Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BaldDinosaur345
Zeus
Level 122
God Stats
9W - 4L
1,645 SR
Queue Stats
350W - 294L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
Bloody Ugh
Danzaburou
Level 156
God Stats
12W - 19L
1,603 SR
Queue Stats
482W - 397L
1,619 Elo+
Party 1
Chronos
Chronos
GG IM GUAN
Chronos
Level 61
God Stats
2W - 3L
1,438 SR
Queue Stats
184W - 121L
1,580 Elo+
Party 1
Cupid
Cupid
GimmeUrT03s
Cupid
Level 63
God Stats
2W - 0L
1,755 SR
Queue Stats
140W - 63L
1,636 Elo+
Party 1
Team Averages
Level 112
1,588 SR
1,571 Elo+

VS

Team Averages
Level 113
1,582 SR
1,473 Elo+
Hou Yi
Hou Yi
BurritoMenace911
Hou Yi
Level 98
God Stats
3W - 3L
1,461 SR
Queue Stats
198W - 206L
1,490 Elo+
Party 2
Raijin
Raijin
ElessarMel
Raijin
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 108L
1,505 Elo+
Solo
Baba Yaga
Baba Yaga
Entrepihado
Baba Yaga
Level 96
God Stats
5W - 3L
1,861 SR
Queue Stats
197W - 216L
1,487 Elo+
Solo
Olorun
Olorun
Gin_tonic27
Olorun
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 40L
1,388 Elo+
Solo
Zeus
Zeus
plainandsimpleyo
Zeus
Level 117
God Stats
5W - 3L
1,586 SR
Queue Stats
144W - 133L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
3 / 4 / 10
9,399
783
10,250
12,592
11,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
9 / 2 / 6
11,715
976
25,343
6,183
3,005
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Bloody Ugh
Danzaburou
17
7 / 1 / 9
10,539
878
11,310
8,160
4,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chronos
GG IM GUAN
Chronos
17
2 / 1 / 10
9,975
831
5,990
15,484
17,361
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 1 / 14
9,365
780
4,531
6,870
7,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 7
7,888
657
5,505
8,696
3,096
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
ElessarMel
Raijin
17
3 / 5 / 4
9,598
800
7,629
17,793
7,119
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
Entrepihado
Baba Yaga
12
0 / 6 / 4
7,269
606
8,545
10,309
3,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
14
1 / 4 / 6
7,927
661
4,487
13,149
5,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 5 / 4
9,255
771
12,605
10,285
3,546
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
23
Kills
9
9
Deaths
23
49
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
4
10
2
W
9
2
6
6
W
Danzaburou
Bloody Ugh
Danzaburou
7
1
9
11.5
L
0
3
7
1.17
L
Raijin
ElessarMel
Raijin
3
5
4
1
L
Baba Yaga
Entrepihado
Baba Yaga
0
6
4
0.33
W
Chronos
GG IM GUAN
Chronos
2
1
10
7
W
2
1
14
9
L
Olorun
1
4
6
1
L
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,424
Damage
38,771
49,289
Taken
60,232
43,064
Mitigated
22,576
22,028
Healing
24,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,250
179
612
3,984
12,592
11,240
835
8,537
4,055
0
19,475
W
25,343
662
2,235
1,508
6,183
3,005
1,226
4,576
1,607
40,237
0
W
Danzaburou
Bloody Ugh
Danzaburou
11,310
2,471
1,878
3,531
8,160
4,156
2,158
7,257
903
0
36,598
L
5,505
1,926
1,660
1,160
8,696
3,096
0
5,960
2,736
0
12,494
L
Raijin
ElessarMel
Raijin
7,629
588
1,468
6,711
17,793
7,119
0
10,144
7,455
31,117
0
L
Baba Yaga
Entrepihado
Baba Yaga
8,545
64
1,139
2,716
10,309
3,622
0
4,330
5,836
14,066
0
W
Chronos
GG IM GUAN
Chronos
5,990
2,210
1,437
3,933
15,484
17,361
592
7,370
8,114
17,322
0
W
4,531
1,195
1,066
1,844
6,870
7,302
481
5,526
1,344
0
8,743
L
Olorun
4,487
1,660
1,705
4,465
13,149
5,193
72
6,842
6,257
14,317
0
L
12,605
839
1,567
1,467
10,285
3,546
0
4,057
6,049
21,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,993
Gold Earned
41,937
143
Minions Killed
128
0
Camps Cleared
0
1,268,613
Distance Traveled
1,090,119
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,399
783
27
2
0
240,851
2
W
Zeus
11,715
976
43
4
0
260,366
2
W
Danzaburou
10,539
878
47
4
0
250,826
0
L
Hou Yi
7,888
657
21
2
0
222,996
1
L
Raijin
9,598
800
51
4
0
218,286
0
L
Baba Yaga
7,269
606
3
0
0
226,614
1
W
Chronos
9,975
831
16
1
0
271,631
0
W
Cupid
9,365
780
10
1
0
244,939
0
L
Olorun
7,927
661
20
2
0
220,344
0
L
Zeus
9,255
771
33
3
0
201,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role