Player Matchup

Tyr
Tyr
Ch33kyCactus
Tyr
Level 96
God Stats
35W - 23L
1,698 SR
Queue Stats
824W - 611L
1,580 Elo+
Party 2
Medusa
Medusa
Gingermaine
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,282 Elo+
Party 2
Nemesis
Nemesis
X_Jump69_X
Nemesis
Level 8
God Stats
2W - 1L
1,774 SR
Queue Stats
53W - 54L
1,571 Elo+
Solo
Geb
Geb
angel601
Geb
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 63L
1,631 Elo+
Solo
Sol
Sol
popoyon
Sol
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,459 Elo+
Solo
Team Averages
Level 29
1,594 SR
1,505 Elo+

VS

Team Averages
Level 44
1,551 SR
1,594 Elo+
Apollo
Apollo
 
Apollo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
ITryd
Ravana
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 48L
1,920 Elo+
Party 1
Sylvanus
Sylvanus
ItsTrig
Sylvanus
Level 48
God Stats
17W - 17L
1,535 SR
Queue Stats
172W - 175L
1,522 Elo+
Party 3
Raijin
Raijin
KaijunoWaifu
Raijin
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
57W - 67L
1,533 Elo+
Party 3
King Arthur
King Arthur
MoistGillff
King Arthur
Level 9
God Stats
14W - 10L
1,718 SR
Queue Stats
19W - 22L
1,496 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,927
494
3,009
10,271
5,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
7
0 / 6 / 0
5,025
419
1,049
6,017
1,103
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
X_Jump69_X
Nemesis
9
0 / 5 / 1
5,811
484
2,484
9,257
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
1 / 3 / 0
6,348
529
4,332
8,666
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
12
3 / 1 / 0
7,248
604
6,377
5,350
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
7 / 0 / 6
7,398
617
9,708
5,925
1,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ravana
ITryd
Ravana
13
8 / 1 / 4
7,864
655
6,314
4,777
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
ItsTrig
Sylvanus
10
2 / 0 / 6
6,640
553
3,153
5,649
4,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Raijin
9
0 / 2 / 4
5,630
469
3,451
5,713
1,956
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MoistGillff
King Arthur
9
1 / 2 / 4
5,605
467
2,776
6,610
2,593
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
5
Kills
18
18
Deaths
5
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
0
6
10
L
1
3
0
0.33
L
Medusa
0
6
0
0
W
Ravana
ITryd
Ravana
8
1
4
10
W
Sylvanus
ItsTrig
Sylvanus
2
0
6
5
W
Raijin
0
2
4
1
W
King Arthur
MoistGillff
King Arthur
1
2
4
1.5
L
Nemesis
X_Jump69_X
Nemesis
0
5
1
0.1
L
1
3
0
0.33
L
Sol
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,251
Damage
25,402
39,561
Taken
28,674
16,453
Mitigated
12,503
9,045
Healing
9,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
9,708
5,247
0
1,844
5,925
1,906
119
524
5,401
0
55,459
L
3,009
805
120
1,871
10,271
5,249
0
2,481
7,790
0
23,193
L
Medusa
1,049
335
0
468
6,017
1,103
0
308
5,709
0
13,689
W
Ravana
ITryd
Ravana
6,314
2,149
0
2,102
4,777
1,813
0
1,618
3,159
0
40,353
W
Sylvanus
ItsTrig
Sylvanus
3,153
929
753
2,036
5,649
4,235
417
1,021
4,628
18,086
0
W
Raijin
3,451
702
249
1,743
5,713
1,956
0
3,232
2,481
22,633
0
W
King Arthur
MoistGillff
King Arthur
2,776
505
0
697
6,610
2,593
0
3,638
2,972
1,054
17,157
L
Nemesis
X_Jump69_X
Nemesis
2,484
713
0
1,828
9,257
3,798
0
220
9,037
0
35,792
L
4,332
1,205
0
2,018
8,666
3,163
95
2,915
5,751
36,512
0
L
Sol
6,377
2,047
0
2,740
5,350
3,140
137
845
4,505
34,849
4,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,359
Gold Earned
33,137
283
Minions Killed
288
0
Camps Cleared
0
1,151,439
Distance Traveled
1,231,446
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,398
617
99
8
0
237,134
4
L
Tyr
5,927
494
43
4
0
231,727
4
L
Medusa
5,025
419
31
3
0
199,113
0
W
Ravana
7,864
655
81
7
0
281,041
2
W
Sylvanus
6,640
553
29
2
0
223,618
1
W
Raijin
5,630
469
36
3
0
226,835
3
W
King Arthur
5,605
467
43
4
0
262,818
0
L
Nemesis
5,811
484
60
5
0
239,224
6
L
Geb
6,348
529
60
5
0
254,425
2
L
Sol
7,248
604
89
7
0
226,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role