Player Matchup

Kali
Kali
Elcaballero1
Kali
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,171 Elo+
Solo
Nu Wa
Nu Wa
MoriGedo
Nu Wa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,596 Elo+
Party 1
Neith
Neith
Shakas666
Neith
Level 8
God Stats
2W - 4L
1,827 SR
Queue Stats
58W - 73L
1,382 Elo+
Solo
Yemoja
Yemoja
Snappyutz
Yemoja
Level 21
God Stats
37W - 39L
1,478 SR
Queue Stats
148W - 199L
1,392 Elo+
Solo
Janus
Janus
hysterical-kin1
Janus
Level 109
God Stats
6W - 6L
1,544 SR
Queue Stats
258W - 318L
1,339 Elo+
Party 1
Team Averages
Level 30
1,570 SR
1,376 Elo+

VS

Team Averages
Level 49
1,567 SR
1,500 Elo+
Ares
Ares
Cobblonium
Ares
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,537 Elo+
Party 2
Camazotz
Camazotz
Frudz
Camazotz
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,460 Elo+
Party 2
Olorun
Olorun
Hydrax252
Olorun
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
2W - 3L
1,322 Elo+
Party 2
Hercules
Hercules
Ponkamena
Hercules
Level 148
God Stats
9W - 10L
1,507 SR
Queue Stats
383W - 356L
1,589 Elo+
Party 2
Izanami
Izanami
Thetimmah
Izanami
Level 19
God Stats
3W - 0L
1,830 SR
Queue Stats
40W - 23L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 1
4,896
408
2,568
8,174
3,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
MoriGedo
Nu Wa
9
2 / 3 / 1
5,527
461
7,752
3,972
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Shakas666
Neith
9
2 / 4 / 0
5,151
429
3,407
4,321
1,035
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Yemoja
Snappyutz
Yemoja
8
0 / 4 / 4
5,187
432
2,250
9,357
4,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

7
1 / 10 / 1
4,794
400
4,101
8,659
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 11
6,419
535
4,194
8,670
5,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Camazotz
Frudz
Camazotz
11
10 / 0 / 2
7,330
611
7,412
8,234
2,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
Hydrax252
Olorun
10
1 / 3 / 6
6,445
537
3,311
7,331
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
Ponkamena
Hercules
12
6 / 0 / 1
7,997
666
4,838
10,025
5,006
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Thetimmah
Izanami
14
9 / 0 / 1
8,308
692
7,722
6,045
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
27
27
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
2
11
3.25
L
0
6
1
0.08
W
Camazotz
Frudz
Camazotz
10
0
2
11
W
Olorun
Hydrax252
Olorun
1
3
6
1.33
L
Nu Wa
MoriGedo
Nu Wa
2
3
1
0.83
W
Hercules
Ponkamena
Hercules
6
0
1
6.5
L
Neith
Shakas666
Neith
2
4
0
0.5
L
Yemoja
Snappyutz
Yemoja
0
4
4
0.5
W
Izanami
Thetimmah
Izanami
9
0
1
9.5
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,078
Damage
27,477
34,483
Taken
40,305
11,073
Mitigated
18,550
5,685
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,194
560
193
2,840
8,670
5,979
0
3,403
5,095
9,576
0
L
2,568
1,124
0
1,640
8,174
3,285
0
1,268
6,906
0
20,576
W
Camazotz
Frudz
Camazotz
7,412
3,317
0
5,075
8,234
2,500
604
1,733
6,475
0
29,147
W
Olorun
Hydrax252
Olorun
3,311
1,311
92
3,199
7,331
2,582
2,344
4,006
3,301
33,562
0
L
Nu Wa
MoriGedo
Nu Wa
7,752
3,073
30
396
3,972
986
0
990
2,982
27,409
0
W
Hercules
Ponkamena
Hercules
4,838
1,596
0
3,370
10,025
5,006
0
3,135
6,784
0
42,238
L
Neith
Shakas666
Neith
3,407
1,119
0
620
4,321
1,035
0
1,059
3,262
0
20,134
L
Yemoja
Snappyutz
Yemoja
2,250
475
401
1,935
9,357
4,127
0
2,917
6,440
14,641
0
W
Izanami
Thetimmah
Izanami
7,722
4,299
0
2,187
6,045
2,483
0
1,498
4,547
0
67,610
L
4,101
991
121
542
8,659
1,640
0
1,271
7,388
12,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,555
Gold Earned
36,499
177
Minions Killed
365
0
Camps Cleared
0
1,014,223
Distance Traveled
1,102,216
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,419
535
9
1
0
220,734
1
L
Kali
4,896
408
50
4
0
228,917
1
W
Camazotz
7,330
611
55
5
0
242,191
0
W
Olorun
6,445
537
67
6
0
170,742
0
L
Nu Wa
5,527
461
39
3
0
209,674
2
W
Hercules
7,997
666
105
9
0
237,509
2
L
Neith
5,151
429
35
3
0
178,982
0
L
Yemoja
5,187
432
29
2
0
204,755
2
W
Izanami
8,308
692
129
11
0
231,040
0
L
Janus
4,794
400
24
2
0
191,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role