
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
Kollo9697
Kuzenbo
8
0 / 1 / 2
5,222
475
2,887
7,731
8,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 2 / 0
6,353
578
3,266
5,641
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Vitoing
Xbalanque
9
3 / 3 / 1
5,482
498
4,536
7,372
2,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Choskey
Tiamat
13
1 / 0 / 1
7,160
651
4,138
5,741
2,399
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
10
3 / 3 / 3
6,300
573
7,690
6,133
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chronos
12
7 / 1 / 2
7,728
703
7,864
9,083
3,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 0 / 4
6,278
571
3,376
6,028
4,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 1 / 6
6,598
600
4,457
5,312
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
17
17
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BattleWorn Bear
Zhong Kui
1
7
0
0.14
L
0
4
0
0
W
Tiamat
Choskey
Tiamat
1
0
1
1.5
W
Izanami
3
3
3
1.5
W
Chronos
7
1
2
8
L
Kuzenbo
Kollo9697
Kuzenbo
0
1
2
1
L
1
2
0
0.5
L
Xbalanque
Vitoing
Xbalanque
3
3
1
1.17
W
2
0
4
4
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,407
Damage
27,525
39,524
Taken
32,297
21,129
Mitigated
14,519
10,169
Healing
17,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BattleWorn Bear
Zhong Kui
5,745
477
0
3,815
10,940
6,233
0
5,070
5,870
31,863
0
L
2,973
436
0
1,524
7,840
2,808
0
2,241
5,599
0
28,077
W
Tiamat
Choskey
Tiamat
4,138
603
0
4,464
5,741
2,399
111
1,995
3,615
55,213
0
W
Izanami
7,690
4,775
481
827
6,133
1,774
699
1,614
4,467
0
40,331
W
Chronos
7,864
3,592
0
4,208
9,083
3,757
135
5,414
3,631
35,077
6,020
L
Kuzenbo
Kollo9697
Kuzenbo
2,887
862
216
2,642
7,731
8,099
0
1,922
5,809
12,548
0
L
3,266
804
0
1,307
5,641
1,787
690
3,618
2,023
42,406
0
L
Xbalanque
Vitoing
Xbalanque
4,536
2,646
0
665
7,372
2,202
132
1,333
6,039
0
24,573
W
3,376
659
1,691
3,478
6,028
4,781
216
1,648
4,328
13,739
0
W
4,457
928
369
1,813
5,312
1,808
0
912
4,358
0
31,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,363
Gold Earned
34,064
281
Minions Killed
380
0
Camps Cleared
0
1,012,384
Distance Traveled
998,518
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,188
563
67
6
0
187,939
1
L
Pele
5,118
465
58
5
0
227,449
1
W
Tiamat
7,160
651
128
12
0
202,761
2
W
Izanami
6,300
573
93
8
0
210,875
0
W
Chronos
7,728
703
69
6
0
185,270
4
L
Kuzenbo
5,222
475
13
1
0
215,232
2
L
Nu Wa
6,353
578
94
9
0
205,792
0
L
Xbalanque
5,482
498
49
4
0
175,972
2
W
Hel
6,278
571
23
2
0
203,914
1
W
Thor
6,598
600
67
6
0
195,698
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role